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Merge remote-tracking branch 'origin/master' into NextHopRouter
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@@ -22,11 +22,13 @@ ErrorCode FloodingRouter::send(meshtastic_MeshPacket *p)
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bool FloodingRouter::shouldFilterReceived(const meshtastic_MeshPacket *p)
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{
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if (wasSeenRecently(p)) { // Note: this will also add a recent packet record
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printPacket("Ignoring incoming msg we've already seen", p);
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printPacket("Ignoring dupe incoming msg", p);
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rxDupe++;
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if (config.device.role != meshtastic_Config_DeviceConfig_Role_ROUTER &&
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config.device.role != meshtastic_Config_DeviceConfig_Role_REPEATER) {
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// cancel rebroadcast of this message *if* there was already one, unless we're a router/repeater!
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Router::cancelSending(p->from, p->id);
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if (Router::cancelSending(p->from, p->id))
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txRelayCanceled++;
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}
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return true;
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}
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@@ -34,15 +36,27 @@ bool FloodingRouter::shouldFilterReceived(const meshtastic_MeshPacket *p)
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return Router::shouldFilterReceived(p);
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}
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bool FloodingRouter::isRebroadcaster()
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{
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return config.device.role != meshtastic_Config_DeviceConfig_Role_CLIENT_MUTE &&
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config.device.rebroadcast_mode != meshtastic_Config_DeviceConfig_RebroadcastMode_NONE;
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}
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void FloodingRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtastic_Routing *c)
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{
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if ((p->to != getNodeNum()) && (p->hop_limit > 0) && (getFrom(p) != getNodeNum())) {
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bool isAckorReply = (p->which_payload_variant == meshtastic_MeshPacket_decoded_tag) && (p->decoded.request_id != 0);
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if (isAckorReply && !isToUs(p) && !isBroadcast(p->to)) {
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// do not flood direct message that is ACKed or replied to
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LOG_DEBUG("Rxd an ACK/reply not for me, cancel rebroadcast.");
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Router::cancelSending(p->to, p->decoded.request_id); // cancel rebroadcast for this DM
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}
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if (!isToUs(p) && (p->hop_limit > 0) && !isFromUs(p)) {
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if (p->id != 0) {
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if (config.device.role != meshtastic_Config_DeviceConfig_Role_CLIENT_MUTE) {
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if (isRebroadcaster()) {
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meshtastic_MeshPacket *tosend = packetPool.allocCopy(*p); // keep a copy because we will be sending it
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tosend->hop_limit--; // bump down the hop count
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#if EVENT_MODE
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#if USERPREFS_EVENT_MODE
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if (tosend->hop_limit > 2) {
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// if we are "correcting" the hop_limit, "correct" the hop_start by the same amount to preserve hops away.
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tosend->hop_start -= (tosend->hop_limit - 2);
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@@ -50,15 +64,15 @@ void FloodingRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtas
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}
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#endif
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LOG_INFO("Rebroadcasting received floodmsg to neighbors\n");
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LOG_INFO("Rebroadcasting received floodmsg");
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// Note: we are careful to resend using the original senders node id
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// We are careful not to call our hooked version of send() - because we don't want to check this again
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Router::send(tosend);
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} else {
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LOG_DEBUG("Not rebroadcasting. Role = Role_ClientMute\n");
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LOG_DEBUG("Not rebroadcasting: Role = CLIENT_MUTE or Rebroadcast Mode = NONE");
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}
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} else {
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LOG_DEBUG("Ignoring a simple (0 id) broadcast\n");
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LOG_DEBUG("Ignoring 0 id broadcast");
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}
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}
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// handle the packet as normal
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