mirror of
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Multi message storage (#8182)
* First try at multimessage storage and display * Nrf built issue fix * Message view mode * Add channel name instead of channel slot * trunk fix * Fix for DM threading * fix for message time * rename of view mode to Conversations * Reply in thread feature * rename Select View Mode to Select Conversation * dismiss all live fix * Messages from phone show on screen * Decoupled message packets from screen.cpp and cleaned up * Cannedmessage cleanup and emotes fixed * Ack on messages sent * Ack message cleanup * Dismiss feature fixed * removed legacy temporary messages * Emote picker fix * Memory size debug * Build error fix * Sanity checks are okay sometimes * Lengthen channel name and finalize cleanup removal of Broadcast * Change DM to @ in order to unify on a single method * Continue unifying display, also show message status on the "isMine" lines * Add context for incoming messages * Better to say "in" vs "on" * crash fix for confirmation nodes * Fix outbound labels based to avoid creating delays * Eink autoscroll dissabled * gating for message storage when not using a screen * revert * Build fail fix * Don't error out with unset MAC address in unit tests * Provide some extra spacing for low hanging characters in messages * Reorder menu options and reword Respond * Reword menus to better reflect actions * Go to thread from favorite screen * Reorder Favorite Action Menu with simple word modifications * Consolidate wording on "Chats" * Mute channel fix * trunk fix * Clean up how muting works along with when we wake the screen * Fix builds for HELTEC_MESH_SOLAR * Signal bars for message ack * fix for notification renderer * Remove duplicate code, fix more Chats, and fix C6L MessageRenderer * Fix to many warnings related to BaseUI * preset aware signal strength display * More C6L fixes and clean up header lines * Use text aligns for message layout where necessary * Attempt to fix memory usage of invalidLifetime * Update channel mute for adjusted protobuf * Missed a comma in merge conflicts * cleanup to get more space * Trunk fixes * Optimize Hi Rez Chirpy to save space * more fixes * More cleanup * Remove used getConversationWith * Remove unused dismissNewestMessage * Fix another build error on occassion * Dimiss key combo function deprecated * More cleanup * Fn symbol code removed * Waypoint cleanup * Trunk fix * Fixup Waypoint screen with BaseUI code * Implement Haruki's ClockRenderer and broadcast decomposeTime across various files. * Revert "Implement Haruki's ClockRenderer and broadcast decomposeTime across various files." This reverts commit2f65721774. * Implement Haruki's ClockRenderer and broadcast decomposeTime across various files. Attempt 2! * remove memory usage debug * Revert only RangeTestModule.cpp change * Switch from dynamic std::string storage to fixed-size char[] * Removing old left over code * More optimization * Free Heap when not on Message screen * build error fixes * Restore ellipsis to end of long names * Remove legacy function renderMessageContent * improved destination filtering * force PKI * cleanup * Shorten longNames to not exceed message popups * log messages sent from apps * Trunk fix * Improve layout of messages screen * Fix potential crash for undefined variable * Revert changes to RedirectablePrint.cpp * Apply shortening to longNames in Select Destination * Fix short name displays * Fix sprintfOverlappingData issue * Fix nullPointerRedundantCheck warning on ESP32 * Add "Delete All Chats" to all chat views * Improve getSafeNodeName / sanitizeString code. * Improve getSafeNodeName further * Restore auto favorite; but only if not CLIENT_BASE * Don't favorite if WE are CLIENT_BASE role * Don't run message persistent in MUI * Fix broken endifs * Unkwnown nodes no longer show as ??? on message thread * More delete options and cleanup of code * fix for delete this chat * Message menu cleanup * trunk fix * Clean up some menu options and remove some Unit C6L ifdefines * Rework Delete flow * Desperate times call for desperate measures * Create a background on the connected icon to reduce overlap impact * Optimize code for background image * Fix for Muzi_Base * Trunk Fixes * Remove the up/down shortcut to launch canned messages (#8370) * Remove the up/down shortcut to launch canned messages * Enabled MQTT and WEBSERVER by default (#8679) Signed-off-by: kur1k0 <zhuzirun@m5stack.com> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> --------- Signed-off-by: kur1k0 <zhuzirun@m5stack.com> Co-authored-by: Riker <zhuzirun@m5stack.com> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Correct string length calculation for signal bars * Manual message scrolling * Fix * Restore CannedMessages on Home Frame * UpDown situational destination for textMessage * Correct up/down destinations on textMessage frame * Update Screen.h for handleTextMessage * Update Screen.cpp to repair a merge issue * Add nudge scroll on UpDownEncoder devices. * Set nodeName to maximum size * Revert "Set nodeName to maximum size" This reverts commite254f39925. * Reflow Node Lists and TLora Pager Views (#8942) * Add files via upload * Move files into the right place * Short or Long Names for everyone! * Add scrolling to Node list * Pagination fix for Latest to oldest per page * Page counters * Dynamic scaling of column counts based upon screen size, clean up box drawing * Reflow Node Lists and TLora Pager Views (#8942) * Add files via upload * Move files into the right place * Short or Long Names for everyone! * Add scrolling to Node list * Pagination fix for Latest to oldest per page * Page counters * Dynamic scaling of column counts based upon screen size, clean up box drawing * Update exempt labels for stale bot workflow Adds triaged and backlog to the list of exempt labels. * Update naming of Frame Visibility toggles * Fix to scrolling * Fix for content cutting off when from us * Fix for "delete this chat" now it does delete the current one * Rework isHighResolution to be an enum called ScreenResolution * Migrate Unit C6L macro guards into currentResolution UltraLow checks * Mistakes happen - restoring NodeList Renderer line --------- Signed-off-by: kur1k0 <zhuzirun@m5stack.com> Co-authored-by: Jason P <applewiz@mac.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Riker <zhuzirun@m5stack.com> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: whywilson <m.tools@qq.com> Co-authored-by: Tom Fifield <tom@tomfifield.net>
This commit is contained in:
@@ -1,15 +1,10 @@
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#include "configuration.h"
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#if HAS_SCREEN
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#include "ClockRenderer.h"
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#include "NodeDB.h"
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#include "UIRenderer.h"
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#include "configuration.h"
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#include "gps/GeoCoord.h"
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#include "gps/RTC.h"
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#include "graphics/ScreenFonts.h"
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#include "graphics/SharedUIDisplay.h"
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#include "graphics/draw/UIRenderer.h"
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#include "graphics/emotes.h"
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#include "graphics/images.h"
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#include "main.h"
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@@ -23,6 +18,31 @@ namespace graphics
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namespace ClockRenderer
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{
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// Segment bitmaps for numerals 0-9 stored in flash to save RAM.
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// Each row is a digit, each column is a segment state (1 = on, 0 = off).
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// Segment layout reference:
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//
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// ___1___
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// 6 | | 2
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// |_7___|
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// 5 | | 3
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// |___4_|
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//
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// Segment order: [1, 2, 3, 4, 5, 6, 7]
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//
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static const uint8_t PROGMEM digitSegments[10][7] = {
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{1, 1, 1, 1, 1, 1, 0}, // 0
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{0, 1, 1, 0, 0, 0, 0}, // 1
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{1, 1, 0, 1, 1, 0, 1}, // 2
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{1, 1, 1, 1, 0, 0, 1}, // 3
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{0, 1, 1, 0, 0, 1, 1}, // 4
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{1, 0, 1, 1, 0, 1, 1}, // 5
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{1, 0, 1, 1, 1, 1, 1}, // 6
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{1, 1, 1, 0, 0, 1, 0}, // 7
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{1, 1, 1, 1, 1, 1, 1}, // 8
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{1, 1, 1, 1, 0, 1, 1} // 9
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};
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void drawSegmentedDisplayColon(OLEDDisplay *display, int x, int y, float scale)
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{
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uint16_t segmentWidth = SEGMENT_WIDTH * scale;
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@@ -30,7 +50,7 @@ void drawSegmentedDisplayColon(OLEDDisplay *display, int x, int y, float scale)
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uint16_t cellHeight = (segmentWidth * 2) + (segmentHeight * 3) + 8;
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uint16_t topAndBottomX = x + (4 * scale);
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uint16_t topAndBottomX = x + static_cast<uint16_t>(4 * scale);
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uint16_t quarterCellHeight = cellHeight / 4;
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@@ -43,34 +63,16 @@ void drawSegmentedDisplayColon(OLEDDisplay *display, int x, int y, float scale)
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void drawSegmentedDisplayCharacter(OLEDDisplay *display, int x, int y, uint8_t number, float scale)
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{
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// the numbers 0-9, each expressed as an array of seven boolean (0|1) values encoding the on/off state of
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// segment {innerIndex + 1}
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// e.g., to display the numeral '0', segments 1-6 are on, and segment 7 is off.
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uint8_t numbers[10][7] = {
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{1, 1, 1, 1, 1, 1, 0}, // 0 Display segment key
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{0, 1, 1, 0, 0, 0, 0}, // 1 1
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{1, 1, 0, 1, 1, 0, 1}, // 2 ___
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{1, 1, 1, 1, 0, 0, 1}, // 3 6 | | 2
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{0, 1, 1, 0, 0, 1, 1}, // 4 |_7̲_|
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{1, 0, 1, 1, 0, 1, 1}, // 5 5 | | 3
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{1, 0, 1, 1, 1, 1, 1}, // 6 |___|
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{1, 1, 1, 0, 0, 1, 0}, // 7
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{1, 1, 1, 1, 1, 1, 1}, // 8 4
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{1, 1, 1, 1, 0, 1, 1}, // 9
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};
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// the width and height of each segment's central rectangle:
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// _____________________
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// ⋰| (only this part, |⋱
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// ⋰ | not including | ⋱
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// ⋱ | the triangles | ⋰
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// ⋱| on the ends) |⋰
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// ‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾
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// Read 7-segment pattern for the digit from flash
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uint8_t seg[7];
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for (uint8_t i = 0; i < 7; i++) {
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seg[i] = pgm_read_byte(&digitSegments[number][i]);
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}
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uint16_t segmentWidth = SEGMENT_WIDTH * scale;
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uint16_t segmentHeight = SEGMENT_HEIGHT * scale;
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// segment x and y coordinates
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// Precompute segment positions
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uint16_t segmentOneX = x + segmentHeight + 2;
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uint16_t segmentOneY = y;
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@@ -92,33 +94,21 @@ void drawSegmentedDisplayCharacter(OLEDDisplay *display, int x, int y, uint8_t n
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uint16_t segmentSevenX = segmentOneX;
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uint16_t segmentSevenY = segmentTwoY + segmentWidth + 2;
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if (numbers[number][0]) {
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graphics::ClockRenderer::drawHorizontalSegment(display, segmentOneX, segmentOneY, segmentWidth, segmentHeight);
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}
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if (numbers[number][1]) {
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graphics::ClockRenderer::drawVerticalSegment(display, segmentTwoX, segmentTwoY, segmentWidth, segmentHeight);
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}
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if (numbers[number][2]) {
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graphics::ClockRenderer::drawVerticalSegment(display, segmentThreeX, segmentThreeY, segmentWidth, segmentHeight);
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}
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if (numbers[number][3]) {
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graphics::ClockRenderer::drawHorizontalSegment(display, segmentFourX, segmentFourY, segmentWidth, segmentHeight);
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}
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if (numbers[number][4]) {
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graphics::ClockRenderer::drawVerticalSegment(display, segmentFiveX, segmentFiveY, segmentWidth, segmentHeight);
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}
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if (numbers[number][5]) {
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graphics::ClockRenderer::drawVerticalSegment(display, segmentSixX, segmentSixY, segmentWidth, segmentHeight);
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}
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if (numbers[number][6]) {
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graphics::ClockRenderer::drawHorizontalSegment(display, segmentSevenX, segmentSevenY, segmentWidth, segmentHeight);
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}
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// Draw only the active segments
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if (seg[0])
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drawHorizontalSegment(display, segmentOneX, segmentOneY, segmentWidth, segmentHeight);
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if (seg[1])
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drawVerticalSegment(display, segmentTwoX, segmentTwoY, segmentWidth, segmentHeight);
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if (seg[2])
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drawVerticalSegment(display, segmentThreeX, segmentThreeY, segmentWidth, segmentHeight);
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if (seg[3])
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drawHorizontalSegment(display, segmentFourX, segmentFourY, segmentWidth, segmentHeight);
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if (seg[4])
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drawVerticalSegment(display, segmentFiveX, segmentFiveY, segmentWidth, segmentHeight);
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if (seg[5])
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drawVerticalSegment(display, segmentSixX, segmentSixY, segmentWidth, segmentHeight);
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if (seg[6])
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drawHorizontalSegment(display, segmentSevenX, segmentSevenY, segmentWidth, segmentHeight);
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}
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void drawHorizontalSegment(OLEDDisplay *display, int x, int y, int width, int height)
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@@ -147,42 +137,6 @@ void drawVerticalSegment(OLEDDisplay *display, int x, int y, int width, int heig
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display->fillTriangle(x, y + width, x + height - 1, y + width, x + halfHeight, y + width + halfHeight);
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}
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/*
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void drawWatchFaceToggleButton(OLEDDisplay *display, int16_t x, int16_t y, bool digitalMode, float scale)
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{
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uint16_t segmentWidth = SEGMENT_WIDTH * scale;
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uint16_t segmentHeight = SEGMENT_HEIGHT * scale;
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if (digitalMode) {
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uint16_t radius = (segmentWidth + (segmentHeight * 2) + 4) / 2;
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uint16_t centerX = (x + segmentHeight + 2) + (radius / 2);
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uint16_t centerY = (y + segmentHeight + 2) + (radius / 2);
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display->drawCircle(centerX, centerY, radius);
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display->drawCircle(centerX, centerY, radius + 1);
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display->drawLine(centerX, centerY, centerX, centerY - radius + 3);
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display->drawLine(centerX, centerY, centerX + radius - 3, centerY);
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} else {
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uint16_t segmentOneX = x + segmentHeight + 2;
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uint16_t segmentOneY = y;
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uint16_t segmentTwoX = segmentOneX + segmentWidth + 2;
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uint16_t segmentTwoY = segmentOneY + segmentHeight + 2;
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uint16_t segmentThreeX = segmentOneX;
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uint16_t segmentThreeY = segmentTwoY + segmentWidth + 2;
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uint16_t segmentFourX = x;
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uint16_t segmentFourY = y + segmentHeight + 2;
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drawHorizontalSegment(display, segmentOneX, segmentOneY, segmentWidth, segmentHeight);
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drawVerticalSegment(display, segmentTwoX, segmentTwoY, segmentWidth, segmentHeight);
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drawHorizontalSegment(display, segmentThreeX, segmentThreeY, segmentWidth, segmentHeight);
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drawVerticalSegment(display, segmentFourX, segmentFourY, segmentWidth, segmentHeight);
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}
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}
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*/
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// Draw a digital clock
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void drawDigitalClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
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{
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display->clear();
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@@ -192,7 +146,6 @@ void drawDigitalClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int1
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const char *titleStr = "";
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// === Header ===
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graphics::drawCommonHeader(display, x, y, titleStr, true, true);
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int line = 0;
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uint32_t rtc_sec = getValidTime(RTCQuality::RTCQualityDevice, true); // Display local timezone
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char timeString[16];
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@@ -237,7 +190,7 @@ void drawDigitalClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int1
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float target_width = display->getWidth() * screenwidth_target_ratio;
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float target_height =
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display->getHeight() -
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(isHighResolution
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((currentResolution == ScreenResolution::High)
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? 46
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: 33); // Be careful adjusting this number, we have to account for header and the text under the time
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@@ -268,10 +221,9 @@ void drawDigitalClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int1
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scaleInitialized = true;
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}
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size_t len = strlen(timeString);
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// calculate hours:minutes string width
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uint16_t timeStringWidth = len * 5; // base spacing between characters
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size_t len = strlen(timeString);
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uint16_t timeStringWidth = len * 5;
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for (size_t i = 0; i < len; i++) {
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char character = timeString[i];
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@@ -310,9 +262,16 @@ void drawDigitalClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int1
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// draw seconds string + AM/PM
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display->setFont(FONT_SMALL);
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int xOffset = (isHighResolution) ? 0 : -1;
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int xOffset = -1;
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if (currentResolution == ScreenResolution::High) {
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xOffset = 0;
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}
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if (hour >= 10) {
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xOffset += (isHighResolution) ? 32 : 18;
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if (currentResolution == ScreenResolution::High) {
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xOffset += 32;
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} else {
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xOffset += 18;
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}
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}
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if (config.display.use_12h_clock) {
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@@ -320,7 +279,7 @@ void drawDigitalClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int1
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}
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#ifndef USE_EINK
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xOffset = (isHighResolution) ? 18 : 10;
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xOffset = (currentResolution == ScreenResolution::High) ? 18 : 10;
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if (scale >= 2.0f) {
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xOffset -= (int)(4.5f * scale);
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}
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@@ -339,19 +298,13 @@ void drawAnalogClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
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const char *titleStr = "";
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// === Header ===
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graphics::drawCommonHeader(display, x, y, titleStr, true, true);
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int line = 0;
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// clock face center coordinates
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int16_t centerX = display->getWidth() / 2;
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int16_t centerY = display->getHeight() / 2;
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// clock face radius
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int16_t radius = 0;
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if (display->getHeight() < display->getWidth()) {
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radius = (display->getHeight() / 2) * 0.9;
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} else {
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radius = (display->getWidth() / 2) * 0.9;
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}
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int16_t radius = (std::min(display->getWidth(), display->getHeight()) / 2) * 0.9;
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#ifdef T_WATCH_S3
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radius = (display->getWidth() / 2) * 0.8;
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#endif
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@@ -366,17 +319,8 @@ void drawAnalogClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
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// tick mark outer y coordinate; (first nested circle)
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int16_t tickMarkOuterNoonY = secondHandNoonY;
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// seconds tick mark inner y coordinate; (second nested circle)
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double secondsTickMarkInnerNoonY = (double)noonY + 4;
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if (isHighResolution) {
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secondsTickMarkInnerNoonY = (double)noonY + 8;
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}
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// hours tick mark inner y coordinate; (third nested circle)
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double hoursTickMarkInnerNoonY = (double)noonY + 6;
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if (isHighResolution) {
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hoursTickMarkInnerNoonY = (double)noonY + 16;
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}
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double secondsTickMarkInnerNoonY = noonY + ((currentResolution == ScreenResolution::High) ? 8 : 4);
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double hoursTickMarkInnerNoonY = noonY + ((currentResolution == ScreenResolution::High) ? 16 : 6);
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// minute hand y coordinate
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int16_t minuteHandNoonY = secondsTickMarkInnerNoonY + 4;
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@@ -386,7 +330,7 @@ void drawAnalogClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
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// hour hand radius and y coordinate
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int16_t hourHandRadius = radius * 0.35;
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if (isHighResolution) {
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if (currentResolution == ScreenResolution::High) {
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hourHandRadius = radius * 0.55;
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}
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int16_t hourHandNoonY = centerY - hourHandRadius;
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@@ -396,19 +340,13 @@ void drawAnalogClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
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uint32_t rtc_sec = getValidTime(RTCQuality::RTCQualityDevice, true); // Display local timezone
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if (rtc_sec > 0) {
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long hms = rtc_sec % SEC_PER_DAY;
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hms = (hms + SEC_PER_DAY) % SEC_PER_DAY;
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int hour, minute, second;
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decomposeTime(rtc_sec, hour, minute, second);
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// Tear apart hms into h:m:s
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int hour = hms / SEC_PER_HOUR;
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int minute = (hms % SEC_PER_HOUR) / SEC_PER_MIN;
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int second = (hms % SEC_PER_HOUR) % SEC_PER_MIN; // or hms % SEC_PER_MIN
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bool isPM = hour >= 12;
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if (config.display.use_12h_clock) {
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isPM = hour >= 12;
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bool isPM = hour >= 12;
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display->setFont(FONT_SMALL);
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int yOffset = isHighResolution ? 1 : 0;
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int yOffset = (currentResolution == ScreenResolution::High) ? 1 : 0;
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#ifdef USE_EINK
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yOffset += 3;
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#endif
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@@ -499,12 +437,13 @@ void drawAnalogClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
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display->drawStringf(hourStringX, hourStringY, buffer, "%d", hourInt);
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#else
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#ifdef USE_EINK
|
||||
if (isHighResolution) {
|
||||
if (currentResolution == ScreenResolution::High) {
|
||||
// draw hour number
|
||||
display->drawStringf(hourStringX, hourStringY, buffer, "%d", hourInt);
|
||||
}
|
||||
#else
|
||||
if (isHighResolution && (hourInt == 3 || hourInt == 6 || hourInt == 9 || hourInt == 12)) {
|
||||
if (currentResolution == ScreenResolution::High &&
|
||||
(hourInt == 3 || hourInt == 6 || hourInt == 9 || hourInt == 12)) {
|
||||
// draw hour number
|
||||
display->drawStringf(hourStringX, hourStringY, buffer, "%d", hourInt);
|
||||
}
|
||||
@@ -516,7 +455,7 @@ void drawAnalogClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
|
||||
double startX = sineAngleInRadians * (secondsTickMarkInnerNoonY - centerY) + noonX;
|
||||
double startY = cosineAngleInRadians * (secondsTickMarkInnerNoonY - centerY) + centerY;
|
||||
|
||||
if (isHighResolution) {
|
||||
if (currentResolution == ScreenResolution::High) {
|
||||
// draw minute tick mark
|
||||
display->drawLine(startX, startY, endX, endY);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user