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https://github.com/meshtastic/firmware.git
synced 2025-12-20 17:52:35 +00:00
Fix GPIO service and cleanup response handling
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@@ -86,8 +86,10 @@ void MeshPlugin::callPlugins(const MeshPacket &mp)
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/// We only call plugins that are interested in the packet (and the message is destined to us or we are promiscious)
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bool wantsPacket = (isDecoded || pi.encryptedOk) && (pi.isPromiscuous || toUs) && pi.wantPacket(&mp);
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DEBUG_MSG("Plugin %s wantsPacket=%d\n", pi.name, wantsPacket);
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assert(!pi.myReply); // If it is !null it means we have a bug, because it should have been sent the previous time
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if (wantsPacket) {
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// DEBUG_MSG("Plugin %s wantsPacket=%d\n", pi.name, wantsPacket);
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pluginFound = true;
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/// received channel (or NULL if not decoded)
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@@ -124,6 +126,14 @@ void MeshPlugin::callPlugins(const MeshPacket &mp)
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} else {
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DEBUG_MSG("Plugin %s considered\n", pi.name);
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}
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// If the requester didn't ask for a response we might need to discard unused replies to prevent memory leaks
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if (pi.myReply) {
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DEBUG_MSG("Discarding an unneeded response\n");
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packetPool.release(pi.myReply);
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pi.myReply = NULL;
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}
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if (handled) {
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DEBUG_MSG("Plugin %s handled and skipped other processing\n", pi.name);
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break;
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@@ -136,7 +146,7 @@ void MeshPlugin::callPlugins(const MeshPacket &mp)
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if (mp.decoded.want_response && toUs) {
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if (currentReply) {
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DEBUG_MSG("Sending response\n");
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printPacket("Sending response", currentReply);
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service.sendToMesh(currentReply);
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currentReply = NULL;
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} else {
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@@ -154,6 +164,13 @@ void MeshPlugin::callPlugins(const MeshPacket &mp)
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DEBUG_MSG("No plugins interested in portnum=%d\n", mp.decoded.portnum);
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}
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MeshPacket *MeshPlugin::allocReply()
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{
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auto r = myReply;
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myReply = NULL; // Only use each reply once
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return r;
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}
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/** Messages can be received that have the want_response bit set. If set, this callback will be invoked
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* so that subclasses can (optionally) send a response back to the original sender. Implementing this method
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* is optional
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@@ -176,7 +193,7 @@ void MeshPlugin::sendResponse(const MeshPacket &req)
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void setReplyTo(MeshPacket *p, const MeshPacket &to)
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{
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assert(p->which_payloadVariant == MeshPacket_decoded_tag); // Should already be set by now
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p->to = getFrom(&to);
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p->to = getFrom(&to); // Make sure that if we are sending to the local node, we use our local node addr, not 0
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p->channel = to.channel; // Use the same channel that the request came in on
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// No need for an ack if we are just delivering locally (it just generates an ignored ack)
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