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serious bug: connection to phones not being properly tracked
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@@ -32,6 +32,13 @@ SerialConsole::SerialConsole() : StreamAPI(&Port), RedirectablePrint(&Port)
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emitRebooted();
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}
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// For the serial port we can't really detect if any client is on the other side, so instead just look for recent messages
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bool SerialConsole::checkIsConnected()
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{
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uint32_t now = millis();
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return (now - lastContactMsec) < getPref_phone_timeout_secs() * 1000UL;
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}
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/**
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* we override this to notice when we've received a protobuf over the serial
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* stream. Then we shunt off debug serial output.
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@@ -46,14 +53,3 @@ bool SerialConsole::handleToRadio(const uint8_t *buf, size_t len)
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return StreamAPI::handleToRadio(buf, len);
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}
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/// Hookable to find out when connection changes
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void SerialConsole::onConnectionChanged(bool connected)
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{
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if (connected) { // To prevent user confusion, turn off bluetooth while using the serial port api
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powerFSM.trigger(EVENT_SERIAL_CONNECTED);
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} else {
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// FIXME, we get no notice of serial going away, we should instead automatically generate this event if we haven't
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// received a packet in a while
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powerFSM.trigger(EVENT_SERIAL_DISCONNECTED);
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}
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}
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