mirror of
https://github.com/meshtastic/firmware.git
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Merge branch 'develop' into InkHUD-Improvements
This commit is contained in:
@@ -0,0 +1,205 @@
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#ifdef MESHTASTIC_INCLUDE_INKHUD
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#include "./AlignStickApplet.h"
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using namespace NicheGraphics;
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InkHUD::AlignStickApplet::AlignStickApplet()
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{
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if (!settings->joystick.aligned)
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bringToForeground();
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}
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void InkHUD::AlignStickApplet::onRender()
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{
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setFont(fontMedium);
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printAt(0, 0, "Align Joystick:");
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setFont(fontSmall);
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std::string instructions = "Move joystick in the direction indicated";
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printWrapped(0, fontMedium.lineHeight() * 1.5, width(), instructions);
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// Size of the region in which the joystick graphic should fit
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uint16_t joyXLimit = X(0.8);
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uint16_t contentH = fontMedium.lineHeight() * 1.5 + fontSmall.lineHeight() * 1;
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if (getTextWidth(instructions) > width())
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contentH += fontSmall.lineHeight();
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uint16_t freeY = height() - contentH - fontSmall.lineHeight() * 1.2;
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uint16_t joyYLimit = freeY * 0.8;
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// Use the shorter of the two
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uint16_t joyWidth = joyXLimit < joyYLimit ? joyXLimit : joyYLimit;
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// Center the joystick graphic
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uint16_t centerX = X(0.5);
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uint16_t centerY = contentH + freeY * 0.5;
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// Draw joystick graphic
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drawStick(centerX, centerY, joyWidth);
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setFont(fontSmall);
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printAt(X(0.5), Y(1.0) - fontSmall.lineHeight() * 0.2, "Long press to skip", CENTER, BOTTOM);
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}
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// Draw a scalable joystick graphic
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void InkHUD::AlignStickApplet::drawStick(uint16_t centerX, uint16_t centerY, uint16_t width)
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{
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if (width < 9) // too small to draw
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return;
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else if (width < 40) { // only draw up arrow
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uint16_t chamfer = width < 20 ? 1 : 2;
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// Draw filled up arrow
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drawDirection(centerX, centerY - width / 4, Direction::UP, width, chamfer, BLACK);
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} else { // large enough to draw the full thing
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uint16_t chamfer = width < 80 ? 1 : 2;
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uint16_t stroke = 3; // pixels
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uint16_t arrowW = width * 0.22;
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uint16_t hollowW = arrowW - stroke * 2;
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// Draw center circle
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fillCircle((int16_t)centerX, (int16_t)centerY, (int16_t)(width * 0.2), BLACK);
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fillCircle((int16_t)centerX, (int16_t)centerY, (int16_t)(width * 0.2) - stroke, WHITE);
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// Draw filled up arrow
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drawDirection(centerX, centerY - width / 2, Direction::UP, arrowW, chamfer, BLACK);
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// Draw down arrow
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drawDirection(centerX, centerY + width / 2, Direction::DOWN, arrowW, chamfer, BLACK);
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drawDirection(centerX, centerY + width / 2 - stroke, Direction::DOWN, hollowW, 0, WHITE);
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// Draw left arrow
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drawDirection(centerX - width / 2, centerY, Direction::LEFT, arrowW, chamfer, BLACK);
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drawDirection(centerX - width / 2 + stroke, centerY, Direction::LEFT, hollowW, 0, WHITE);
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// Draw right arrow
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drawDirection(centerX + width / 2, centerY, Direction::RIGHT, arrowW, chamfer, BLACK);
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drawDirection(centerX + width / 2 - stroke, centerY, Direction::RIGHT, hollowW, 0, WHITE);
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}
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}
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// Draw a scalable joystick direction arrow
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// a right-triangle with blunted tips
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/*
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_ <--point
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^ / \
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| / \
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size / \
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| / \
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v |_________|
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*/
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void InkHUD::AlignStickApplet::drawDirection(uint16_t pointX, uint16_t pointY, Direction direction, uint16_t size,
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uint16_t chamfer, Color color)
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{
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uint16_t chamferW = chamfer * 2 + 1;
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uint16_t triangleW = size - chamferW;
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// Draw arrow
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switch (direction) {
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case Direction::UP:
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fillRect(pointX - chamfer, pointY, chamferW, triangleW, color);
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fillRect(pointX - chamfer - triangleW, pointY + triangleW, chamferW + triangleW * 2, chamferW, color);
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fillTriangle(pointX - chamfer, pointY, pointX - chamfer - triangleW, pointY + triangleW, pointX - chamfer,
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pointY + triangleW, color);
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fillTriangle(pointX + chamfer, pointY, pointX + chamfer + triangleW, pointY + triangleW, pointX + chamfer,
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pointY + triangleW, color);
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break;
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case Direction::DOWN:
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fillRect(pointX - chamfer, pointY - triangleW + 1, chamferW, triangleW, color);
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fillRect(pointX - chamfer - triangleW, pointY - size + 1, chamferW + triangleW * 2, chamferW, color);
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fillTriangle(pointX - chamfer, pointY, pointX - chamfer - triangleW, pointY - triangleW, pointX - chamfer,
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pointY - triangleW, color);
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fillTriangle(pointX + chamfer, pointY, pointX + chamfer + triangleW, pointY - triangleW, pointX + chamfer,
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pointY - triangleW, color);
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break;
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case Direction::LEFT:
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fillRect(pointX, pointY - chamfer, triangleW, chamferW, color);
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fillRect(pointX + triangleW, pointY - chamfer - triangleW, chamferW, chamferW + triangleW * 2, color);
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fillTriangle(pointX, pointY - chamfer, pointX + triangleW, pointY - chamfer - triangleW, pointX + triangleW,
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pointY - chamfer, color);
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fillTriangle(pointX, pointY + chamfer, pointX + triangleW, pointY + chamfer + triangleW, pointX + triangleW,
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pointY + chamfer, color);
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break;
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case Direction::RIGHT:
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fillRect(pointX - triangleW + 1, pointY - chamfer, triangleW, chamferW, color);
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fillRect(pointX - size + 1, pointY - chamfer - triangleW, chamferW, chamferW + triangleW * 2, color);
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fillTriangle(pointX, pointY - chamfer, pointX - triangleW, pointY - chamfer - triangleW, pointX - triangleW,
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pointY - chamfer, color);
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fillTriangle(pointX, pointY + chamfer, pointX - triangleW, pointY + chamfer + triangleW, pointX - triangleW,
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pointY + chamfer, color);
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break;
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}
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}
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void InkHUD::AlignStickApplet::onForeground()
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{
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// Prevent most other applets from requesting update, and skip their rendering entirely
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// Another system applet with a higher precedence can potentially ignore this
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SystemApplet::lockRendering = true;
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SystemApplet::lockRequests = true;
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handleInput = true; // Intercept the button input for our applet
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}
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void InkHUD::AlignStickApplet::onBackground()
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{
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// Allow normal update behavior to resume
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SystemApplet::lockRendering = false;
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SystemApplet::lockRequests = false;
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SystemApplet::handleInput = false;
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// Need to force an update, as a polite request wouldn't be honored, seeing how we are now in the background
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// Usually, onBackground is followed by another applet's onForeground (which requests update), but not in this case
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inkhud->forceUpdate(EInk::UpdateTypes::FULL);
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}
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void InkHUD::AlignStickApplet::onButtonLongPress()
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{
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sendToBackground();
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inkhud->forceUpdate(EInk::UpdateTypes::FULL);
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}
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void InkHUD::AlignStickApplet::onExitLong()
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{
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sendToBackground();
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inkhud->forceUpdate(EInk::UpdateTypes::FULL);
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}
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void InkHUD::AlignStickApplet::onNavUp()
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{
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settings->joystick.aligned = true;
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sendToBackground();
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inkhud->forceUpdate(EInk::UpdateTypes::FULL);
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}
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void InkHUD::AlignStickApplet::onNavDown()
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{
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inkhud->rotateJoystick(2); // 180 deg
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settings->joystick.aligned = true;
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sendToBackground();
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inkhud->forceUpdate(EInk::UpdateTypes::FULL);
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}
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void InkHUD::AlignStickApplet::onNavLeft()
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{
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inkhud->rotateJoystick(3); // 270 deg
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settings->joystick.aligned = true;
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sendToBackground();
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inkhud->forceUpdate(EInk::UpdateTypes::FULL);
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}
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void InkHUD::AlignStickApplet::onNavRight()
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{
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inkhud->rotateJoystick(1); // 90 deg
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settings->joystick.aligned = true;
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sendToBackground();
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inkhud->forceUpdate(EInk::UpdateTypes::FULL);
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}
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#endif
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@@ -0,0 +1,50 @@
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#ifdef MESHTASTIC_INCLUDE_INKHUD
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/*
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System Applet for manually aligning the joystick with the screen
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should be run at startup if the joystick is enabled
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and not aligned to the screen
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*/
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#pragma once
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#include "configuration.h"
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#include "graphics/niche/InkHUD/SystemApplet.h"
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namespace NicheGraphics::InkHUD
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{
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class AlignStickApplet : public SystemApplet
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{
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public:
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AlignStickApplet();
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void onRender() override;
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void onForeground() override;
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void onBackground() override;
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void onButtonLongPress() override;
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void onExitLong() override;
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void onNavUp() override;
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void onNavDown() override;
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void onNavLeft() override;
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void onNavRight() override;
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protected:
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enum Direction {
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UP,
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DOWN,
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LEFT,
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RIGHT,
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};
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void drawStick(uint16_t centerX, uint16_t centerY, uint16_t width);
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void drawDirection(uint16_t pointX, uint16_t pointY, Direction direction, uint16_t size, uint16_t chamfer, Color color);
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};
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} // namespace NicheGraphics::InkHUD
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#endif
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@@ -31,6 +31,7 @@ enum MenuAction {
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TOGGLE_AUTOSHOW_APPLET,
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SET_RECENTS,
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ROTATE,
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ALIGN_JOYSTICK,
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LAYOUT,
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TOGGLE_BATTERY_ICON,
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TOGGLE_NOTIFICATIONS,
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@@ -362,6 +362,10 @@ void InkHUD::MenuApplet::execute(MenuItem item)
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inkhud->rotate();
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break;
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case ALIGN_JOYSTICK:
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inkhud->openAlignStick();
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break;
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case LAYOUT:
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// Todo: smarter incrementing of tile count
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settings->userTiles.count++;
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@@ -826,14 +830,17 @@ void InkHUD::MenuApplet::showPage(MenuPage page)
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items.push_back(MenuItem("Node Config", MenuPage::NODE_CONFIG));
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items.push_back(MenuItem("Save & Shut Down", MenuAction::SHUTDOWN));
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items.push_back(MenuItem("Exit", MenuPage::EXIT));
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previousPage = MenuPage::EXIT;
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break;
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case SEND:
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populateSendPage();
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previousPage = MenuPage::ROOT;
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break;
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case CANNEDMESSAGE_RECIPIENT:
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populateRecipientPage();
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previousPage = MenuPage::OPTIONS;
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break;
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case OPTIONS:
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@@ -852,6 +859,8 @@ void InkHUD::MenuApplet::showPage(MenuPage page)
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if (settings->userTiles.maxCount > 1)
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items.push_back(MenuItem("Layout", MenuAction::LAYOUT, MenuPage::OPTIONS));
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items.push_back(MenuItem("Rotate", MenuAction::ROTATE, MenuPage::OPTIONS));
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if (settings->joystick.enabled)
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items.push_back(MenuItem("Align Joystick", MenuAction::ALIGN_JOYSTICK, MenuPage::EXIT));
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items.push_back(MenuItem("Notifications", MenuAction::TOGGLE_NOTIFICATIONS, MenuPage::OPTIONS,
|
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&settings->optionalFeatures.notifications));
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items.push_back(MenuItem("Battery Icon", MenuAction::TOGGLE_BATTERY_ICON, MenuPage::OPTIONS,
|
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@@ -859,18 +868,21 @@ void InkHUD::MenuApplet::showPage(MenuPage page)
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invertedColors = (config.display.displaymode == meshtastic_Config_DisplayConfig_DisplayMode_INVERTED);
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||||
items.push_back(MenuItem("Invert Color", MenuAction::TOGGLE_INVERT_COLOR, MenuPage::OPTIONS, &invertedColors));
|
||||
items.push_back(MenuItem("Exit", MenuPage::EXIT));
|
||||
previousPage = MenuPage::ROOT;
|
||||
break;
|
||||
|
||||
case APPLETS:
|
||||
populateAppletPage(); // must be first
|
||||
items.insert(items.begin(), MenuItem("Back", MenuAction::BACK, MenuPage::OPTIONS));
|
||||
items.push_back(MenuItem("Exit", MenuPage::EXIT));
|
||||
previousPage = MenuPage::OPTIONS;
|
||||
break;
|
||||
|
||||
case AUTOSHOW:
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||||
populateAutoshowPage(); // must be first
|
||||
items.insert(items.begin(), MenuItem("Back", MenuAction::BACK, MenuPage::OPTIONS));
|
||||
items.push_back(MenuItem("Exit", MenuPage::EXIT));
|
||||
previousPage = MenuPage::OPTIONS;
|
||||
break;
|
||||
|
||||
case RECENTS:
|
||||
@@ -1408,15 +1420,21 @@ void InkHUD::MenuApplet::onButtonShortPress()
|
||||
// Push the auto-close timer back
|
||||
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
|
||||
|
||||
// Move menu cursor to next entry, then update
|
||||
if (!cursorShown) {
|
||||
cursorShown = true;
|
||||
} else {
|
||||
do {
|
||||
if (!settings->joystick.enabled) {
|
||||
// Move menu cursor to next entry, then update
|
||||
if (cursorShown)
|
||||
cursor = (cursor + 1) % items.size();
|
||||
} while (items.at(cursor).isHeader);
|
||||
else
|
||||
cursorShown = true;
|
||||
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
|
||||
} else {
|
||||
if (cursorShown)
|
||||
execute(items.at(cursor));
|
||||
else
|
||||
showPage(MenuPage::EXIT);
|
||||
if (!wantsToRender())
|
||||
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
|
||||
}
|
||||
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
|
||||
}
|
||||
|
||||
void InkHUD::MenuApplet::onButtonLongPress()
|
||||
@@ -1436,6 +1454,62 @@ void InkHUD::MenuApplet::onButtonLongPress()
|
||||
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
|
||||
}
|
||||
|
||||
void InkHUD::MenuApplet::onExitShort()
|
||||
{
|
||||
// Exit the menu
|
||||
showPage(MenuPage::EXIT);
|
||||
|
||||
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
|
||||
}
|
||||
|
||||
void InkHUD::MenuApplet::onNavUp()
|
||||
{
|
||||
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
|
||||
|
||||
// Move menu cursor to previous entry, then update
|
||||
if (cursor == 0)
|
||||
cursor = items.size() - 1;
|
||||
else
|
||||
cursor--;
|
||||
|
||||
if (!cursorShown)
|
||||
cursorShown = true;
|
||||
|
||||
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
|
||||
}
|
||||
|
||||
void InkHUD::MenuApplet::onNavDown()
|
||||
{
|
||||
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
|
||||
|
||||
// Move menu cursor to next entry, then update
|
||||
if (cursorShown)
|
||||
cursor = (cursor + 1) % items.size();
|
||||
else
|
||||
cursorShown = true;
|
||||
|
||||
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
|
||||
}
|
||||
|
||||
void InkHUD::MenuApplet::onNavLeft()
|
||||
{
|
||||
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
|
||||
|
||||
// Go to the previous menu page
|
||||
showPage(previousPage);
|
||||
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
|
||||
}
|
||||
|
||||
void InkHUD::MenuApplet::onNavRight()
|
||||
{
|
||||
OSThread::setIntervalFromNow(MENU_TIMEOUT_SEC * 1000UL);
|
||||
|
||||
if (cursorShown)
|
||||
execute(items.at(cursor));
|
||||
if (!wantsToRender())
|
||||
requestUpdate(Drivers::EInk::UpdateTypes::FAST);
|
||||
}
|
||||
|
||||
// Dynamically create MenuItem entries for activating / deactivating Applets, for the "Applet Selection" submenu
|
||||
void InkHUD::MenuApplet::populateAppletPage()
|
||||
{
|
||||
@@ -1729,4 +1803,4 @@ void InkHUD::MenuApplet::freeCannedMessageResources()
|
||||
cm.recipientItems.clear();
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
@@ -27,6 +27,11 @@ class MenuApplet : public SystemApplet, public concurrency::OSThread
|
||||
void onBackground() override;
|
||||
void onButtonShortPress() override;
|
||||
void onButtonLongPress() override;
|
||||
void onExitShort() override;
|
||||
void onNavUp() override;
|
||||
void onNavDown() override;
|
||||
void onNavLeft() override;
|
||||
void onNavRight() override;
|
||||
void onRender() override;
|
||||
|
||||
void show(Tile *t); // Open the menu, onto a user tile
|
||||
@@ -54,6 +59,7 @@ class MenuApplet : public SystemApplet, public concurrency::OSThread
|
||||
|
||||
MenuPage startPageOverride = MenuPage::ROOT;
|
||||
MenuPage currentPage = MenuPage::ROOT;
|
||||
MenuPage previousPage = MenuPage::EXIT;
|
||||
uint8_t cursor = 0; // Which menu item is currently highlighted
|
||||
bool cursorShown = false; // Is *any* item highlighted? (Root menu: no initial selection)
|
||||
|
||||
@@ -106,4 +112,4 @@ class MenuApplet : public SystemApplet, public concurrency::OSThread
|
||||
|
||||
} // namespace NicheGraphics::InkHUD
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
@@ -153,6 +153,42 @@ void InkHUD::NotificationApplet::onButtonLongPress()
|
||||
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
|
||||
}
|
||||
|
||||
void InkHUD::NotificationApplet::onExitShort()
|
||||
{
|
||||
dismiss();
|
||||
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
|
||||
}
|
||||
|
||||
void InkHUD::NotificationApplet::onExitLong()
|
||||
{
|
||||
dismiss();
|
||||
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
|
||||
}
|
||||
|
||||
void InkHUD::NotificationApplet::onNavUp()
|
||||
{
|
||||
dismiss();
|
||||
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
|
||||
}
|
||||
|
||||
void InkHUD::NotificationApplet::onNavDown()
|
||||
{
|
||||
dismiss();
|
||||
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
|
||||
}
|
||||
|
||||
void InkHUD::NotificationApplet::onNavLeft()
|
||||
{
|
||||
dismiss();
|
||||
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
|
||||
}
|
||||
|
||||
void InkHUD::NotificationApplet::onNavRight()
|
||||
{
|
||||
dismiss();
|
||||
inkhud->forceUpdate(EInk::UpdateTypes::FULL);
|
||||
}
|
||||
|
||||
// Ask the WindowManager to check whether any displayed applets are already displaying the info from this notification
|
||||
// Called internally when we first get a "notifiable event", and then again before render,
|
||||
// in case autoshow swapped which applet was displayed
|
||||
|
||||
@@ -31,6 +31,12 @@ class NotificationApplet : public SystemApplet
|
||||
void onBackground() override;
|
||||
void onButtonShortPress() override;
|
||||
void onButtonLongPress() override;
|
||||
void onExitShort() override;
|
||||
void onExitLong() override;
|
||||
void onNavUp() override;
|
||||
void onNavDown() override;
|
||||
void onNavLeft() override;
|
||||
void onNavRight() override;
|
||||
|
||||
int onReceiveTextMessage(const meshtastic_MeshPacket *p);
|
||||
|
||||
|
||||
@@ -140,6 +140,23 @@ void InkHUD::TipsApplet::onRender()
|
||||
printWrapped(0, 0, width(), title);
|
||||
|
||||
setFont(fontSmall);
|
||||
int16_t cursorY = fontMedium.lineHeight() * 1.5;
|
||||
|
||||
if (!settings->joystick.enabled) {
|
||||
printAt(0, cursorY, "User Button");
|
||||
cursorY += fontSmall.lineHeight() * 1.2;
|
||||
printAt(0, cursorY, "- short press: next");
|
||||
cursorY += fontSmall.lineHeight() * 1.2;
|
||||
printAt(0, cursorY, "- long press: select / open menu");
|
||||
} else {
|
||||
printAt(0, cursorY, "Joystick");
|
||||
cursorY += fontSmall.lineHeight() * 1.2;
|
||||
printAt(0, cursorY, "- open menu / select");
|
||||
cursorY += fontSmall.lineHeight() * 1.5;
|
||||
printAt(0, cursorY, "Exit Button");
|
||||
cursorY += fontSmall.lineHeight() * 1.2;
|
||||
printAt(0, cursorY, "- switch tile / close menu");
|
||||
}
|
||||
int16_t cursorY = h + fontSmall.lineHeight();
|
||||
|
||||
auto drawBullet = [&](const char *text) {
|
||||
@@ -163,14 +180,19 @@ void InkHUD::TipsApplet::onRender()
|
||||
printWrapped(0, 0, width(), title);
|
||||
|
||||
setFont(fontSmall);
|
||||
int16_t cursorY = h + fontSmall.lineHeight();
|
||||
if (!settings->joystick.enabled) {
|
||||
int16_t cursorY = h + fontSmall.lineHeight();
|
||||
|
||||
const char *body = "To rotate the display, use the InkHUD menu. "
|
||||
const char *body = "To rotate the display, use the InkHUD menu. "
|
||||
"Long-press the user button > Options > Rotate.";
|
||||
|
||||
uint16_t bh = getWrappedTextHeight(0, width(), body);
|
||||
printWrapped(0, cursorY, width(), body);
|
||||
cursorY += bh + (fontSmall.lineHeight() / 2);
|
||||
} else {
|
||||
printWrapped(0, fontMedium.lineHeight() * 1.5, width(),
|
||||
"To rotate the display, use the InkHUD menu. Press the user button > Options > Rotate.");
|
||||
}
|
||||
|
||||
printAt(0, Y(1.0), "Press button to continue", LEFT, BOTTOM);
|
||||
|
||||
@@ -288,4 +310,10 @@ void InkHUD::TipsApplet::onButtonShortPress()
|
||||
}
|
||||
}
|
||||
|
||||
// Functions the same as the user button in this instance
|
||||
void InkHUD::TipsApplet::onExitShort()
|
||||
{
|
||||
onButtonShortPress();
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -37,6 +37,7 @@ class TipsApplet : public SystemApplet
|
||||
void onForeground() override;
|
||||
void onBackground() override;
|
||||
void onButtonShortPress() override;
|
||||
void onExitShort() override;
|
||||
|
||||
protected:
|
||||
void renderWelcome(); // Very first screen of tutorial
|
||||
|
||||
Reference in New Issue
Block a user