Fix to many warnings related to BaseUI

This commit is contained in:
HarukiToreda
2025-10-10 13:46:40 -04:00
parent e606d88297
commit 97578fb9c0
6 changed files with 11 additions and 18 deletions

View File

@@ -192,7 +192,6 @@ void drawDigitalClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int1
const char *titleStr = "";
// === Header ===
graphics::drawCommonHeader(display, x, y, titleStr, true, true);
int line = 0;
#ifdef T_WATCH_S3
if (nimbleBluetooth && nimbleBluetooth->isConnected()) {
@@ -317,7 +316,6 @@ void drawAnalogClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
const char *titleStr = "";
// === Header ===
graphics::drawCommonHeader(display, x, y, titleStr, true, true);
int line = 0;
#ifdef T_WATCH_S3
if (nimbleBluetooth && nimbleBluetooth->isConnected()) {

View File

@@ -416,8 +416,6 @@ void menuHandler::messageResponseMenu()
int options = 0;
auto mode = graphics::MessageRenderer::getThreadMode();
int ch = graphics::MessageRenderer::getThreadChannel();
uint32_t peer = graphics::MessageRenderer::getThreadPeer();
optionsArray[options] = "Back";
optionsEnumArray[options++] = Back;

View File

@@ -356,7 +356,6 @@ void drawCompassArrow(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
float bearing = GeoCoord::bearing(userLat, userLon, nodeLat, nodeLon);
float bearingToNode = RAD_TO_DEG * bearing;
float relativeBearing = fmod((bearingToNode - myHeading + 360), 360);
float angle = relativeBearing * DEG_TO_RAD;
// Shrink size by 2px
int size = FONT_HEIGHT_SMALL - 5;
CompassRenderer::drawArrowToNode(display, centerX, centerY, size, relativeBearing);

View File

@@ -708,16 +708,12 @@ void NotificationRenderer::drawTextInput(OLEDDisplay *display, OLEDDisplayUiStat
if (inEvent.inputEvent != INPUT_BROKER_NONE) {
if (inEvent.inputEvent == INPUT_BROKER_UP) {
// high frequency for move cursor left/right than up/down with encoders
extern ::RotaryEncoderInterruptImpl1 *rotaryEncoderInterruptImpl1;
extern ::UpDownInterruptImpl1 *upDownInterruptImpl1;
if (::rotaryEncoderInterruptImpl1 || ::upDownInterruptImpl1) {
virtualKeyboard->moveCursorLeft();
} else {
virtualKeyboard->moveCursorUp();
}
} else if (inEvent.inputEvent == INPUT_BROKER_DOWN) {
extern ::RotaryEncoderInterruptImpl1 *rotaryEncoderInterruptImpl1;
extern ::UpDownInterruptImpl1 *upDownInterruptImpl1;
if (::rotaryEncoderInterruptImpl1 || ::upDownInterruptImpl1) {
virtualKeyboard->moveCursorRight();
} else {