clean up position broadcasts, send them even if we don't have gps lock

This commit is contained in:
Kevin Hester
2021-02-14 11:57:48 +08:00
parent 52ec4d511c
commit a872231f8a
3 changed files with 31 additions and 19 deletions

View File

@@ -1,19 +1,26 @@
#pragma once
#include "ProtobufPlugin.h"
#include "concurrency/OSThread.h"
/**
* Position plugin for sending/receiving positions into the mesh
*/
class PositionPlugin : public ProtobufPlugin<Position>
class PositionPlugin : public ProtobufPlugin<Position>, private concurrency::OSThread
{
/// The id of the last packet we sent, to allow us to cancel it if we make something fresher
PacketId prevPacketId = 0;
/// We limit our GPS broadcasts to a max rate
uint32_t lastGpsSend = 0;
/// We force a rebroadcast if the radio settings change
uint32_t currentGeneration = 0;
public:
/** Constructor
* name is for debugging output
*/
PositionPlugin() : ProtobufPlugin("position", PortNum_POSITION_APP, Position_fields) {}
PositionPlugin() : ProtobufPlugin("position", PortNum_POSITION_APP, Position_fields), concurrency::OSThread("PositionPlugin") {}
/**
* Send our position into the mesh
@@ -31,6 +38,9 @@ class PositionPlugin : public ProtobufPlugin<Position>
/** Messages can be received that have the want_response bit set. If set, this callback will be invoked
* so that subclasses can (optionally) send a response back to the original sender. */
virtual MeshPacket *allocReply();
/** Does our periodic broadcast */
virtual int32_t runOnce();
};
extern PositionPlugin *positionPlugin;