Fix last build issues on develop (#8046)

This commit is contained in:
WillyJL
2025-09-20 14:04:27 +02:00
committed by GitHub
parent 8db9b24934
commit db2f79b6c4

View File

@@ -953,7 +953,6 @@ void Screen::setFrames(FrameFocus focus)
}
#if defined(DISPLAY_CLOCK_FRAME)
if (!hiddenFrames.clock) {
if (!hiddenFrames.clock) {
fsi.positions.clock = numframes;
#if defined(M5STACK_UNITC6L)
@@ -963,6 +962,7 @@ void Screen::setFrames(FrameFocus focus)
: graphics::ClockRenderer::drawDigitalClockFrame;
#endif
indicatorIcons.push_back(digital_icon_clock);
}
#endif
// Declare this early so its available in FOCUS_PRESERVE block
@@ -1116,8 +1116,7 @@ void Screen::setFrames(FrameFocus focus)
ui->disableAllIndicators();
// Add overlays: frame icons and alert banner)
static OverlayCallback overlays[] = {graphics::UIRenderer::drawNavigationBar,
NotificationRenderer::drawBannercallback};
static OverlayCallback overlays[] = {graphics::UIRenderer::drawNavigationBar, NotificationRenderer::drawBannercallback};
ui->setOverlays(overlays, sizeof(overlays) / sizeof(overlays[0]));
prevFrame = -1; // Force drawNodeInfo to pick a new node (because our list just changed)
@@ -1520,8 +1519,7 @@ void Screen::setFrames(FrameFocus focus)
// Handle text input notifications specially - pass input to virtual keyboard
if (NotificationRenderer::current_notification_type == notificationTypeEnum::text_input) {
NotificationRenderer::inEvent = *event;
static OverlayCallback overlays[] = {graphics::UIRenderer::drawNavigationBar,
NotificationRenderer::drawBannercallback};
static OverlayCallback overlays[] = {graphics::UIRenderer::drawNavigationBar, NotificationRenderer::drawBannercallback};
ui->setOverlays(overlays, sizeof(overlays) / sizeof(overlays[0]));
setFastFramerate(); // Draw ASAP
ui->update();
@@ -1536,8 +1534,7 @@ void Screen::setFrames(FrameFocus focus)
#endif
if (NotificationRenderer::isOverlayBannerShowing()) {
NotificationRenderer::inEvent = *event;
static OverlayCallback overlays[] = {graphics::UIRenderer::drawNavigationBar,
NotificationRenderer::drawBannercallback};
static OverlayCallback overlays[] = {graphics::UIRenderer::drawNavigationBar, NotificationRenderer::drawBannercallback};
ui->setOverlays(overlays, sizeof(overlays) / sizeof(overlays[0]));
setFastFramerate(); // Draw ASAP
ui->update();