Revert "add a .clang-format file (#9154)" (#9172)

I thought git would be smart enough to understand all the whitespace changes but even with all the flags I know to make it ignore theses it still blows up if there are identical changes on both sides.

I have a solution but it require creating a new commit at the merge base for each conflicting PR and merging it into develop.

I don't think blowing up all PRs is worth for now, maybe if we can coordinate this for V3 let's say.

This reverts commit 0d11331d18.
This commit is contained in:
Jorropo
2026-01-04 12:15:53 +01:00
committed by GitHub
parent 0d11331d18
commit beb268ff25
771 changed files with 83399 additions and 77967 deletions

View File

@@ -5,7 +5,8 @@
#include <OLEDDisplay.h>
#include <OLEDDisplayUi.h>
namespace graphics {
namespace graphics
{
/// Forward declarations
class Screen;
@@ -16,7 +17,8 @@ class Screen;
* Contains all functions related to drawing node lists and individual node entries
* including last heard, hop signal, distance, and compass views.
*/
namespace NodeListRenderer {
namespace NodeListRenderer
{
// Entry renderer function types
typedef void (*EntryRenderer)(OLEDDisplay *, meshtastic_NodeInfoLite *, int16_t, int16_t, int);
typedef void (*NodeExtrasRenderer)(OLEDDisplay *, meshtastic_NodeInfoLite *, int16_t, int16_t, int, float, double, double);
@@ -28,8 +30,9 @@ enum ListMode_Node { MODE_LAST_HEARD = 0, MODE_HOP_SIGNAL = 1, MODE_COUNT_NODE =
enum ListMode_Location { MODE_DISTANCE = 0, MODE_BEARING = 1, MODE_COUNT_LOCATION = 2 };
// Main node list screen function
void drawNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y, const char *title, EntryRenderer renderer,
NodeExtrasRenderer extras = nullptr, float heading = 0, double lat = 0, double lon = 0);
void drawNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y, const char *title,
EntryRenderer renderer, NodeExtrasRenderer extras = nullptr, float heading = 0, double lat = 0,
double lon = 0);
// Entry renderers
void drawEntryLastHeard(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth);
@@ -39,8 +42,8 @@ void drawEntryDynamic_Nodes(OLEDDisplay *display, meshtastic_NodeInfoLite *node,
void drawEntryCompass(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth);
// Extras renderers
void drawCompassArrow(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth, float myHeading, double userLat,
double userLon);
void drawCompassArrow(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth, float myHeading,
double userLat, double userLon);
// Screen frame functions
void drawLastHeardScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);