BaseUI Show/Hide Frame Functionality (#7382)

* Rename System Frame (from Memory) in code base

* Create menu options to Show/Hide frames: Node Lists, Bearings, Position, LoRa, Clock and Favorites frames

* Move Region Picker into submenu

* Tweak wording for Send Position vs Node Info if the device has GPS
This commit is contained in:
Jason P
2025-08-28 11:23:24 -05:00
committed by Ben Meadors
parent c73fe85ec8
commit 953fcca304
7 changed files with 331 additions and 84 deletions

View File

@@ -593,7 +593,11 @@ class Screen : public concurrency::OSThread
void setSSLFrames();
// Dismiss the currently focussed frame, if possible (e.g. text message, waypoint)
void dismissCurrentFrame();
void hideCurrentFrame();
// Menu-driven Show / Hide Toggle
void toggleFrameVisibility(const std::string &frameName);
bool isFrameHidden(const std::string &frameName) const;
#ifdef USE_EINK
/// Draw an image to remain on E-Ink display after screen off
@@ -655,7 +659,7 @@ class Screen : public concurrency::OSThread
uint8_t settings = 255;
uint8_t wifi = 255;
uint8_t deviceFocused = 255;
uint8_t memory = 255;
uint8_t system = 255;
uint8_t gps = 255;
uint8_t home = 255;
uint8_t textMessage = 255;
@@ -673,12 +677,28 @@ class Screen : public concurrency::OSThread
uint8_t frameCount = 0;
} framesetInfo;
struct DismissedFrames {
struct hiddenFrames {
bool textMessage = false;
bool waypoint = false;
bool wifi = false;
bool memory = false;
} dismissedFrames;
bool system = false;
bool home = false;
bool clock = false;
#ifndef USE_EINK
bool nodelist = false;
#endif
#ifdef USE_EINK
bool nodelist_lastheard = false;
bool nodelist_hopsignal = false;
bool nodelist_distance = false;
#endif
#if HAS_GPS
bool nodelist_bearings = false;
bool gps = false;
#endif
bool lora = false;
bool show_favorites = false;
} hiddenFrames;
/// Try to start drawing ASAP
void setFastFramerate();