more cppcheck warnings fixes

This commit is contained in:
Mike Kinney
2022-01-24 17:24:40 +00:00
parent be0b9979bc
commit caaa235c5d
57 changed files with 167 additions and 161 deletions

View File

@@ -54,7 +54,7 @@ class LockingModule : public Module
\param numBytes Number of bytes to transfer.
*/
virtual void SPItransfer(uint8_t cmd, uint8_t reg, uint8_t *dataOut, uint8_t *dataIn, uint8_t numBytes);
virtual void SPItransfer(uint8_t cmd, uint8_t reg, uint8_t *dataOut, uint8_t *dataIn, uint8_t numBytes) override;
};
class RadioLibInterface : public RadioInterface, protected concurrency::NotifiedWorkerThread
@@ -116,14 +116,14 @@ class RadioLibInterface : public RadioInterface, protected concurrency::Notified
RadioLibInterface(RADIOLIB_PIN_TYPE cs, RADIOLIB_PIN_TYPE irq, RADIOLIB_PIN_TYPE rst, RADIOLIB_PIN_TYPE busy, SPIClass &spi,
PhysicalLayer *iface = NULL);
virtual ErrorCode send(MeshPacket *p);
virtual ErrorCode send(MeshPacket *p) override;
/**
* Return true if we think the board can go to sleep (i.e. our tx queue is empty, we are not sending or receiving)
*
* This method must be used before putting the CPU into deep or light sleep.
*/
virtual bool canSleep();
virtual bool canSleep() override;
/**
* Start waiting to receive a message
@@ -138,7 +138,7 @@ class RadioLibInterface : public RadioInterface, protected concurrency::Notified
virtual bool isActivelyReceiving() = 0;
/** Attempt to cancel a previously sent packet. Returns true if a packet was found we could cancel */
virtual bool cancelSending(NodeNum from, PacketId id);
virtual bool cancelSending(NodeNum from, PacketId id) override;
private:
/** if we have something waiting to send, start a short random timer so we can come check for collision before actually doing
@@ -153,7 +153,7 @@ class RadioLibInterface : public RadioInterface, protected concurrency::Notified
static void timerCallback(void *p1, uint32_t p2);
virtual void onNotify(uint32_t notification);
virtual void onNotify(uint32_t notification) override;
/** start an immediate transmit
* This method is virtual so subclasses can hook as needed, subclasses should not call directly