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Screen cleanups and refactoring
Work towards separating out how Screen interacts with other stuff. * `Screen` should now be thread-safe. All commands to it are put in a queue and handled in `doTask` from the `loop()` task. * Break dependency from `BluetoothUtil` to `Screen` by changing the pairing request into a callback. * All accesses to screen now happen through the class. * Fix `drawRows` so that the text scrolls along with frame animations. * Remove example code that wasn't used.
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@@ -1,6 +1,11 @@
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#pragma once
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#include "screen.h"
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extern bool axp192_found;
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extern bool ssd1306_found;
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extern bool isCharging;
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extern bool isUSBPowered;
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extern bool isUSBPowered;
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// Global Screen singleton.
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extern meshtastic::Screen screen;
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