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Plugins refactoring: handleReceived return enumeration ProcessMessage
Use `ProcessMessage::CONTINUE` to allows other modules to process a message. Use `ProcessMessage::STOP` to stop further message processing.
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@@ -5,7 +5,7 @@
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TextMessagePlugin *textMessagePlugin;
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bool TextMessagePlugin::handleReceived(const MeshPacket &mp)
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ProcessMessage TextMessagePlugin::handleReceived(const MeshPacket &mp)
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{
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auto &p = mp.decoded;
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DEBUG_MSG("Received text msg from=0x%0x, id=0x%x, msg=%.*s\n", mp.from, mp.id, p.payload.size, p.payload.bytes);
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@@ -18,5 +18,5 @@ bool TextMessagePlugin::handleReceived(const MeshPacket &mp)
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powerFSM.trigger(EVENT_RECEIVED_TEXT_MSG);
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notifyObservers(&mp);
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return false; // Let others look at this message also if they want
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return ProcessMessage::CONTINUE; // Let others look at this message also if they want
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}
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