Improve ACKs for repeated packets and responses

This commit is contained in:
GUVWAF
2024-11-02 19:34:21 +01:00
parent 01344835af
commit e4c98185d2
9 changed files with 58 additions and 41 deletions

View File

@@ -21,14 +21,27 @@ ErrorCode FloodingRouter::send(meshtastic_MeshPacket *p)
bool FloodingRouter::shouldFilterReceived(const meshtastic_MeshPacket *p)
{
/* Resend implicit ACKs for repeated packets (hopStart equals hopLimit);
* this way if an implicit ACK is dropped and a packet is resent we'll rebroadcast again.
* Resending real ACKs is omitted, as you might receive a packet multiple times due to flooding and
* flooding this ACK back to the original sender already adds redundancy. */
bool isRepeated = p->hop_start > 0 && (p->hop_start == p->hop_limit);
bool didRebroadcast = false;
if (wasSeenRecently(p, false) && isRepeated) {
LOG_DEBUG("Repeated floodmsg");
didRebroadcast = perhapsRebroadcast(p); // perhaps rebroadcast the packet
}
if (wasSeenRecently(p)) { // Note: this will also add a recent packet record
printPacket("Ignoring dupe incoming msg", p);
rxDupe++;
if (config.device.role != meshtastic_Config_DeviceConfig_Role_ROUTER &&
config.device.role != meshtastic_Config_DeviceConfig_Role_REPEATER) {
// cancel rebroadcast of this message *if* there was already one, unless we're a router/repeater!
if (Router::cancelSending(p->from, p->id))
txRelayCanceled++;
if (!didRebroadcast) { // We shouldn't cancel a rebroadcast that we just did
if (config.device.role != meshtastic_Config_DeviceConfig_Role_ROUTER &&
config.device.role != meshtastic_Config_DeviceConfig_Role_REPEATER) {
// cancel rebroadcast of this message *if* there was already one, unless we're a router/repeater!
if (Router::cancelSending(p->from, p->id))
txRelayCanceled++;
}
}
return true;
}
@@ -50,6 +63,14 @@ void FloodingRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtas
LOG_DEBUG("Rxd an ACK/reply not for me, cancel rebroadcast");
Router::cancelSending(p->to, p->decoded.request_id); // cancel rebroadcast for this DM
}
perhapsRebroadcast(p);
// handle the packet as normal
Router::sniffReceived(p, c);
}
bool FloodingRouter::perhapsRebroadcast(const meshtastic_MeshPacket *p)
{
if (!isToUs(p) && (p->hop_limit > 0) && !isFromUs(p)) {
if (p->id != 0) {
if (isRebroadcaster()) {
@@ -68,6 +89,8 @@ void FloodingRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtas
// Note: we are careful to resend using the original senders node id
// We are careful not to call our hooked version of send() - because we don't want to check this again
Router::send(tosend);
return true;
} else {
LOG_DEBUG("Not rebroadcasting: Role = CLIENT_MUTE or Rebroadcast Mode = NONE");
}
@@ -75,6 +98,6 @@ void FloodingRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtas
LOG_DEBUG("Ignoring 0 id broadcast");
}
}
// handle the packet as normal
Router::sniffReceived(p, c);
return false;
}