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InkHUD Extended ASCII (#6768)
* Custom AdafruitGFX fonts with extended ASCII encodings * AppletFont handles re-encoding of UTF-8 text * Manual parsing of text which may contain non-ASCII chars * Display emoji reactions, even when unprintable Important to indicate to users that a message has been received, even if meaning is unclear. * Superstitious shrink_to_fit I don't think these help, but they're not hurting! * Use Windows-1252 fonts by default * Spelling * Tidy up nicheGraphics.h * Documentation * Fix inverted logic Slipped in during a last minute renaming while tidying up to push..
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@@ -146,11 +146,6 @@ int InkHUD::Events::onReceiveTextMessage(const meshtastic_MeshPacket *packet)
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if (getFrom(packet) == nodeDB->getNodeNum())
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return 0;
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// Short circuit: don't store "emoji reactions"
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// Possibly some implementation of this in future?
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if (packet->decoded.emoji)
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return 0;
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// Determine whether the message is broadcast or a DM
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// Store this info to prevent confusion after a reboot
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// Avoids need to compare timestamps, because of situation where "future" messages block newly received, if time not set
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