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whatever makes trunk happy.
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@@ -283,7 +283,7 @@ void AudioModule::sendPayload(NodeNum dest, bool wantReplies)
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p->to = dest;
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p->decoded.want_response = wantReplies;
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p->want_ack = false; // Audio is shoot&forget. No need to wait for ACKs.
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p->want_ack = false; // Audio is shoot&forget. No need to wait for ACKs.
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p->priority = meshtastic_MeshPacket_Priority_MAX; // Audio is important, because realtime
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p->decoded.payload.size = tx_encode_frame_index;
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