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Feature: Seamless Cross-Preset Communication via UDP Multicast Bridging (#7753)
* Added compatibility between nodes on different Presets through `Mesh via UDP` * Optimize multicast handling and channel mapping - FloodingRouter: remove redundant UDP-encrypted rebroadcast suppression. - Router: guard multicast fallback with HAS_UDP_MULTICAST and map fallback-decoded packets to the local default channel via isDefaultChannel() - UdpMulticastHandler: set transport_mechanism only after successful decode * trunk fmt * Move setting transport mechanism. --------- Co-authored-by: GUVWAF <thijs@havinga.eu>
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@@ -50,10 +50,10 @@ class UdpMulticastHandler final
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LOG_DEBUG("UDP broadcast from: %s, len=%u", packet.remoteIP().toString().c_str(), packetLength);
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#endif
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meshtastic_MeshPacket mp;
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mp.transport_mechanism = meshtastic_MeshPacket_TransportMechanism_TRANSPORT_MULTICAST_UDP;
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LOG_DEBUG("Decoding MeshPacket from UDP len=%u", packetLength);
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bool isPacketDecoded = pb_decode_from_bytes(packet.data(), packetLength, &meshtastic_MeshPacket_msg, &mp);
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if (isPacketDecoded && router && mp.which_payload_variant == meshtastic_MeshPacket_encrypted_tag) {
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mp.transport_mechanism = meshtastic_MeshPacket_TransportMechanism_TRANSPORT_MULTICAST_UDP;
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mp.pki_encrypted = false;
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mp.public_key.size = 0;
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memset(mp.public_key.bytes, 0, sizeof(mp.public_key.bytes));
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