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Move menu bits to MenuHandler
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@@ -201,9 +201,6 @@ class Screen : public concurrency::OSThread
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size_t frameCount = 0; // Total number of active frames
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~Screen();
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enum screenMenus { menu_none, lora_picker, TZ_picker, twelve_hour_picker, clock_menu };
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screenMenus menuQueue = menu_none;
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// Which frame we want to be displayed, after we regen the frameset by calling setFrames
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enum FrameFocus : uint8_t {
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FOCUS_DEFAULT, // No specific frame
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@@ -604,12 +601,6 @@ class Screen : public concurrency::OSThread
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void handleShowNextFrame();
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void handleShowPrevFrame();
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void handleStartFirmwareUpdateScreen();
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void handleMenuSwitch();
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void clockMenu();
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void TZPicker();
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void TwelveHourPicker();
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void LoraRegionPicker(uint32_t duration = 30000);
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void messageResponseMenu();
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// Info collected by setFrames method.
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// Index location of specific frames.
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@@ -685,5 +676,6 @@ class Screen : public concurrency::OSThread
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// Extern declarations for function symbols used in UIRenderer
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extern std::vector<std::string> functionSymbol;
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extern std::string functionSymbolString;
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extern graphics::Screen *screen;
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#endif
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