Squash needlessly static functions (#4183)

This commit is contained in:
Jonathan Bennett
2024-06-28 21:28:18 -05:00
committed by GitHub
parent 5263c738f3
commit ca969e26a5
3 changed files with 107 additions and 134 deletions

View File

@@ -82,6 +82,68 @@ class Screen
#define SEGMENT_WIDTH 16
#define SEGMENT_HEIGHT 4
namespace
{
/// A basic 2D point class for drawing
class Point
{
public:
float x, y;
Point(float _x, float _y) : x(_x), y(_y) {}
/// Apply a rotation around zero (standard rotation matrix math)
void rotate(float radian)
{
float cos = cosf(radian), sin = sinf(radian);
float rx = x * cos + y * sin, ry = -x * sin + y * cos;
x = rx;
y = ry;
}
void translate(int16_t dx, int dy)
{
x += dx;
y += dy;
}
void scale(float f)
{
// We use -f here to counter the flip that happens
// on the y axis when drawing and rotating on screen
x *= f;
y *= -f;
}
};
} // namespace
static uint16_t getCompassDiam(OLEDDisplay *display)
{
uint16_t diam = 0;
uint16_t offset = 0;
if (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_DEFAULT)
offset = FONT_HEIGHT_SMALL;
// get the smaller of the 2 dimensions and subtract 20
if (display->getWidth() > (display->getHeight() - offset)) {
diam = display->getHeight() - offset;
// if 2/3 of the other size would be smaller, use that
if (diam > (display->getWidth() * 2 / 3)) {
diam = display->getWidth() * 2 / 3;
}
} else {
diam = display->getWidth();
if (diam > ((display->getHeight() - offset) * 2 / 3)) {
diam = (display->getHeight() - offset) * 2 / 3;
}
}
return diam - 20;
};
namespace graphics
{
@@ -168,6 +230,30 @@ class Screen : public concurrency::OSThread
void blink();
void drawFrameText(OLEDDisplay *, OLEDDisplayUiState *, int16_t, int16_t, const char *);
// Draw north
void drawCompassNorth(OLEDDisplay *display, int16_t compassX, int16_t compassY, float myHeading)
{
// If north is supposed to be at the top of the compass we want rotation to be +0
if (config.display.compass_north_top)
myHeading = -0;
Point N1(-0.04f, 0.65f), N2(0.04f, 0.65f);
Point N3(-0.04f, 0.55f), N4(0.04f, 0.55f);
Point *rosePoints[] = {&N1, &N2, &N3, &N4};
for (int i = 0; i < 4; i++) {
// North on compass will be negative of heading
rosePoints[i]->rotate(-myHeading);
rosePoints[i]->scale(getCompassDiam(display));
rosePoints[i]->translate(compassX, compassY);
}
display->drawLine(N1.x, N1.y, N3.x, N3.y);
display->drawLine(N2.x, N2.y, N4.x, N4.y);
display->drawLine(N1.x, N1.y, N4.x, N4.y);
}
/// Handle button press, trackball or swipe action)
void onPress() { enqueueCmd(ScreenCmd{.cmd = Cmd::ON_PRESS}); }
void showPrevFrame() { enqueueCmd(ScreenCmd{.cmd = Cmd::SHOW_PREV_FRAME}); }
@@ -453,92 +539,5 @@ class Screen : public concurrency::OSThread
};
} // namespace graphics
namespace
{
/// A basic 2D point class for drawing
class Point
{
public:
float x, y;
Point(float _x, float _y) : x(_x), y(_y) {}
/// Apply a rotation around zero (standard rotation matrix math)
void rotate(float radian)
{
float cos = cosf(radian), sin = sinf(radian);
float rx = x * cos + y * sin, ry = -x * sin + y * cos;
x = rx;
y = ry;
}
void translate(int16_t dx, int dy)
{
x += dx;
y += dy;
}
void scale(float f)
{
// We use -f here to counter the flip that happens
// on the y axis when drawing and rotating on screen
x *= f;
y *= -f;
}
};
} // namespace
static void drawLine(OLEDDisplay *d, const Point &p1, const Point &p2)
{
d->drawLine(p1.x, p1.y, p2.x, p2.y);
}
static uint16_t getCompassDiam(OLEDDisplay *display)
{
uint16_t diam = 0;
uint16_t offset = 0;
if (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_DEFAULT)
offset = FONT_HEIGHT_SMALL;
// get the smaller of the 2 dimensions and subtract 20
if (display->getWidth() > (display->getHeight() - offset)) {
diam = display->getHeight() - offset;
// if 2/3 of the other size would be smaller, use that
if (diam > (display->getWidth() * 2 / 3)) {
diam = display->getWidth() * 2 / 3;
}
} else {
diam = display->getWidth();
if (diam > ((display->getHeight() - offset) * 2 / 3)) {
diam = (display->getHeight() - offset) * 2 / 3;
}
}
return diam - 20;
};
// Draw north
static void drawCompassNorth(OLEDDisplay *display, int16_t compassX, int16_t compassY, float myHeading)
{
// If north is supposed to be at the top of the compass we want rotation to be +0
if (config.display.compass_north_top)
myHeading = -0;
Point N1(-0.04f, 0.65f), N2(0.04f, 0.65f);
Point N3(-0.04f, 0.55f), N4(0.04f, 0.55f);
Point *rosePoints[] = {&N1, &N2, &N3, &N4};
for (int i = 0; i < 4; i++) {
// North on compass will be negative of heading
rosePoints[i]->rotate(-myHeading);
rosePoints[i]->scale(getCompassDiam(display));
rosePoints[i]->translate(compassX, compassY);
}
drawLine(display, N1, N3);
drawLine(display, N2, N4);
drawLine(display, N1, N4);
}
#endif