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https://github.com/meshtastic/firmware.git
synced 2025-12-21 02:02:23 +00:00
De-duplicate handling upgraded packet and rebroadcasting logic
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@@ -43,31 +43,8 @@ bool NextHopRouter::shouldFilterReceived(const meshtastic_MeshPacket *p)
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&wasUpgraded); // Updates history; returns false when an upgrade is detected
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// Handle hop_limit upgrade scenario for rebroadcasters
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// isRebroadcaster() is duplicated in perhapsRelay(), but this avoids confusing log messages
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if (wasUpgraded && isRebroadcaster() && iface && p->hop_limit > 0) {
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// Upgrade detection bypasses the duplicate short-circuit so we replace the queued packet before exiting
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uint8_t dropThreshold = p->hop_limit; // remove queued packets that have fewer hops remaining
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if (iface->removePendingTXPacket(getFrom(p), p->id, dropThreshold)) {
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LOG_DEBUG("Processing upgraded packet 0x%08x for relay with hop limit %d (dropping queued < %d)", p->id, p->hop_limit,
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dropThreshold);
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if (nodeDB)
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nodeDB->updateFrom(*p);
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#if !MESHTASTIC_EXCLUDE_TRACEROUTE
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if (traceRouteModule && p->which_payload_variant == meshtastic_MeshPacket_decoded_tag &&
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p->decoded.portnum == meshtastic_PortNum_TRACEROUTE_APP)
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traceRouteModule->processUpgradedPacket(*p);
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#endif
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perhapsRelay(p);
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// We already enqueued the improved copy, so make sure the incoming packet stops here.
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return true;
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}
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// No queue entry was replaced by this upgraded copy, so treat it as a duplicate to avoid
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// delivering the same packet to applications/phone twice with different hop limits.
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seenRecently = true;
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if (wasUpgraded && perhapsHandleUpgradedPacket(p)) {
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return true; // we handled it, so stop processing
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}
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if (seenRecently) {
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@@ -107,13 +84,14 @@ void NextHopRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtast
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bool isAckorReply = (p->which_payload_variant == meshtastic_MeshPacket_decoded_tag) &&
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(p->decoded.request_id != 0 || p->decoded.reply_id != 0);
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if (isAckorReply) {
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// Update next-hop for the original transmitter of this successful transmission to the relay node, but ONLY if "from" is
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// not 0 (means implicit ACK) and original packet was also relayed by this node, or we sent it directly to the destination
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// Update next-hop for the original transmitter of this successful transmission to the relay node, but ONLY if "from"
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// is not 0 (means implicit ACK) and original packet was also relayed by this node, or we sent it directly to the
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// destination
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if (p->from != 0) {
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meshtastic_NodeInfoLite *origTx = nodeDB->getMeshNode(p->from);
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if (origTx) {
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// Either relayer of ACK was also a relayer of the packet, or we were the *only* relayer and the ACK came directly
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// from the destination
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// Either relayer of ACK was also a relayer of the packet, or we were the *only* relayer and the ACK came
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// directly from the destination
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bool wasAlreadyRelayer = wasRelayer(p->relay_node, p->decoded.request_id, p->to);
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bool weWereSoleRelayer = false;
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bool weWereRelayer = wasRelayer(ourRelayID, p->decoded.request_id, p->to, &weWereSoleRelayer);
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@@ -134,34 +112,49 @@ void NextHopRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtast
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}
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}
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perhapsRelay(p);
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perhapsRebroadcast(p);
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// handle the packet as normal
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Router::sniffReceived(p, c);
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}
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/* Check if we should be relaying this packet if so, do so. */
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bool NextHopRouter::perhapsRelay(const meshtastic_MeshPacket *p)
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/* Check if we should be rebroadcasting this packet if so, do so. */
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bool NextHopRouter::perhapsRebroadcast(const meshtastic_MeshPacket *p)
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{
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if (!isToUs(p) && !isFromUs(p) && p->hop_limit > 0) {
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if (p->next_hop == NO_NEXT_HOP_PREFERENCE || p->next_hop == nodeDB->getLastByteOfNodeNum(getNodeNum())) {
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if (p->id != 0) {
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if (isRebroadcaster()) {
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meshtastic_MeshPacket *tosend = packetPool.allocCopy(*p); // keep a copy because we will be sending it
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LOG_INFO("Relaying received message coming from %x", p->relay_node);
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if (p->next_hop == NO_NEXT_HOP_PREFERENCE || p->next_hop == nodeDB->getLastByteOfNodeNum(getNodeNum())) {
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meshtastic_MeshPacket *tosend = packetPool.allocCopy(*p); // keep a copy because we will be sending it
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LOG_INFO("Rebroadcast received message coming from %x", p->relay_node);
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// Use shared logic to determine if hop_limit should be decremented
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if (shouldDecrementHopLimit(p)) {
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tosend->hop_limit--; // bump down the hop count
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} else {
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LOG_INFO("Router/CLIENT_BASE-to-favorite-router/CLIENT_BASE relay: preserving hop_limit");
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// Use shared logic to determine if hop_limit should be decremented
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if (shouldDecrementHopLimit(p)) {
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tosend->hop_limit--; // bump down the hop count
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} else {
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LOG_INFO("favorite-ROUTER/CLIENT_BASE-to-ROUTER/CLIENT_BASE flood: preserving hop_limit");
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}
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#if USERPREFS_EVENT_MODE
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if (tosend->hop_limit > 2) {
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// if we are "correcting" the hop_limit, "correct" the hop_start by the same amount to preserve hops away.
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tosend->hop_start -= (tosend->hop_limit - 2);
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tosend->hop_limit = 2;
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}
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#endif
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if (p->next_hop == NO_NEXT_HOP_PREFERENCE) {
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FloodingRouter::send(tosend);
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} else {
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NextHopRouter::send(tosend);
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}
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return true;
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}
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NextHopRouter::send(tosend);
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return true;
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} else {
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LOG_DEBUG("Not rebroadcasting: Role = CLIENT_MUTE or Rebroadcast Mode = NONE");
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LOG_DEBUG("No rebroadcast: Role = CLIENT_MUTE or Rebroadcast Mode = NONE");
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}
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} else {
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LOG_DEBUG("Ignore 0 id broadcast");
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}
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}
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@@ -231,13 +224,13 @@ bool NextHopRouter::stopRetransmission(GlobalPacketId key)
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}
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}
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// Regardless of whether or not we canceled this packet from the txQueue, remove it from our pending list so it doesn't
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// get scheduled again. (This is the core of stopRetransmission.)
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// Regardless of whether or not we canceled this packet from the txQueue, remove it from our pending list so it
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// doesn't get scheduled again. (This is the core of stopRetransmission.)
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auto numErased = pending.erase(key);
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assert(numErased == 1);
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// When we remove an entry from pending, always be sure to release the copy of the packet that was allocated in the call
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// to startRetransmission.
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// When we remove an entry from pending, always be sure to release the copy of the packet that was allocated in the
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// call to startRetransmission.
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packetPool.release(p);
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return true;
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