Buzzer Support for M5Stack

This commit is contained in:
Thomas Göttgens
2022-05-10 11:07:49 +02:00
parent 1e48989e2d
commit e1d49a3632
5 changed files with 89 additions and 4 deletions

View File

@@ -0,0 +1,33 @@
#include "Speaker.h"
TONE::TONE(void) {
_volume = 5;
_begun = false;
}
void TONE::begin() {
_begun = true;
ledcSetup(TONE_PIN_CHANNEL, 0, 13);
ledcAttachPin(PIN_BUZZER, TONE_PIN_CHANNEL);
}
void TONE::end() {
mute();
ledcDetachPin(PIN_BUZZER);
_begun = false;
}
void TONE::tone(uint16_t frequency) {
if(!_begun) begin();
ledcWriteTone(TONE_PIN_CHANNEL, frequency);
ledcWrite(TONE_PIN_CHANNEL, 0x400 >> _volume);
}
void TONE::setVolume(uint8_t volume) {
_volume = 11 - volume;
}
void TONE::mute() {
ledcWriteTone(TONE_PIN_CHANNEL, 0);
digitalWrite(PIN_BUZZER, 0);
}

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@@ -0,0 +1,30 @@
#ifndef _SPEAKER_H_
#define _SPEAKER_H_
#include "configuration.h"
#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */
#include "esp32-hal-dac.h"
#ifdef __cplusplus
}
#endif /* __cplusplus */
class TONE {
public:
TONE(void);
void begin();
void end();
void mute();
void tone(uint16_t frequency);
void setVolume(uint8_t volume);
private:
uint8_t _volume;
bool _begun;
bool speaker_on;
};
#endif

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@@ -4,6 +4,9 @@ board = m5stack-core-esp32
upload_port = COM8
monitor_port = COM8
monitor_filters = esp32_exception_decoder
src_filter =
${esp32_base.src_filter}
+<../variants/m5stack_core>
build_flags =
${esp32_base.build_flags} -D PRIVATE_HW -I variants/m5stack_core
-DILI9341_DRIVER
@@ -24,4 +27,4 @@ lib_ignore =
m5stack-core
lib_deps =
${esp32_base.lib_deps}
bodmer/TFT_eSPI@^2.4.61
bodmer/TFT_eSPI@^2.4.61

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@@ -10,6 +10,9 @@
#define BUTTON_PIN 38
#define PIN_BUZZER 25
#define TONE_PIN_CHANNEL 0
#undef RF95_SCK
#undef RF95_MISO
#undef RF95_MOSI
@@ -32,11 +35,9 @@
#define GPS_RX_PIN 16
#define GPS_TX_PIN 17
#define NO_GPS
// Define if screen should be mirrored left to right
#define SCREEN_ROTATE
// LCD screens are slow, so slowdown the wipe so it looks better
#define SCREEN_TRANSITION_MSECS 1
#define SCREEN_TRANSITION_FRAMERATE 1 // fps
#define SCREEN_TRANSITION_FRAMERATE 1 // fps