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Add multiple configuration options for a minimized build (GPS,WiFi,BT,MQTT,Screen). (#3469)
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
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@@ -1,10 +1,11 @@
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#include "configuration.h"
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#include <assert.h>
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#include <string>
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#if !MESHTASTIC_EXCLUDE_GPS
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#include "GPS.h"
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#endif
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#include "../concurrency/Periodic.h"
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#include "BluetoothCommon.h" // needed for updateBatteryLevel, FIXME, eventually when we pull mesh out into a lib we shouldn't be whacking bluetooth from here
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#include "GPS.h"
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#include "MeshService.h"
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#include "NodeDB.h"
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#include "PowerFSM.h"
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@@ -15,8 +16,10 @@
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#include "modules/NodeInfoModule.h"
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#include "modules/PositionModule.h"
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#include "power.h"
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#include <assert.h>
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#include <string>
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#ifdef ARCH_ESP32
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#if defined(ARCH_ESP32) && !MESHTASTIC_EXCLUDE_BLUETOOTH
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#include "nimble/NimbleBluetooth.h"
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#endif
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@@ -71,10 +74,11 @@ MeshService::MeshService()
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void MeshService::init()
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{
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// moved much earlier in boot (called from setup())
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// nodeDB->init();
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// nodeDB.init();
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#if HAS_GPS
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if (gps)
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gpsObserver.observe(&gps->newStatus);
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#endif
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}
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int MeshService::handleFromRadio(const meshtastic_MeshPacket *mp)
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@@ -270,11 +274,13 @@ void MeshService::sendNetworkPing(NodeNum dest, bool wantReplies)
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assert(node);
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if (hasValidPosition(node)) {
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#if HAS_GPS
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if (positionModule) {
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LOG_INFO("Sending position ping to 0x%x, wantReplies=%d, channel=%d\n", dest, wantReplies, node->channel);
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positionModule->sendOurPosition(dest, wantReplies, node->channel);
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}
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} else {
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#endif
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if (nodeInfoModule) {
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LOG_INFO("Sending nodeinfo ping to 0x%x, wantReplies=%d, channel=%d\n", dest, wantReplies, node->channel);
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nodeInfoModule->sendOurNodeInfo(dest, wantReplies, node->channel);
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@@ -344,6 +350,7 @@ meshtastic_NodeInfoLite *MeshService::refreshLocalMeshNode()
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return node;
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}
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#if HAS_GPS
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int MeshService::onGPSChanged(const meshtastic::GPSStatus *newStatus)
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{
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// Update our local node info with our position (even if we don't decide to update anyone else)
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@@ -377,7 +384,7 @@ int MeshService::onGPSChanged(const meshtastic::GPSStatus *newStatus)
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return 0;
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}
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#endif
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bool MeshService::isToPhoneQueueEmpty()
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{
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return toPhoneQueue.isEmpty();
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