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I thought git would be smart enough to understand all the whitespace changes but even with all the flags I know to make it ignore theses it still blows up if there are identical changes on both sides.
I have a solution but it require creating a new commit at the merge base for each conflicting PR and merging it into develop.
I don't think blowing up all PRs is worth for now, maybe if we can coordinate this for V3 let's say.
This reverts commit 0d11331d18.
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@@ -5,28 +5,29 @@
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/**
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* Waypoint message handling for meshtastic
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*/
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class WaypointModule : public SinglePortModule, public Observable<const UIFrameEvent *> {
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public:
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/** Constructor
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* name is for debugging output
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*/
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WaypointModule() : SinglePortModule("waypoint", meshtastic_PortNum_WAYPOINT_APP) {}
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class WaypointModule : public SinglePortModule, public Observable<const UIFrameEvent *>
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{
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public:
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/** Constructor
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* name is for debugging output
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*/
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WaypointModule() : SinglePortModule("waypoint", meshtastic_PortNum_WAYPOINT_APP) {}
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#if HAS_SCREEN
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bool shouldDraw();
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bool shouldDraw();
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#endif
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protected:
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/** Called to handle a particular incoming message
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protected:
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/** Called to handle a particular incoming message
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@return ProcessMessage::STOP if you've guaranteed you've handled this message and no other handlers should be
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considered for it
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*/
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@return ProcessMessage::STOP if you've guaranteed you've handled this message and no other handlers should be considered for
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it
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*/
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virtual Observable<const UIFrameEvent *> *getUIFrameObservable() override { return this; }
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virtual Observable<const UIFrameEvent *> *getUIFrameObservable() override { return this; }
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#if HAS_SCREEN
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virtual bool wantUIFrame() override { return this->shouldDraw(); }
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virtual void drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y) override;
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virtual bool wantUIFrame() override { return this->shouldDraw(); }
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virtual void drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y) override;
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#endif
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virtual ProcessMessage handleReceived(const meshtastic_MeshPacket &mp) override;
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virtual ProcessMessage handleReceived(const meshtastic_MeshPacket &mp) override;
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};
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extern WaypointModule *waypointModule;
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