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https://github.com/meshtastic/firmware.git
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NodeDB Lite migration (#2554)
* Skadoosh * Removing deprecated fields * Remove remaining deprecations * Macro * Macro * WIP conversion * Lots of type conversions between Lite versions and new NodeDB methods * Trunk * Conversion * NULL * Init * Rename * Position * Reworked conversion to NodeInfo for PhoneAPI
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@@ -9,6 +9,7 @@
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#include "NodeDB.h"
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#include "PowerFSM.h"
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#include "RTC.h"
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#include "TypeConversions.h"
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#include "main.h"
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#include "mesh-pb-constants.h"
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#include "modules/NodeInfoModule.h"
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@@ -76,7 +77,8 @@ int MeshService::handleFromRadio(const meshtastic_MeshPacket *mp)
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powerFSM.trigger(EVENT_PACKET_FOR_PHONE); // Possibly keep the node from sleeping
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nodeDB.updateFrom(*mp); // update our DB state based off sniffing every RX packet from the radio
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if (mp->which_payload_variant == meshtastic_MeshPacket_decoded_tag && !nodeDB.getNode(mp->from)->has_user && nodeInfoModule) {
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if (mp->which_payload_variant == meshtastic_MeshPacket_decoded_tag && !nodeDB.getMeshNode(mp->from)->has_user &&
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nodeInfoModule) {
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LOG_INFO("Heard a node on channel %d we don't know, sending NodeInfo and asking for a response.\n", mp->channel);
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nodeInfoModule->sendOurNodeInfo(mp->from, true, mp->channel);
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}
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@@ -236,7 +238,8 @@ void MeshService::sendToMesh(meshtastic_MeshPacket *p, RxSource src, bool ccToPh
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void MeshService::sendNetworkPing(NodeNum dest, bool wantReplies)
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{
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meshtastic_NodeInfo *node = nodeDB.getNode(nodeDB.getNodeNum());
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meshtastic_NodeInfoLite *node = nodeDB.getMeshNode(nodeDB.getNodeNum());
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assert(node);
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if (hasValidPosition(node)) {
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@@ -266,9 +269,9 @@ void MeshService::sendToPhone(meshtastic_MeshPacket *p)
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fromNum++;
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}
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meshtastic_NodeInfo *MeshService::refreshLocalNodeInfo()
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meshtastic_NodeInfoLite *MeshService::refreshLocalMeshNode()
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{
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meshtastic_NodeInfo *node = nodeDB.getNode(nodeDB.getNodeNum());
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meshtastic_NodeInfoLite *node = nodeDB.getMeshNode(nodeDB.getNodeNum());
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assert(node);
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// We might not have a position yet for our local node, in that case, at least try to send the time
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@@ -277,7 +280,7 @@ meshtastic_NodeInfo *MeshService::refreshLocalNodeInfo()
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node->has_position = true;
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}
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meshtastic_Position &position = node->position;
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meshtastic_PositionLite &position = node->position;
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// Update our local node info with our time (even if we don't decide to update anyone else)
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node->last_heard =
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@@ -293,7 +296,7 @@ meshtastic_NodeInfo *MeshService::refreshLocalNodeInfo()
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int MeshService::onGPSChanged(const meshtastic::GPSStatus *newStatus)
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{
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// Update our local node info with our position (even if we don't decide to update anyone else)
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meshtastic_NodeInfo *node = refreshLocalNodeInfo();
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meshtastic_NodeInfoLite *node = refreshLocalMeshNode();
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meshtastic_Position pos = meshtastic_Position_init_default;
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if (newStatus->getHasLock()) {
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@@ -307,12 +310,12 @@ int MeshService::onGPSChanged(const meshtastic::GPSStatus *newStatus)
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#endif
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if (config.position.fixed_position) {
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LOG_WARN("Using fixed position\n");
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pos = node->position;
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pos = ConvertToPosition(node->position);
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}
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}
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// Finally add a fresh timestamp and battery level reading
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// I KNOW this is redundant with refreshLocalNodeInfo() above, but these are
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// I KNOW this is redundant with refreshLocalMeshNode() above, but these are
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// inexpensive nonblocking calls and can be refactored in due course
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pos.time = getValidTime(RTCQualityGPS);
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@@ -329,4 +332,4 @@ int MeshService::onGPSChanged(const meshtastic::GPSStatus *newStatus)
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bool MeshService::isToPhoneQueueEmpty()
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{
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return toPhoneQueue.isEmpty();
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}
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}
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