Additional Emoji (#9020)

* Refactor emote dimensions to 16x16 pixels

Updated the dimensions of various emotes in emotes.h from 30x30 or 25x25 to 16x16 pixels for consistency and optimization. Added new emotes including heart_smile, Heart_eyes, and others, all with the same 16x16 size. This change improves memory usage and aligns with the design specifications for smaller emotes.

* Add new emotes and their corresponding bitmap definitions

* Add strong emoji and first quarter moon face

* Add definitions for new emoji graphics

* Fix missing newline at end of file in emotes.cpp

* Add new emotes: eyes, eye, shrug, turkey, turkey leg

* Add turkey and related emote definitions

* Apply suggestion from @Copilot

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Apply suggestion from @Copilot

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Apply suggestion from @Copilot

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Apply suggestion from @Copilot

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update src/graphics/emotes.h

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update src/graphics/emotes.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update src/graphics/emotes.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update src/graphics/emotes.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update src/graphics/emotes.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update src/graphics/emotes.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update src/graphics/emotes.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
Ixitxachitl
2025-12-20 05:50:03 -08:00
committed by GitHub
parent ee6449746b
commit b11f292cc4
2 changed files with 436 additions and 16 deletions

View File

@@ -22,8 +22,9 @@ const Emote emotes[] = {
{"\U0001F970", heart_smile, heart_smile_width, heart_smile_height}, // 🥰 Smiling Face with Hearts
// --- Question/Alert ---
{"\u2753", question, question_width, question_height}, // ❓ Question Mark
{"\u203C\uFE0F", bang, bang_width, bang_height}, // ‼️ Double Exclamation Mark
{"\u2753", question, question_width, question_height}, // ❓ Question Mark
{"\u203C\uFE0F", bang, bang_width, bang_height}, // ‼️ Double Exclamation Mark
{"\u26A0\uFE0F", caution, caution_width, caution_height}, // ⚠️ Warning Sign
// --- Laughing Faces ---
{"\U0001F602", haha, haha_width, haha_height}, // 😂 Face with Tears of Joy
@@ -33,21 +34,60 @@ const Emote emotes[] = {
{"\U0001F604", Grinning_SmilingEyes2, Grinning_SmilingEyes2_width,
Grinning_SmilingEyes2_height}, // 😄 Grinning Face with Smiling Eyes
{"\U0001F62D", Loudly_Crying_Face, Loudly_Crying_Face_width, Loudly_Crying_Face_height}, // 😭 Loudly Crying Face
{"\U0001F92E", vomiting, vomiting_width, vomiting_height}, // 🤮 Face Vomiting
{"\U0001F60E", cool, cool_width, cool_height}, // 😎 Smiling Face with Sunglasses
{"\U0001F440", eyes, eyes_width, eyes_height}, // 👀 Eyes
{"\U0001F441\uFE0F", eye, eye_width, eye_height}, // 👁️ Eye
// --- Gestures and People ---
{"\U0001F44B", wave_icon, wave_icon_width, wave_icon_height}, // 👋 Waving Hand
{"\u270C\uFE0F", peace_sign, peace_sign_width, peace_sign_height}, // ✌️ Victory Hand
{"\U0001F596", vulcan_salute, vulcan_salute_width, vulcan_salute_height}, // 🖖 Vulcan Salute
{"\U0001F64F", Praying, Praying_width, Praying_height}, // 🙏 Praying Hands
{"\U0001F4AA", strong, strong_width, strong_height}, // 💪 Flexed Biceps
{"\U0001F937", shrug, shrug_width, shrug_height}, // 🤷 Person Shrugging
{"\U0001F920", cowboy, cowboy_width, cowboy_height}, // 🤠 Cowboy Hat Face
{"\U0001F3A7", deadmau5, deadmau5_width, deadmau5_height}, // 🎧 Headphones
// --- Symbols ---
{"\u2714\uFE0F", check_mark, check_mark_width, check_mark_height}, // ✔️ Check Mark
{"\u2705", check_mark, check_mark_width, check_mark_height}, // ✅ Check Mark Button
{"\u2611\uFE0F", check_mark, check_mark_width, check_mark_height}, // ☑️ Check Box with Check
{"\U0001F3E0", house, house_width, house_height}, // 🏠 House
// --- Weather ---
{"\u2600", sun, sun_width, sun_height}, // ☀ Sun (without variation selector)
{"\u2600\uFE0F", sun, sun_width, sun_height}, // ☀️ Sun (with variation selector)
{"\U0001F327\uFE0F", rain, rain_width, rain_height}, // 🌧️ Cloud with Rain
{"\u2601\uFE0F", cloud, cloud_width, cloud_height}, // ☁️ Cloud
{"\U0001F32B\uFE0F", fog, fog_width, fog_height}, // 🌫️ Fog
{"\u2600", sun, sun_width, sun_height}, // ☀ Sun (without variation selector)
{"\u2600\uFE0F", sun, sun_width, sun_height}, // ☀️ Sun (with variation selector)
{"\U0001F327\uFE0F", rain, rain_width, rain_height}, // 🌧️ Cloud with Rain
{"\u2601\uFE0F", cloud, cloud_width, cloud_height}, // ☁️ Cloud
{"\U0001F32B\uFE0F", fog, fog_width, fog_height}, // 🌫️ Fog
{"\u2744\uFE0F", snowflake, snowflake_width, snowflake_height}, // ❄️ Snowflake
{"\U0001F4A7", drop, drop_width, drop_height}, // 💧 Droplet
{"\U0001F321\uFE0F", thermometer, thermometer_width, thermometer_height}, // 🌡️ Thermometer
{"\U0001F326\uFE0F", sun_behind_raincloud, sun_behind_raincloud_width,
sun_behind_raincloud_height}, // 🌦️ Sun Behind Rain Cloud
{"\u26C5", sun_behind_cloud, sun_behind_cloud_width, sun_behind_cloud_height}, // ⛅ Sun Behind Cloud
{"\u26C5\uFE0F", sun_behind_cloud, sun_behind_cloud_width, sun_behind_cloud_height}, // ⛅️ Sun Behind Cloud
{"\U0001F328\uFE0F", cloud_with_snow, cloud_with_snow_width, cloud_with_snow_height}, // 🌨️ Cloud with Snow
{"\U0001F329\uFE0F", cloud_with_lightning, cloud_with_lightning_width,
cloud_with_lightning_height}, // 🌩️ Cloud with Lightning
{"\u26C8", cloud_with_lightning_rain, cloud_with_lightning_rain_width,
cloud_with_lightning_rain_height}, // ⛈ Cloud with Lightning and Rain
{"\u26C8\uFE0F", cloud_with_lightning_rain, cloud_with_lightning_rain_width,
cloud_with_lightning_rain_height}, // ⛈️ Cloud with Lightning and Rain
{"\U0001F32C\uFE0F", wind_face, wind_face_width, wind_face_height}, // 🌬️ Wind Face
// --- Moon Phases ---
{"\U0001F311", new_moon, new_moon_width, new_moon_height}, // 🌑 New Moon
{"\U0001F312", waxing_crescent_moon, waxing_crescent_moon_width, waxing_crescent_moon_height}, // 🌒 Waxing Crescent Moon
{"\U0001F313", first_quarter_moon, first_quarter_moon_width, first_quarter_moon_height}, // 🌓 First Quarter Moon
{"\U0001F314", waxing_gibbous_moon, waxing_gibbous_moon_width, waxing_gibbous_moon_height}, // 🌔 Waxing Gibbous Moon
{"\U0001F315", full_moon, full_moon_width, full_moon_height}, // 🌕 Full Moon
{"\U0001F316", waning_gibbous_moon, waning_gibbous_moon_width, waning_gibbous_moon_height}, // 🌖 Waning Gibbous Moon
{"\U0001F317", last_quarter_moon, last_quarter_moon_width, last_quarter_moon_height}, // 🌗 Last Quarter Moon
{"\U0001F318", waning_crescent_moon, waning_crescent_moon_width, waning_crescent_moon_height}, // 🌘 Waning Crescent Moon
{"\U0001F31B", first_quarter_moon_face, first_quarter_moon_face_width,
first_quarter_moon_face_height}, // 🌛 First Quarter Moon Face
// --- Misc Faces ---
{"\U0001F608", devil, devil_width, devil_height}, // 😈 Smiling Face with Horns
@@ -67,13 +107,49 @@ const Emote emotes[] = {
{"\U0001F498", heart, heart_width, heart_height}, // 💘 Heart with Arrow
// --- Objects ---
{"\U0001F4A9", poo, poo_width, poo_height}, // 💩 Pile of Poo
{"\U0001F514", bell_icon, bell_icon_width, bell_icon_height}, // 🔔 Bell
{"\U0001F36A", cookie, cookie_width, cookie_height}, // 🍪 Cookie
{"\U0001F525", Fire, Fire_width, Fire_height}, // 🔥 Fire
{"\u2728", Sparkles, Sparkles_width, Sparkles_height}, // Sparkles
{"\U0001F573\uFE0F", hole, hole_width, hole_height}, // 🕳️ Hole
{"\U0001F3B3", bowling, bowling_width, bowling_height} // 🎳 Bowling
{"\U0001F4A9", poo, poo_width, poo_height}, // 💩 Pile of Poo
{"\U0001F514", bell_icon, bell_icon_width, bell_icon_height}, // 🔔 Bell
{"\U0001F4CB", clipboard, clipboard_width, clipboard_height}, // 📋 Clipboard
{"\U0001F36A", cookie, cookie_width, cookie_height}, // 🍪 Cookie
{"\U0001F370", shortcake, shortcake_width, shortcake_height}, // 🍰 Shortcake
{"\U0001F351", peach, peach_width, peach_height}, // 🍑 Peach
{"\U0001F983", turkey, turkey_width, turkey_height}, // 🦃 Turkey
{"\U0001F357", turkey_leg, turkey_leg_width, turkey_leg_height}, // 🍗 Poultry Leg
{"\U0001F525", Fire, Fire_width, Fire_height}, // 🔥 Fire
{"\u2728", Sparkles, Sparkles_width, Sparkles_height}, // ✨ Sparkles
{"\U0001F573\uFE0F", hole, hole_width, hole_height}, // 🕳️ Hole
{"\U0001F3B3", bowling, bowling_width, bowling_height}, // 🎳 Bowling
// --- Arrows ---
{"\u2193", downwards_arrow, downwards_arrow_width, downwards_arrow_height}, // ↓ Downwards Arrow
{"\u2193\uFE0E", downwards_arrow, downwards_arrow_width, downwards_arrow_height}, // ↓︎ Downwards Arrow (text)
{"\u2193\uFE0F", downwards_arrow, downwards_arrow_width, downwards_arrow_height}, // ↓️ Downwards Arrow (emoji)
{"\u2199", South_West_Arrow, South_West_Arrow_width, South_West_Arrow_height}, // ↙ South West Arrow
{"\u2199\uFE0E", South_West_Arrow, South_West_Arrow_width, South_West_Arrow_height}, // ↙︎ South West Arrow (text)
{"\u2199\uFE0F", South_West_Arrow, South_West_Arrow_width, South_West_Arrow_height}, // ↙️ South West Arrow (emoji)
{"\u2190", leftwards_arrow, leftwards_arrow_width, leftwards_arrow_height}, // ← Leftwards Arrow
{"\u2190\uFE0E", leftwards_arrow, leftwards_arrow_width, leftwards_arrow_height}, // ←︎ Leftwards Arrow (text)
{"\u2190\uFE0F", leftwards_arrow, leftwards_arrow_width, leftwards_arrow_height}, // ←️ Leftwards Arrow (emoji)
{"\u2196", North_West_Arrow, North_West_Arrow_width, North_West_Arrow_height}, // ↖ North West Arrow
{"\u2196\uFE0E", North_West_Arrow, North_West_Arrow_width, North_West_Arrow_height}, // ↖︎ North West Arrow (text)
{"\u2196\uFE0F", North_West_Arrow, North_West_Arrow_width, North_West_Arrow_height}, // ↖️ North West Arrow (emoji)
{"\u2191", upwards_arrow, upwards_arrow_width, upwards_arrow_height}, // ↑ Upwards Arrow
{"\u2191\uFE0E", upwards_arrow, upwards_arrow_width, upwards_arrow_height}, // ↑︎ Upwards Arrow (text)
{"\u2191\uFE0F", upwards_arrow, upwards_arrow_width, upwards_arrow_height}, // ↑️ Upwards Arrow (emoji)
{"\u2197", north_east_arrow, North_East_Arrow_width, north_east_arrow_height}, // ↗ North East Arrow
{"\u2197\uFE0E", north_east_arrow, North_East_Arrow_width, north_east_arrow_height}, // ↗︎ North East Arrow (text)
{"\u2197\uFE0F", north_east_arrow, North_East_Arrow_width, north_east_arrow_height}, // ↗️ North East Arrow (emoji)
{"\u2192", rightwards_arrow, rightwards_arrow_width, rightwards_arrow_height}, // → Rightwards Arrow
{"\u2192\uFE0E", rightwards_arrow, rightwards_arrow_width, rightwards_arrow_height}, // →︎ Rightwards Arrow (text)
{"\u2192\uFE0F", rightwards_arrow, rightwards_arrow_width, rightwards_arrow_height}, // →️ Rightwards Arrow (emoji)
{"\u2198", South_East_Arrow, South_East_Arrow_width, South_East_Arrow_height}, // ↘ South East Arrow
{"\u2198\uFE0E", South_East_Arrow, South_East_Arrow_width, South_East_Arrow_height}, // ↘︎ South East Arrow (text)
{"\u2198\uFE0F", South_East_Arrow, South_East_Arrow_width, South_East_Arrow_height}, // ↘️ South East Arrow (emoji)
// --- Halloween ---
{"\U0001F383", jack_o_lantern, jack_o_lantern_width, jack_o_lantern_height}, // 🎃 Jack-O-Lantern
{"\U0001F47B", ghost, ghost_width, ghost_height}, // 👻 Ghost
{"\U0001F480", skull, skull_width, skull_height} // 💀 Skull
#endif
};
@@ -227,7 +303,179 @@ const unsigned char bowling[] PROGMEM = {0x00, 0x38, 0x00, 0x44, 0x00, 0x44, 0x0
const unsigned char vulcan_salute[] PROGMEM = {0x08, 0x02, 0x16, 0x0D, 0x15, 0x15, 0x15, 0x15, 0xA9, 0x12, 0x4A,
0x0A, 0x02, 0x38, 0x04, 0x48, 0x04, 0x44, 0x04, 0x22, 0x04, 0x22,
0x04, 0x12, 0x08, 0x10, 0x10, 0x08, 0xE0, 0x07, 0x00, 0x00};
const unsigned char jack_o_lantern[] PROGMEM = {0xC0, 0x00, 0x80, 0x01, 0xB8, 0x1D, 0xC4, 0x23, 0x22, 0x44, 0x05,
0xA0, 0x31, 0x8C, 0x51, 0x8A, 0x61, 0x86, 0x09, 0x90, 0xB9, 0x9D,
0x49, 0x92, 0xB2, 0x4D, 0x42, 0x42, 0x04, 0x20, 0xF8, 0x1F};
const unsigned char ghost[] PROGMEM = {0xC0, 0x03, 0xF0, 0x0F, 0xF8, 0x1F, 0xDC, 0x3B, 0xBC, 0x3D, 0xDF,
0xFB, 0xFF, 0xFF, 0x1F, 0xF8, 0x1E, 0x78, 0x1C, 0x38, 0x3C, 0x3C,
0xFC, 0x3F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0x8C, 0x31};
const unsigned char skull[] PROGMEM = {0xE0, 0x07, 0xF8, 0x1F, 0xFC, 0x3F, 0xFE, 0x7F, 0xFE, 0x7F, 0xC7,
0xE3, 0x87, 0xE1, 0x87, 0xE1, 0x8F, 0xF1, 0xFE, 0x7F, 0x7C, 0x3E,
0xFC, 0x3F, 0xFC, 0x3F, 0xFC, 0x3F, 0xF8, 0x1F, 0xB0, 0x0D};
const unsigned char vomiting[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x04, 0x20, 0x22,
0x44, 0x42, 0x42, 0x22, 0x44, 0x02, 0x40, 0x02, 0x40, 0xC2, 0x43,
0x64, 0x26, 0x64, 0x26, 0x68, 0x16, 0x50, 0x0A, 0xF8, 0x1F};
const unsigned char cool[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0xFC, 0x3F, 0xFA,
0x5F, 0x72, 0x4E, 0x02, 0x40, 0x12, 0x48, 0x12, 0x48, 0x22, 0x44,
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char shortcake[] PROGMEM = {0x00, 0x00, 0x00, 0x0F, 0x80, 0x3F, 0xE0, 0xFC, 0xE0, 0xE1, 0xF0,
0xB8, 0x10, 0x87, 0xC8, 0x80, 0x3C, 0xE0, 0x06, 0x98, 0x02, 0xC7,
0xE2, 0x30, 0x1A, 0x0E, 0xC6, 0x01, 0x32, 0x00, 0x0E, 0x00};
const unsigned char caution[] PROGMEM = {0x00, 0x00, 0x80, 0x01, 0xC0, 0x03, 0xC0, 0x03, 0x60, 0x06, 0x60,
0x06, 0x70, 0x0E, 0x70, 0x0E, 0x78, 0x1E, 0x78, 0x1E, 0x7C, 0x3E,
0xFC, 0x3F, 0x7E, 0x7E, 0x7E, 0x7E, 0xFC, 0x3F, 0x00, 0x00};
const unsigned char clipboard[] PROGMEM = {0xC0, 0x03, 0x7E, 0x7E, 0xC2, 0x43, 0xFA, 0x5F, 0x0A, 0x5B, 0xFA,
0x5F, 0x8A, 0x54, 0xFA, 0x5F, 0x4A, 0x58, 0xFA, 0x5F, 0x2A, 0x51,
0xFA, 0x5F, 0x0A, 0x59, 0xFA, 0x5F, 0x02, 0x40, 0xFE, 0x7F};
const unsigned char snowflake[] PROGMEM = {0x00, 0x00, 0x40, 0x01, 0x88, 0x08, 0x8C, 0x18, 0xD0, 0x05, 0x60,
0x03, 0x32, 0x26, 0x1C, 0x1C, 0x32, 0x26, 0x60, 0x03, 0xD0, 0x05,
0x8C, 0x18, 0x88, 0x08, 0x40, 0x01, 0x00, 0x00, 0x00, 0x00};
const unsigned char drop[] PROGMEM = {0x00, 0x00, 0x00, 0x01, 0x80, 0x03, 0xC0, 0x07, 0xE0, 0x0F, 0xE0,
0x0F, 0xF0, 0x1F, 0xF0, 0x1F, 0xF8, 0x3F, 0xF8, 0x3F, 0xF8, 0x3F,
0xF8, 0x3F, 0xF0, 0x1F, 0xE0, 0x0F, 0x80, 0x03, 0x00, 0x00};
const unsigned char thermometer[] PROGMEM = {0x00, 0x00, 0x0C, 0x00, 0x16, 0x00, 0x2E, 0x00, 0x5C, 0x00, 0xB8,
0x00, 0x70, 0x01, 0xE0, 0x02, 0xC0, 0x05, 0x80, 0x3B, 0x00, 0x47,
0x00, 0xBE, 0x00, 0x9E, 0x00, 0xBE, 0x00, 0x7C, 0x00, 0x38};
const unsigned char sun_behind_raincloud[] PROGMEM = {0xC0, 0x03, 0x20, 0x04, 0x10, 0x0E, 0x38, 0x1F, 0xFC, 0x37, 0xEE,
0x77, 0xDE, 0x7B, 0x3E, 0x7C, 0xFC, 0x3F, 0x00, 0x00, 0x48, 0x12,
0x48, 0x12, 0x24, 0x09, 0x24, 0x09, 0x00, 0x00, 0x00, 0x00};
const unsigned char sun_behind_cloud[] PROGMEM = {0x00, 0x00, 0xF0, 0x01, 0x08, 0x02, 0x04, 0x0E, 0x3C, 0x1B, 0xFC,
0x3B, 0xFE, 0x7B, 0xFA, 0x7B, 0xF6, 0x7D, 0x0C, 0x3E, 0xF8, 0x1F,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
const unsigned char cloud_with_snow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x38, 0x1F, 0xFC, 0x3F, 0xFE,
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0x00, 0x00, 0x08, 0x02,
0x40, 0x10, 0x00, 0x00, 0x24, 0x09, 0x00, 0x00, 0x00, 0x00};
const unsigned char cloud_with_lightning[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x38, 0x1F, 0xFC, 0x3F, 0xFE,
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0x00, 0x01, 0x80, 0x01,
0x80, 0x01, 0xC0, 0x07, 0x00, 0x03, 0x00, 0x03, 0x00, 0x01};
const unsigned char cloud_with_lightning_rain[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x38, 0x1F, 0xFC, 0x3F, 0xFE,
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0x00, 0x01, 0x90, 0x21,
0x90, 0x21, 0xC8, 0x17, 0x08, 0x13, 0x00, 0x03, 0x00, 0x01};
const unsigned char wind_face[] PROGMEM = {0xFF, 0x00, 0x01, 0x01, 0x01, 0x01, 0xF9, 0x00, 0xF9, 0x01, 0xD9,
0x01, 0x99, 0x01, 0xF9, 0x01, 0xF9, 0x33, 0xFD, 0x4B, 0xFD, 0x85,
0xFD, 0x9A, 0xFD, 0x75, 0xFD, 0x09, 0xFD, 0x01, 0xFF, 0x00};
const unsigned char new_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x04, 0x20, 0x02,
0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40,
0x04, 0x20, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char waxing_crescent_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x1F, 0x04, 0x3E, 0x04, 0x3C, 0x02,
0x78, 0x02, 0x78, 0x02, 0x78, 0x02, 0x78, 0x02, 0x78, 0x02, 0x78,
0x04, 0x3C, 0x04, 0x3E, 0x18, 0x1F, 0xE0, 0x07, 0x00, 0x00};
const unsigned char first_quarter_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x1F, 0x04, 0x3F, 0x04, 0x3F, 0x02,
0x7F, 0x02, 0x7F, 0x02, 0x7F, 0x02, 0x7F, 0x02, 0x7F, 0x02, 0x7F,
0x04, 0x3F, 0x04, 0x3F, 0x18, 0x1F, 0xE0, 0x07, 0x00, 0x00};
const unsigned char waxing_gibbous_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x1F, 0x84, 0x3F, 0xC4, 0x3F, 0xC2,
0x7F, 0xC2, 0x7F, 0xC2, 0x7F, 0xC2, 0x7F, 0xC2, 0x7F, 0xC2, 0x7F,
0xC4, 0x3F, 0x84, 0x3F, 0x18, 0x1F, 0xE0, 0x07, 0x00, 0x00};
const unsigned char full_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0xF8, 0x1F, 0xFC, 0x3F, 0xFC, 0x3F, 0xFE,
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F,
0xFC, 0x3F, 0xFC, 0x3F, 0xF8, 0x1F, 0xE0, 0x07, 0x00, 0x00};
const unsigned char waning_gibbous_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0xF8, 0x18, 0xFC, 0x21, 0xFC, 0x23, 0xFE,
0x43, 0xFE, 0x43, 0xFE, 0x43, 0xFE, 0x43, 0xFE, 0x43, 0xFE, 0x43,
0xFC, 0x23, 0xFC, 0x21, 0xF8, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char last_quarter_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0xF8, 0x18, 0xFC, 0x20, 0xFC, 0x20, 0xFE,
0x40, 0xFE, 0x40, 0xFE, 0x40, 0xFE, 0x40, 0xFE, 0x40, 0xFE, 0x40,
0xFC, 0x20, 0xFC, 0x20, 0xF8, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char waning_crescent_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0xF8, 0x18, 0x7C, 0x20, 0x3C, 0x20, 0x1E,
0x40, 0x1E, 0x40, 0x1E, 0x40, 0x1E, 0x40, 0x1E, 0x40, 0x1E, 0x40,
0x3C, 0x20, 0x7C, 0x20, 0xF8, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char first_quarter_moon_face[] PROGMEM = {0x00, 0x0F, 0x00, 0x12, 0x00, 0x24, 0x00, 0x44, 0x00, 0x48, 0x00,
0x88, 0x00, 0x84, 0x80, 0x93, 0x80, 0x80, 0x03, 0x81, 0x8D, 0x80,
0x71, 0x40, 0x82, 0x41, 0x02, 0x20, 0x0C, 0x18, 0xF0, 0x07};
const unsigned char peach[] PROGMEM = {0x70, 0x0F, 0x88, 0x10, 0x78, 0x1F, 0x88, 0x11, 0x04, 0x22, 0x02,
0x44, 0x02, 0x44, 0x02, 0x44, 0x02, 0x44, 0x02, 0x42, 0x02, 0x40,
0x04, 0x20, 0x04, 0x20, 0x08, 0x10, 0x30, 0x0C, 0xC0, 0x03};
const unsigned char turkey[] PROGMEM = {0x00, 0x00, 0x38, 0x00, 0x44, 0x38, 0x56, 0x54, 0x45, 0x52, 0xE2,
0x21, 0x2C, 0x56, 0x14, 0x58, 0x0A, 0x37, 0x86, 0x68, 0x82, 0x50,
0x82, 0x20, 0x04, 0x41, 0xF8, 0x7F, 0x40, 0x02, 0xF0, 0x07};
const unsigned char turkey_leg[] PROGMEM = {0x0C, 0x00, 0x1E, 0x00, 0x1F, 0x00, 0x2F, 0x00, 0x46, 0x00, 0x88,
0x01, 0x10, 0x0E, 0x20, 0x30, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80,
0x40, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x43, 0x00, 0x3C};
const unsigned char South_West_Arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x1C, 0x00, 0x3E, 0x00,
0x1F, 0x80, 0x0F, 0xC2, 0x07, 0xE6, 0x03, 0xFE, 0x01, 0xFE, 0x00,
0x7E, 0x00, 0x7E, 0x00, 0xFE, 0x00, 0xFE, 0x01, 0x00, 0x00};
const unsigned char South_East_Arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x38, 0x00, 0x7C, 0x00, 0xF8,
0x00, 0xF0, 0x01, 0xE0, 0x43, 0xC0, 0x67, 0x80, 0x7F, 0x00, 0x7F,
0x00, 0x7E, 0x00, 0x7E, 0x00, 0x7F, 0x80, 0x7F, 0x00, 0x00};
const unsigned char North_West_Arrow[] PROGMEM = {0x00, 0x00, 0xFE, 0x01, 0xFE, 0x00, 0x7E, 0x00, 0x7E, 0x00, 0xFE,
0x00, 0xFE, 0x01, 0xE6, 0x03, 0xC2, 0x07, 0x80, 0x0F, 0x00, 0x1F,
0x00, 0x3E, 0x00, 0x1C, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00};
const unsigned char North_East_Arrow[] PROGMEM = {0x00, 0x00, 0x80, 0x7F, 0x00, 0x7F, 0x00, 0x7E, 0x00, 0x7E, 0x00,
0x7F, 0x80, 0x7F, 0xC0, 0x67, 0xE0, 0x43, 0xF0, 0x01, 0xF8, 0x00,
0x7C, 0x00, 0x38, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00};
const unsigned char downwards_arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0,
0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xFC, 0x3F,
0xF8, 0x1F, 0xF0, 0x0F, 0xE0, 0x07, 0xC0, 0x03, 0x80, 0x01};
const unsigned char leftwards_arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x30, 0x00, 0x38, 0x00, 0x3C,
0x00, 0xFE, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0xFE, 0x3F, 0x3C, 0x00,
0x38, 0x00, 0x30, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00};
const unsigned char upwards_arrow[] PROGMEM = {0x80, 0x01, 0xC0, 0x03, 0xE0, 0x07, 0xF0, 0x0F, 0xF8, 0x1F, 0xFC,
0x3F, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03,
0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00};
const unsigned char rightwards_arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x0C, 0x00, 0x1C, 0x00,
0x3C, 0xFC, 0x7F, 0xFC, 0xFF, 0xFC, 0xFF, 0xFC, 0x7F, 0x00, 0x3C,
0x00, 0x1C, 0x00, 0x0C, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00};
const unsigned char strong[] PROGMEM = {0x38, 0x00, 0x44, 0x00, 0x62, 0x00, 0x42, 0x00, 0x42, 0x00, 0x3A,
0x00, 0x11, 0x3C, 0x11, 0x42, 0xD1, 0x81, 0x31, 0x82, 0x11, 0x82,
0x21, 0x80, 0x01, 0x80, 0x01, 0x80, 0x02, 0x40, 0xFC, 0x3F};
const unsigned char check_mark[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x70, 0x00, 0x3C, 0x00,
0x1E, 0x00, 0x0F, 0x80, 0x07, 0xC3, 0x03, 0xEE, 0x03, 0xFC, 0x01,
0xF8, 0x00, 0xF0, 0x00, 0x70, 0x00, 0x60, 0x00, 0x20, 0x00};
const unsigned char house[] PROGMEM = {0x80, 0x01, 0x5C, 0x02, 0x34, 0x04, 0x14, 0x08, 0x0C, 0x10, 0x04,
0x20, 0x02, 0x40, 0xFF, 0xFF, 0x02, 0x40, 0x7A, 0x5F, 0x4A, 0x55,
0x4A, 0x5F, 0x6A, 0x55, 0x4A, 0x5F, 0x4A, 0x40, 0xFE, 0x7F};
const unsigned char shrug[] PROGMEM = {0xC0, 0x03, 0x20, 0x04, 0x10, 0x08, 0x50, 0x0A, 0x10, 0x08, 0x90,
0x09, 0x27, 0xE4, 0x49, 0x92, 0xAA, 0x55, 0x16, 0x68, 0x12, 0x48,
0x02, 0x40, 0x02, 0x40, 0x0C, 0x30, 0x08, 0x10, 0xF8, 0x1F};
const unsigned char eyes[] PROGMEM = {0x00, 0x00, 0x3C, 0x3C, 0x42, 0x42, 0x81, 0x81, 0x85, 0x85, 0x8F,
0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F,
0x85, 0x85, 0x81, 0x81, 0x42, 0x42, 0x3C, 0x3C, 0x00, 0x00};
const unsigned char eye[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x07, 0xF8, 0x1F, 0xF4,
0x2F, 0x7A, 0x5E, 0x39, 0x9C, 0x39, 0x9C, 0x7A, 0x5E, 0xF4, 0x2F,
0xF8, 0x1F, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
#endif
} // namespace graphics
#endif
#endif