Namespacing and more moved methods

This commit is contained in:
Ben Meadors
2025-05-31 07:35:38 -05:00
parent 1df2f32ae0
commit a30f5c8d93
11 changed files with 762 additions and 728 deletions

View File

@@ -144,6 +144,106 @@ std::string drawTimeDelta(uint32_t days, uint32_t hours, uint32_t minutes, uint3
return uptime;
}
void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string &line, const Emote *emotes, int emoteCount)
{
int cursorX = x;
const int fontHeight = FONT_HEIGHT_SMALL;
// === Step 1: Find tallest emote in the line ===
int maxIconHeight = fontHeight;
for (size_t i = 0; i < line.length();) {
bool matched = false;
for (int e = 0; e < emoteCount; ++e) {
size_t emojiLen = strlen(emotes[e].label);
if (line.compare(i, emojiLen, emotes[e].label) == 0) {
if (emotes[e].height > maxIconHeight)
maxIconHeight = emotes[e].height;
i += emojiLen;
matched = true;
break;
}
}
if (!matched) {
uint8_t c = static_cast<uint8_t>(line[i]);
if ((c & 0xE0) == 0xC0)
i += 2;
else if ((c & 0xF0) == 0xE0)
i += 3;
else if ((c & 0xF8) == 0xF0)
i += 4;
else
i += 1;
}
}
// === Step 2: Baseline alignment ===
int lineHeight = std::max(fontHeight, maxIconHeight);
int baselineOffset = (lineHeight - fontHeight) / 2;
int fontY = y + baselineOffset;
int fontMidline = fontY + fontHeight / 2;
// === Step 3: Render line in segments ===
size_t i = 0;
bool inBold = false;
while (i < line.length()) {
// Check for ** start/end for faux bold
if (line.compare(i, 2, "**") == 0) {
inBold = !inBold;
i += 2;
continue;
}
// Look ahead for the next emote match
size_t nextEmotePos = std::string::npos;
const Emote *matchedEmote = nullptr;
size_t emojiLen = 0;
for (int e = 0; e < emoteCount; ++e) {
size_t pos = line.find(emotes[e].label, i);
if (pos != std::string::npos && (nextEmotePos == std::string::npos || pos < nextEmotePos)) {
nextEmotePos = pos;
matchedEmote = &emotes[e];
emojiLen = strlen(emotes[e].label);
}
}
// Render normal text segment up to the emote or bold toggle
size_t nextControl = std::min(nextEmotePos, line.find("**", i));
if (nextControl == std::string::npos)
nextControl = line.length();
if (nextControl > i) {
std::string textChunk = line.substr(i, nextControl - i);
if (inBold) {
// Faux bold: draw twice, offset by 1px
display->drawString(cursorX + 1, fontY, textChunk.c_str());
}
display->drawString(cursorX, fontY, textChunk.c_str());
cursorX += display->getStringWidth(textChunk.c_str());
i = nextControl;
continue;
}
// Render the emote (if found)
if (matchedEmote && i == nextEmotePos) {
int iconY = fontMidline - matchedEmote->height / 2 - 1;
display->drawXbm(cursorX, iconY, matchedEmote->width, matchedEmote->height, matchedEmote->bitmap);
cursorX += matchedEmote->width + 1;
i += emojiLen;
} else {
// No more emotes — render the rest of the line
std::string remaining = line.substr(i);
if (inBold) {
display->drawString(cursorX + 1, fontY, remaining.c_str());
}
display->drawString(cursorX, fontY, remaining.c_str());
cursorX += display->getStringWidth(remaining.c_str());
break;
}
}
}
void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
// Clear the unread message indicator when viewing the message
@@ -357,7 +457,7 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
display->drawString(x + 4, lineY, lines[i].c_str());
display->setColor(WHITE);
} else {
graphics::UIRenderer::drawStringWithEmotes(display, x, lineY, lines[i], emotes, numEmotes);
drawStringWithEmotes(display, x, lineY, lines[i], emotes, numEmotes);
}
}
}