Multi message storage (#8182)

* First try at multimessage storage and display

* Nrf built issue fix

* Message view mode

* Add channel name instead of channel slot

* trunk fix

* Fix for DM threading

* fix for message time

* rename of view mode to Conversations

* Reply in thread feature

* rename Select View Mode to Select Conversation

* dismiss all live fix

* Messages from phone show on screen

* Decoupled message packets from screen.cpp and cleaned up

* Cannedmessage cleanup and emotes fixed

* Ack on messages sent

* Ack message cleanup

* Dismiss feature fixed

* removed legacy temporary messages

* Emote picker fix

* Memory size debug

* Build error fix

* Sanity checks are okay sometimes

* Lengthen channel name and finalize cleanup removal of Broadcast

* Change DM to @ in order to unify on a single method

* Continue unifying display, also show message status on the "isMine" lines

* Add context for incoming messages

* Better to say "in" vs "on"

* crash fix for confirmation nodes

* Fix outbound labels based to avoid creating delays

* Eink autoscroll dissabled

* gating for message storage when not using a screen

* revert

* Build fail fix

* Don't error out with unset MAC address in unit tests

* Provide some extra spacing for low hanging characters in messages

* Reorder menu options and reword Respond

* Reword menus to better reflect actions

* Go to thread from favorite screen

* Reorder Favorite Action Menu with simple word modifications

* Consolidate wording on "Chats"

* Mute channel fix

* trunk fix

* Clean up how muting works along with when we wake the screen

* Fix builds for HELTEC_MESH_SOLAR

* Signal bars for message ack

* fix for notification renderer

* Remove duplicate code, fix more Chats, and fix C6L MessageRenderer

* Fix to many warnings related to BaseUI

* preset aware signal strength display

* More C6L fixes and clean up header lines

* Use text aligns for message layout where necessary

* Attempt to fix memory usage of invalidLifetime

* Update channel mute for adjusted protobuf

* Missed a comma in merge conflicts

* cleanup to get more space

* Trunk fixes

* Optimize Hi Rez Chirpy to save space

* more fixes

* More cleanup

* Remove used getConversationWith

* Remove unused dismissNewestMessage

* Fix another build error on occassion

* Dimiss key combo function deprecated

* More cleanup

* Fn symbol code removed

* Waypoint cleanup

* Trunk fix

* Fixup Waypoint screen with BaseUI code

* Implement Haruki's ClockRenderer and broadcast decomposeTime across various files.

* Revert "Implement Haruki's ClockRenderer and broadcast decomposeTime across various files."

This reverts commit 2f65721774.

* Implement Haruki's ClockRenderer and broadcast decomposeTime across various files. Attempt 2!

* remove memory usage debug

* Revert only RangeTestModule.cpp change

* Switch from dynamic std::string storage to fixed-size char[]

* Removing old left over code

* More optimization

* Free Heap when not on Message screen

* build error fixes

* Restore ellipsis to end of long names

* Remove legacy function renderMessageContent

* improved destination filtering

* force PKI

* cleanup

* Shorten longNames to not exceed message popups

* log messages sent from apps

* Trunk fix

* Improve layout of messages screen

* Fix potential crash for undefined variable

* Revert changes to RedirectablePrint.cpp

* Apply shortening to longNames in Select Destination

* Fix short name displays

* Fix sprintfOverlappingData issue

* Fix nullPointerRedundantCheck warning on ESP32

* Add "Delete All Chats" to all chat views

* Improve getSafeNodeName / sanitizeString code.

* Improve getSafeNodeName further

* Restore auto favorite; but only if not CLIENT_BASE

* Don't favorite if WE are CLIENT_BASE role

* Don't run message persistent in MUI

* Fix broken endifs

* Unkwnown nodes no longer show as ??? on message  thread

* More delete options and cleanup of code

* fix for delete this chat

* Message menu cleanup

* trunk fix

* Clean up some menu options and remove some Unit C6L ifdefines

* Rework Delete flow

* Desperate times call for desperate measures

* Create a background on the connected icon to reduce overlap impact

* Optimize code for background image

* Fix for Muzi_Base

* Trunk Fixes

* Remove the up/down shortcut to launch canned messages (#8370)

* Remove the up/down shortcut to launch canned messages

* Enabled MQTT and WEBSERVER by default (#8679)

Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>

---------

Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Riker <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Correct string length calculation for signal bars

* Manual message scrolling

* Fix

* Restore CannedMessages on Home Frame

* UpDown situational destination for textMessage

* Correct up/down destinations on textMessage frame

* Update Screen.h for handleTextMessage

* Update Screen.cpp to repair a merge issue

* Add nudge scroll on UpDownEncoder devices.

* Set nodeName to maximum size

* Revert "Set nodeName to maximum size"

This reverts commit e254f39925.

* Reflow Node Lists and TLora Pager Views (#8942)

* Add files via upload

* Move files into the right place

* Short or Long Names for everyone!

* Add scrolling to Node list

* Pagination fix for Latest to oldest per page

* Page counters

* Dynamic scaling of column counts based upon screen size, clean up box drawing

* Reflow Node Lists and TLora Pager Views (#8942)

* Add files via upload

* Move files into the right place

* Short or Long Names for everyone!

* Add scrolling to Node list

* Pagination fix for Latest to oldest per page

* Page counters

* Dynamic scaling of column counts based upon screen size, clean up box drawing

* Update exempt labels for stale bot workflow

Adds triaged and backlog to the list of exempt labels.

* Update naming of Frame Visibility toggles

* Fix to scrolling

* Fix for content cutting off when from us

* Fix for "delete this chat" now it does delete the current one

* Rework isHighResolution to be an enum called ScreenResolution

* Migrate Unit C6L macro guards into currentResolution UltraLow checks

* Mistakes happen - restoring NodeList Renderer line

---------

Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Jason P <applewiz@mac.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Riker <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: whywilson <m.tools@qq.com>
Co-authored-by: Tom Fifield <tom@tomfifield.net>
This commit is contained in:
HarukiToreda
2025-12-24 17:13:31 -05:00
committed by GitHub
parent e5c3eda2a2
commit 9da4396c6f
37 changed files with 3337 additions and 1656 deletions

426
src/MessageStore.cpp Normal file
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#include "configuration.h"
#if HAS_SCREEN
#include "FSCommon.h"
#include "MessageStore.h"
#include "NodeDB.h"
#include "SPILock.h"
#include "SafeFile.h"
#include "gps/RTC.h"
#include "graphics/draw/MessageRenderer.h"
#include <cstring> // memcpy
#ifndef MESSAGE_TEXT_POOL_SIZE
#define MESSAGE_TEXT_POOL_SIZE (MAX_MESSAGES_SAVED * MAX_MESSAGE_SIZE)
#endif
// Global message text pool and state
static char *g_messagePool = nullptr;
static size_t g_poolWritePos = 0;
// Reset pool (called on boot or clear)
static inline void resetMessagePool()
{
if (!g_messagePool) {
g_messagePool = static_cast<char *>(malloc(MESSAGE_TEXT_POOL_SIZE));
if (!g_messagePool) {
LOG_ERROR("MessageStore: Failed to allocate %d bytes for message pool", MESSAGE_TEXT_POOL_SIZE);
return;
}
}
g_poolWritePos = 0;
memset(g_messagePool, 0, MESSAGE_TEXT_POOL_SIZE);
}
// Allocate text in pool and return offset
// If not enough space remains, wrap around (ring buffer style)
static inline uint16_t storeTextInPool(const char *src, size_t len)
{
if (len >= MAX_MESSAGE_SIZE)
len = MAX_MESSAGE_SIZE - 1;
// Wrap pool if out of space
if (g_poolWritePos + len + 1 >= MESSAGE_TEXT_POOL_SIZE) {
g_poolWritePos = 0;
}
uint16_t offset = g_poolWritePos;
memcpy(&g_messagePool[g_poolWritePos], src, len);
g_messagePool[g_poolWritePos + len] = '\0';
g_poolWritePos += (len + 1);
return offset;
}
// Retrieve a const pointer to message text by offset
static inline const char *getTextFromPool(uint16_t offset)
{
if (!g_messagePool || offset >= MESSAGE_TEXT_POOL_SIZE)
return "";
return &g_messagePool[offset];
}
// Helper: assign a timestamp (RTC if available, else boot-relative)
static inline void assignTimestamp(StoredMessage &sm)
{
uint32_t nowSecs = getValidTime(RTCQuality::RTCQualityDevice, true);
if (nowSecs) {
sm.timestamp = nowSecs;
sm.isBootRelative = false;
} else {
sm.timestamp = millis() / 1000;
sm.isBootRelative = true;
}
}
// Generic push with cap (used by live + persisted queues)
template <typename T> static inline void pushWithLimit(std::deque<T> &queue, const T &msg)
{
if (queue.size() >= MAX_MESSAGES_SAVED)
queue.pop_front();
queue.push_back(msg);
}
template <typename T> static inline void pushWithLimit(std::deque<T> &queue, T &&msg)
{
if (queue.size() >= MAX_MESSAGES_SAVED)
queue.pop_front();
queue.emplace_back(std::move(msg));
}
MessageStore::MessageStore(const std::string &label)
{
filename = "/Messages_" + label + ".msgs";
resetMessagePool(); // initialize text pool on boot
}
// Live message handling (RAM only)
void MessageStore::addLiveMessage(StoredMessage &&msg)
{
pushWithLimit(liveMessages, std::move(msg));
}
void MessageStore::addLiveMessage(const StoredMessage &msg)
{
pushWithLimit(liveMessages, msg);
}
// Add from incoming/outgoing packet
const StoredMessage &MessageStore::addFromPacket(const meshtastic_MeshPacket &packet)
{
StoredMessage sm;
assignTimestamp(sm);
sm.channelIndex = packet.channel;
const char *payload = reinterpret_cast<const char *>(packet.decoded.payload.bytes);
size_t len = strnlen(payload, MAX_MESSAGE_SIZE - 1);
sm.textOffset = storeTextInPool(payload, len);
sm.textLength = len;
// Determine sender
uint32_t localNode = nodeDB->getNodeNum();
sm.sender = (packet.from == 0) ? localNode : packet.from;
sm.dest = packet.to;
bool isDM = (sm.dest != 0 && sm.dest != NODENUM_BROADCAST);
if (packet.from == 0) {
sm.type = isDM ? MessageType::DM_TO_US : MessageType::BROADCAST;
sm.ackStatus = AckStatus::NONE;
} else {
sm.type = isDM ? MessageType::DM_TO_US : MessageType::BROADCAST;
sm.ackStatus = AckStatus::ACKED;
}
addLiveMessage(sm);
return liveMessages.back();
}
// Outgoing/manual message
void MessageStore::addFromString(uint32_t sender, uint8_t channelIndex, const std::string &text)
{
StoredMessage sm;
// Always use our local time (helper handles RTC vs boot time)
assignTimestamp(sm);
sm.sender = sender;
sm.channelIndex = channelIndex;
sm.textOffset = storeTextInPool(text.c_str(), text.size());
sm.textLength = text.size();
// Use the provided destination
sm.dest = sender;
sm.type = MessageType::DM_TO_US;
// Outgoing messages always start with unknown ack status
sm.ackStatus = AckStatus::NONE;
addLiveMessage(sm);
}
#if ENABLE_MESSAGE_PERSISTENCE
// Compact, fixed-size on-flash representation using offset + length
struct __attribute__((packed)) StoredMessageRecord {
uint32_t timestamp;
uint32_t sender;
uint8_t channelIndex;
uint32_t dest;
uint8_t isBootRelative;
uint8_t ackStatus; // static_cast<uint8_t>(AckStatus)
uint8_t type; // static_cast<uint8_t>(MessageType)
uint16_t textLength; // message length
char text[MAX_MESSAGE_SIZE]; // store actual text here
};
// Serialize one StoredMessage to flash
static inline void writeMessageRecord(SafeFile &f, const StoredMessage &m)
{
StoredMessageRecord rec = {};
rec.timestamp = m.timestamp;
rec.sender = m.sender;
rec.channelIndex = m.channelIndex;
rec.dest = m.dest;
rec.isBootRelative = m.isBootRelative;
rec.ackStatus = static_cast<uint8_t>(m.ackStatus);
rec.type = static_cast<uint8_t>(m.type);
rec.textLength = m.textLength;
// Copy the actual text into the record from RAM pool
const char *txt = getTextFromPool(m.textOffset);
strncpy(rec.text, txt, MAX_MESSAGE_SIZE - 1);
rec.text[MAX_MESSAGE_SIZE - 1] = '\0';
f.write(reinterpret_cast<const uint8_t *>(&rec), sizeof(rec));
}
// Deserialize one StoredMessage from flash; returns false on short read
static inline bool readMessageRecord(File &f, StoredMessage &m)
{
StoredMessageRecord rec = {};
if (f.readBytes(reinterpret_cast<char *>(&rec), sizeof(rec)) != sizeof(rec))
return false;
m.timestamp = rec.timestamp;
m.sender = rec.sender;
m.channelIndex = rec.channelIndex;
m.dest = rec.dest;
m.isBootRelative = rec.isBootRelative;
m.ackStatus = static_cast<AckStatus>(rec.ackStatus);
m.type = static_cast<MessageType>(rec.type);
m.textLength = rec.textLength;
// 💡 Re-store text into pool and update offset
m.textLength = strnlen(rec.text, MAX_MESSAGE_SIZE - 1);
m.textOffset = storeTextInPool(rec.text, m.textLength);
return true;
}
void MessageStore::saveToFlash()
{
#ifdef FSCom
// Ensure root exists
spiLock->lock();
FSCom.mkdir("/");
spiLock->unlock();
SafeFile f(filename.c_str(), false);
spiLock->lock();
uint8_t count = static_cast<uint8_t>(liveMessages.size());
if (count > MAX_MESSAGES_SAVED)
count = MAX_MESSAGES_SAVED;
f.write(&count, 1);
for (uint8_t i = 0; i < count; ++i) {
writeMessageRecord(f, liveMessages[i]);
}
spiLock->unlock();
f.close();
#endif
}
void MessageStore::loadFromFlash()
{
std::deque<StoredMessage>().swap(liveMessages);
resetMessagePool(); // reset pool when loading
#ifdef FSCom
concurrency::LockGuard guard(spiLock);
if (!FSCom.exists(filename.c_str()))
return;
auto f = FSCom.open(filename.c_str(), FILE_O_READ);
if (!f)
return;
uint8_t count = 0;
f.readBytes(reinterpret_cast<char *>(&count), 1);
if (count > MAX_MESSAGES_SAVED)
count = MAX_MESSAGES_SAVED;
for (uint8_t i = 0; i < count; ++i) {
StoredMessage m;
if (!readMessageRecord(f, m))
break;
liveMessages.push_back(m);
}
f.close();
#endif
}
#else
// If persistence is disabled, these functions become no-ops
void MessageStore::saveToFlash() {}
void MessageStore::loadFromFlash() {}
#endif
// Clear all messages (RAM + persisted queue)
void MessageStore::clearAllMessages()
{
std::deque<StoredMessage>().swap(liveMessages);
resetMessagePool();
#ifdef FSCom
SafeFile f(filename.c_str(), false);
uint8_t count = 0;
f.write(&count, 1); // write "0 messages"
f.close();
#endif
}
// Internal helper: erase first or last message matching a predicate
template <typename Predicate> static void eraseIf(std::deque<StoredMessage> &deque, Predicate pred, bool fromBack = false)
{
if (fromBack) {
// Iterate from the back and erase all matches from the end
for (auto it = deque.rbegin(); it != deque.rend();) {
if (pred(*it)) {
it = std::deque<StoredMessage>::reverse_iterator(deque.erase(std::next(it).base()));
} else {
++it;
}
}
} else {
// Manual forward search to erase all matches
for (auto it = deque.begin(); it != deque.end();) {
if (pred(*it)) {
it = deque.erase(it);
} else {
++it;
}
}
}
}
// Delete oldest message (RAM + persisted queue)
void MessageStore::deleteOldestMessage()
{
eraseIf(liveMessages, [](StoredMessage &) { return true; });
saveToFlash();
}
// Delete oldest message in a specific channel
void MessageStore::deleteOldestMessageInChannel(uint8_t channel)
{
auto pred = [channel](const StoredMessage &m) { return m.type == MessageType::BROADCAST && m.channelIndex == channel; };
eraseIf(liveMessages, pred);
saveToFlash();
}
void MessageStore::deleteAllMessagesInChannel(uint8_t channel)
{
auto pred = [channel](const StoredMessage &m) { return m.type == MessageType::BROADCAST && m.channelIndex == channel; };
eraseIf(liveMessages, pred, false /* delete ALL, not just first */);
saveToFlash();
}
void MessageStore::deleteAllMessagesWithPeer(uint32_t peer)
{
uint32_t local = nodeDB->getNodeNum();
auto pred = [&](const StoredMessage &m) {
if (m.type != MessageType::DM_TO_US)
return false;
uint32_t other = (m.sender == local) ? m.dest : m.sender;
return other == peer;
};
eraseIf(liveMessages, pred, false);
saveToFlash();
}
// Delete oldest message in a direct chat with a node
void MessageStore::deleteOldestMessageWithPeer(uint32_t peer)
{
auto pred = [peer](const StoredMessage &m) {
if (m.type != MessageType::DM_TO_US)
return false;
uint32_t other = (m.sender == nodeDB->getNodeNum()) ? m.dest : m.sender;
return other == peer;
};
eraseIf(liveMessages, pred);
saveToFlash();
}
std::deque<StoredMessage> MessageStore::getChannelMessages(uint8_t channel) const
{
std::deque<StoredMessage> result;
for (const auto &m : liveMessages) {
if (m.type == MessageType::BROADCAST && m.channelIndex == channel) {
result.push_back(m);
}
}
return result;
}
std::deque<StoredMessage> MessageStore::getDirectMessages() const
{
std::deque<StoredMessage> result;
for (const auto &m : liveMessages) {
if (m.type == MessageType::DM_TO_US) {
result.push_back(m);
}
}
return result;
}
// Upgrade boot-relative timestamps once RTC is valid
// Only same-boot boot-relative messages are healed.
// Persisted boot-relative messages from old boots stay ??? forever.
void MessageStore::upgradeBootRelativeTimestamps()
{
uint32_t nowSecs = getValidTime(RTCQuality::RTCQualityDevice, true);
if (nowSecs == 0)
return; // Still no valid RTC
uint32_t bootNow = millis() / 1000;
auto fix = [&](std::deque<StoredMessage> &dq) {
for (auto &m : dq) {
if (m.isBootRelative && m.timestamp <= bootNow) {
uint32_t bootOffset = nowSecs - bootNow;
m.timestamp += bootOffset;
m.isBootRelative = false;
}
}
};
fix(liveMessages);
}
const char *MessageStore::getText(const StoredMessage &msg)
{
// Wrapper around the internal helper
return getTextFromPool(msg.textOffset);
}
uint16_t MessageStore::storeText(const char *src, size_t len)
{
// Wrapper around the internal helper
return storeTextInPool(src, len);
}
// Global definition
MessageStore messageStore("default");
#endif