Plugins refactoring: handleReceived return enumeration ProcessMessage

Use `ProcessMessage::CONTINUE` to allows other modules to process a message.
Use `ProcessMessage::STOP` to stop further message processing.
This commit is contained in:
Vladislav Osmanov
2021-09-23 04:42:09 +03:00
parent b182819aff
commit debae67ae7
13 changed files with 39 additions and 27 deletions

View File

@@ -5,7 +5,7 @@
TextMessagePlugin *textMessagePlugin;
bool TextMessagePlugin::handleReceived(const MeshPacket &mp)
ProcessMessage TextMessagePlugin::handleReceived(const MeshPacket &mp)
{
auto &p = mp.decoded;
DEBUG_MSG("Received text msg from=0x%0x, id=0x%x, msg=%.*s\n", mp.from, mp.id, p.payload.size, p.payload.bytes);
@@ -18,5 +18,5 @@ bool TextMessagePlugin::handleReceived(const MeshPacket &mp)
powerFSM.trigger(EVENT_RECEIVED_TEXT_MSG);
notifyObservers(&mp);
return false; // Let others look at this message also if they want
return ProcessMessage::CONTINUE; // Let others look at this message also if they want
}