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Wrangle module frames with I2C keyboard (#4817)
* Only suppress UI nav if module using keyboard input * CardKB combo to dismiss text message and waypoint Currently assigned to Fn + Delete
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@@ -79,7 +79,8 @@ class MeshModule
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meshtastic_AdminMessage *response);
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#if HAS_SCREEN
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virtual void drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y) { return; }
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virtual bool isRequestingFocus(); // Checked by screen, when regenerating frameset
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virtual bool isRequestingFocus(); // Checked by screen, when regenerating frameset
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virtual bool interceptingKeyboardInput() { return false; } // Can screen use keyboard for nav, or is module handling input?
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#endif
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protected:
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const char *name;
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