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Implement Haruki's ClockRenderer and broadcast decomposeTime across various files. Attempt 2!
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@@ -45,6 +45,8 @@ extern bool isMuted;
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extern bool isHighResolution;
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void determineResolution(int16_t screenheight, int16_t screenwidth);
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void decomposeTime(uint32_t rtc_sec, int &hour, int &minute, int &second);
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// Rounded highlight (used for inverted headers)
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void drawRoundedHighlight(OLEDDisplay *display, int16_t x, int16_t y, int16_t w, int16_t h, int16_t r);
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