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Add longPress event for RotaryEncoder Press.
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@@ -13,7 +13,7 @@ class RotaryEncoderInterruptBase : public Observable<const InputEvent *>, public
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public:
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explicit RotaryEncoderInterruptBase(const char *name);
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void init(uint8_t pinA, uint8_t pinB, uint8_t pinPress, input_broker_event eventCw, input_broker_event eventCcw,
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input_broker_event eventPressed,
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input_broker_event eventPressed, input_broker_event eventPressedLong,
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// std::function<void(void)> onIntA, std::function<void(void)> onIntB, std::function<void(void)> onIntPress);
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void (*onIntA)(), void (*onIntB)(), void (*onIntPress)());
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void intPressHandler();
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@@ -33,10 +33,22 @@ class RotaryEncoderInterruptBase : public Observable<const InputEvent *>, public
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volatile RotaryEncoderInterruptBaseActionType action = ROTARY_ACTION_NONE;
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private:
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// pins and events
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uint8_t _pinA = 0;
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uint8_t _pinB = 0;
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uint8_t _pinPress = 0;
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input_broker_event _eventCw = INPUT_BROKER_NONE;
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input_broker_event _eventCcw = INPUT_BROKER_NONE;
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input_broker_event _eventPressed = INPUT_BROKER_NONE;
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input_broker_event _eventPressedLong = INPUT_BROKER_NONE;
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const char *_originName;
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// Long press detection variables
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uint32_t pressStartTime = 0;
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bool pressDetected = false;
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uint32_t lastPressLongEventTime = 0;
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unsigned long lastPressKeyTime = 0;
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static const uint32_t LONG_PRESS_DURATION = 300; // ms
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static const uint32_t LONG_PRESS_REPEAT_INTERVAL = 0; // 0 = single-shot for rotary select
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const unsigned long pressDebounceMs = 200; // ms
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};
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