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https://github.com/meshtastic/firmware.git
synced 2025-12-19 17:22:59 +00:00
begin moving comms glue from the old crufty BLE code to the new cleaner PhoneAPI class
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@@ -1,4 +1,6 @@
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#include "PhoneAPI.h"
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#include "MeshService.h"
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#include "NodeDB.h"
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#include <assert.h>
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PhoneAPI::PhoneAPI()
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@@ -8,12 +10,31 @@ PhoneAPI::PhoneAPI()
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assert(ToRadio_size <= 512);
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}
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void PhoneAPI::init()
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{
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observe(&service.fromNumChanged);
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}
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/**
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* Handle a ToRadio protobuf
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*/
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void PhoneAPI::handleToRadio(const char *buf, size_t len)
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void PhoneAPI::handleToRadio(const uint8_t *buf, size_t bufLength)
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{
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// FIXME
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if (pb_decode_from_bytes(buf, bufLength, ToRadio_fields, &toRadioScratch)) {
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switch (toRadioScratch.which_variant) {
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case ToRadio_packet_tag: {
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// If our phone is sending a position, see if we can use it to set our RTC
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MeshPacket &p = toRadioScratch.variant.packet;
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service.handleToRadio(p);
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break;
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}
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default:
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DEBUG_MSG("Error: unexpected ToRadio variant\n");
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break;
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}
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} else {
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DEBUG_MSG("Error: ignoring malformed toradio\n");
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}
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}
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/**
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@@ -21,9 +42,28 @@ void PhoneAPI::handleToRadio(const char *buf, size_t len)
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*
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* We assume buf is at least FromRadio_size bytes long.
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*/
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bool PhoneAPI::getFromRadio(char *buf)
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size_t PhoneAPI::getFromRadio(uint8_t *buf)
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{
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return false; // FIXME
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if (!available())
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return false;
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// Do we have a message from the mesh?
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if (packetForPhone) {
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// Encapsulate as a FromRadio packet
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memset(&fromRadioScratch, 0, sizeof(fromRadioScratch));
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fromRadioScratch.which_variant = FromRadio_packet_tag;
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fromRadioScratch.variant.packet = *packetForPhone;
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size_t numbytes = pb_encode_to_bytes(buf, sizeof(FromRadio_size), FromRadio_fields, &fromRadioScratch);
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DEBUG_MSG("delivering toPhone packet to phone %d bytes\n", numbytes);
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service.releaseToPool(packetForPhone); // we just copied the bytes, so don't need this buffer anymore
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packetForPhone = NULL;
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return numbytes;
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}
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DEBUG_MSG("toPhone queue is empty\n");
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return 0;
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}
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/**
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@@ -31,6 +71,8 @@ bool PhoneAPI::getFromRadio(char *buf)
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*/
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bool PhoneAPI::available()
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{
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packetForPhone = service.getForPhone();
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return true; // FIXME
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}
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@@ -38,9 +80,33 @@ bool PhoneAPI::available()
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// The following routines are only public for now - until the rev1 bluetooth API is removed
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//
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void PhoneAPI::handleSetOwner(const User &o) {}
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void PhoneAPI::handleSetOwner(const User &o)
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{
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int changed = 0;
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void PhoneAPI::handleSetRadio(const RadioConfig &r) {}
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if (*o.long_name) {
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changed |= strcmp(owner.long_name, o.long_name);
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strcpy(owner.long_name, o.long_name);
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}
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if (*o.short_name) {
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changed |= strcmp(owner.short_name, o.short_name);
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strcpy(owner.short_name, o.short_name);
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}
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if (*o.id) {
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changed |= strcmp(owner.id, o.id);
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strcpy(owner.id, o.id);
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}
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if (changed) // If nothing really changed, don't broadcast on the network or write to flash
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service.reloadOwner();
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}
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void PhoneAPI::handleSetRadio(const RadioConfig &r)
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{
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radioConfig = r;
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service.reloadConfig();
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}
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/**
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* The client wants to start a new set of config reads
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@@ -50,4 +116,11 @@ void PhoneAPI::handleWantConfig(uint32_t nonce) {}
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/**
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* Handle a packet that the phone wants us to send. It is our responsibility to free the packet to the pool
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*/
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void PhoneAPI::handleToRadioPacket(MeshPacket *p) {}
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void PhoneAPI::handleToRadioPacket(MeshPacket *p) {}
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/// If the mesh service tells us fromNum has changed, tell the phone
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int PhoneAPI::onNotify(uint32_t newValue)
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{
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onNowHasData(newValue);
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return 0;
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}
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