Buzzer Support for M5Stack

This commit is contained in:
Thomas Göttgens
2022-05-10 11:07:49 +02:00
parent 1e48989e2d
commit e1d49a3632
5 changed files with 89 additions and 4 deletions

View File

@@ -8,8 +8,13 @@ void playBeep(){};
void playStartMelody(){};
void playShutdownMelody(){};
#else
#ifdef M5STACK
#include "Speaker.h"
TONE Tone;
#else
#include "Tone.h"
#endif
extern "C" void delay(uint32_t dwMs);
@@ -38,13 +43,26 @@ const int DURATION_1_4 = 250; // 1/4 note
void playTones(const ToneDuration *tone_durations, int size) {
for (int i = 0; i < size; i++) {
const auto &tone_duration = tone_durations[i];
#ifdef M5STACK
Tone.tone(tone_duration.frequency_khz);
delay(tone_duration.duration_ms);
Tone.mute();
#else
tone(PIN_BUZZER, tone_duration.frequency_khz, tone_duration.duration_ms);
#endif
// to distinguish the notes, set a minimum time between them.
delay(1.3 * tone_duration.duration_ms);
}
}
#ifdef M5STACK
void playBeep() {
ToneDuration melody[] = {{NOTE_B3, DURATION_1_4}};
playTones(melody, sizeof(melody) / sizeof(ToneDuration));
}
#else
void playBeep() { tone(PIN_BUZZER, NOTE_B3, DURATION_1_4); }
#endif
void playStartMelody() {
ToneDuration melody[] = {{NOTE_B3, DURATION_1_4},