begin plugin-api tutorial

This commit is contained in:
Kevin Hester
2020-12-11 09:11:53 +08:00
parent c361c1fab7
commit b9f1ce70cb
14 changed files with 166 additions and 40 deletions

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#include "configuration.h"
#include "ReplyPlugin.h"
#include "MeshService.h"
#include "main.h"
#include <assert.h>
// Create an a static instance of our plugin - this registers with the plugin system
ReplyPlugin replyPlugin;
bool ReplyPlugin::handleReceived(const MeshPacket &req)
{
auto &p = req.decoded.data;
// The incoming message is in p.payload
DEBUG_MSG("Received message from=0x%0x, id=%d, msg=%.*s\n", req.from, req.id, p.payload.size, p.payload.bytes);
screen->print("Sending reply\n");
const char *replyStr = "Message Received";
auto reply = allocDataPacket(); // Allocate a packet for sending
reply->decoded.data.payload.size = strlen(replyStr); // You must specify how many bytes are in the reply
memcpy(reply->decoded.data.payload.bytes, replyStr, reply->decoded.data.payload.size);
setReplyTo(reply, req); // Set packet params so that this packet is marked as a reply to a previous request
service.sendToMesh(reply); // Queue the reply for sending
return true; // We handled it
}

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src/plugins/ReplyPlugin.h Normal file
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#pragma once
#include "SinglePortPlugin.h"
/**
* A simple example plugin that just replies with "Message received" to any message it receives.
*/
class ReplyPlugin : public SinglePortPlugin
{
public:
/** Constructor
* name is for debugging output
*/
ReplyPlugin() : SinglePortPlugin("reply", PortNum_REPLY_APP) {}
protected:
/** Called to handle a particular incoming message
@return true if you've guaranteed you've handled this message and no other handlers should be considered for it
*/
virtual bool handleReceived(const MeshPacket &mp);
};