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Set nodeName to maximum size
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@@ -55,7 +55,7 @@ static int scrollIndex = 0;
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const char *getSafeNodeName(OLEDDisplay *display, meshtastic_NodeInfoLite *node)
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const char *getSafeNodeName(OLEDDisplay *display, meshtastic_NodeInfoLite *node)
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{
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{
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static char nodeName[16]; // single static buffer we return
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static char nodeName[25]; // single static buffer we return
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nodeName[0] = '\0';
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nodeName[0] = '\0';
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auto writeFallbackId = [&] {
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auto writeFallbackId = [&] {
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