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https://github.com/meshtastic/firmware.git
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admin ops
This commit is contained in:
93
src/plugins/AdminPlugin.cpp
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93
src/plugins/AdminPlugin.cpp
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@@ -0,0 +1,93 @@
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#include "AdminPlugin.h"
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#include "MeshService.h"
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#include "NodeDB.h"
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#include "Router.h"
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#include "configuration.h"
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#include "main.h"
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#include "Channels.h"
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AdminPlugin *adminPlugin;
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bool AdminPlugin::handleReceivedProtobuf(const MeshPacket &mp, const AdminMessage *r)
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{
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assert(r);
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switch(r->which_variant) {
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case AdminMessage_set_owner_tag:
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DEBUG_MSG("Client is setting owner\n");
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handleSetOwner(r->set_owner);
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break;
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case AdminMessage_set_radio_tag:
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DEBUG_MSG("Client is setting radio\n");
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handleSetRadio(r->set_radio);
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break;
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case AdminMessage_set_channel_tag:
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DEBUG_MSG("Client is setting channel\n");
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handleSetChannel(r->set_channel);
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break;
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}
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return false; // Let others look at this message also if they want
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}
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void AdminPlugin::handleSetOwner(const User &o)
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{
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int changed = 0;
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if (*o.long_name) {
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changed |= strcmp(owner.long_name, o.long_name);
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strcpy(owner.long_name, o.long_name);
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}
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if (*o.short_name) {
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changed |= strcmp(owner.short_name, o.short_name);
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strcpy(owner.short_name, o.short_name);
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}
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if (*o.id) {
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changed |= strcmp(owner.id, o.id);
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strcpy(owner.id, o.id);
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}
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if (changed) // If nothing really changed, don't broadcast on the network or write to flash
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service.reloadOwner();
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}
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void AdminPlugin::handleSetChannel(const Channel &cc)
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{
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channels.setChannel(cc);
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bool didReset = service.reloadConfig();
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/* FIXME - do we need this still?
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if (didReset) {
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state = STATE_SEND_MY_INFO; // Squirt a completely new set of configs to the client
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} */
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}
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void AdminPlugin::handleSetRadio(const RadioConfig &r)
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{
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radioConfig = r;
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bool didReset = service.reloadConfig();
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/* FIXME - do we need this still? if (didReset) {
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state = STATE_SEND_MY_INFO; // Squirt a completely new set of configs to the client
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} */
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}
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MeshPacket *AdminPlugin::allocReply()
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{
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assert(0); // 1.2 refactoring fixme, Not sure if anything needs this yet?
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// return allocDataProtobuf(u);
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return NULL;
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}
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AdminPlugin::AdminPlugin()
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: ProtobufPlugin("Admin", PortNum_ADMIN_APP, AdminMessage_fields)
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{
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// FIXME, restrict to the admin channel for rx
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}
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32
src/plugins/AdminPlugin.h
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32
src/plugins/AdminPlugin.h
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@@ -0,0 +1,32 @@
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#pragma once
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#include "ProtobufPlugin.h"
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/**
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* Routing plugin for router control messages
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*/
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class AdminPlugin : public ProtobufPlugin<AdminMessage>
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{
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public:
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/** Constructor
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* name is for debugging output
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*/
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AdminPlugin();
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protected:
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/** Called to handle a particular incoming message
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@return true if you've guaranteed you've handled this message and no other handlers should be considered for it
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*/
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virtual bool handleReceivedProtobuf(const MeshPacket &mp, const AdminMessage *p);
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/** Messages can be received that have the want_response bit set. If set, this callback will be invoked
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* so that subclasses can (optionally) send a response back to the original sender. */
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virtual MeshPacket *allocReply();
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private:
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void handleSetOwner(const User &o);
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void handleSetChannel(const Channel &cc);
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void handleSetRadio(const RadioConfig &r);
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};
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extern AdminPlugin *adminPlugin;
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@@ -8,6 +8,7 @@
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#include "plugins/StoreForwardPlugin.h"
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#include "plugins/TextMessagePlugin.h"
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#include "plugins/RoutingPlugin.h"
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#include "plugins/AdminPlugin.h"
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/**
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* Create plugin instances here. If you are adding a new plugin, you must 'new' it here (or somewhere else)
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@@ -15,6 +16,7 @@
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void setupPlugins()
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{
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routingPlugin = new RoutingPlugin();
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adminPlugin = new AdminPlugin();
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nodeInfoPlugin = new NodeInfoPlugin();
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positionPlugin = new PositionPlugin();
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textMessagePlugin = new TextMessagePlugin();
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@@ -1,7 +1,6 @@
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#include "RoutingPlugin.h"
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#include "MeshService.h"
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#include "NodeDB.h"
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#include "RTC.h"
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#include "Router.h"
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#include "configuration.h"
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#include "main.h"
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@@ -53,7 +52,7 @@ void RoutingPlugin::sendAckNak(Routing_Error err, NodeNum to, PacketId idFrom)
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}
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RoutingPlugin::RoutingPlugin()
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: ProtobufPlugin("routing", PortNum_ROUTING_APP, User_fields)
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: ProtobufPlugin("routing", PortNum_ROUTING_APP, Routing_fields)
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{
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isPromiscuous = true;
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}
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