Persist favourites on NodeDB reset (#8292)

* Conditionally delete favourited nodes on reset

* trunk fmt

* Fix equality check, use existing macro for role validation

* Extend favourite persistence setting to devices of all roles

* Refactor: Decoupled role/config check and set role defaults appropriately

* Use American-English spelling

* Use existing reference

* Convert reset to bool, regen protos

* Add optional arg to nodedb_reset in favor of additional device setting

* Use correct proto commit ID

* Regen protos

* Log preservation status

* Pull latest from master
This commit is contained in:
Ford Jones
2025-11-07 11:06:37 +13:00
committed by Ben Meadors
parent 7eca061f01
commit bdb3fb1477
3 changed files with 23 additions and 4 deletions

View File

@@ -978,12 +978,25 @@ void NodeDB::installDefaultChannels()
channelFile.version = DEVICESTATE_CUR_VER;
}
void NodeDB::resetNodes()
void NodeDB::resetNodes(bool keepFavorites)
{
if (!config.position.fixed_position)
clearLocalPosition();
numMeshNodes = 1;
std::fill(nodeDatabase.nodes.begin() + 1, nodeDatabase.nodes.end(), meshtastic_NodeInfoLite());
if (keepFavorites) {
LOG_INFO("Clearing node database - preserving favorites");
for (size_t i = 0; i < meshNodes->size(); i++) {
meshtastic_NodeInfoLite &node = meshNodes->at(i);
if (i > 0 && !node.is_favorite) {
node = meshtastic_NodeInfoLite();
} else {
numMeshNodes += 1;
}
};
} else {
LOG_INFO("Clearing node database - removing favorites");
std::fill(nodeDatabase.nodes.begin() + 1, nodeDatabase.nodes.end(), meshtastic_NodeInfoLite());
}
devicestate.has_rx_text_message = false;
devicestate.has_rx_waypoint = false;
saveNodeDatabaseToDisk();