bug #376 we were not staying in light sleep as long as intended

This commit is contained in:
Kevin Hester
2020-10-06 11:48:53 +08:00
parent 7480eb1826
commit 943d5cb08d
4 changed files with 58 additions and 31 deletions

View File

@@ -45,7 +45,8 @@ static void lsIdle()
setLed(false); // Never leave led on while in light sleep
wakeCause = doLightSleep(sleepTime * 1000LL);
if (wakeCause == ESP_SLEEP_WAKEUP_TIMER) {
switch (wakeCause) {
case ESP_SLEEP_WAKEUP_TIMER:
// Normal case: timer expired, we should just go back to sleep ASAP
setLed(true); // briefly turn on led
@@ -53,12 +54,15 @@ static void lsIdle()
secsSlept += sleepTime;
// DEBUG_MSG("sleeping, flash led!\n");
}
if (wakeCause == ESP_SLEEP_WAKEUP_UART) {
break;
case ESP_SLEEP_WAKEUP_UART:
// Not currently used (because uart triggers in hw have problems)
powerFSM.trigger(EVENT_SERIAL_CONNECTED);
} else {
// We woke for some other reason (button press, uart, device interrupt)
break;
default:
// We woke for some other reason (button press, device interrupt)
// uint64_t status = esp_sleep_get_ext1_wakeup_status();
DEBUG_MSG("wakeCause %d\n", wakeCause);
@@ -72,8 +76,10 @@ static void lsIdle()
powerFSM.trigger(EVENT_PRESS);
} else {
// Otherwise let the NB state handle the IRQ (and that state will handle stuff like IRQs etc)
// we lie and say "wake timer" because the interrupt will be handled by the regular IRQ code
powerFSM.trigger(EVENT_WAKE_TIMER);
}
break;
}
} else {
// Someone says we can't sleep now, so just save some power by sleeping the CPU for 100ms or so
@@ -136,8 +142,6 @@ static void onEnter()
}
}
static void wakeForPing() {}
static void screenPress()
{
screen.onPress();
@@ -157,15 +161,20 @@ Fsm powerFSM(&stateBOOT);
void PowerFSM_setup()
{
// If we already have AC power go to POWER state after init, otherwise go to ON
bool hasPower = false && powerStatus && powerStatus->getHasUSB();
// If we are not a router and we already have AC power go to POWER state after init, otherwise go to ON
// We assume routers might be powered all the time, but from a low current (solar) source
bool isLowPower = radioConfig.preferences.is_low_power;
bool hasPower = !isLowPower && powerStatus && powerStatus->getHasUSB();
bool isRouter = radioConfig.preferences.is_router;
DEBUG_MSG("PowerFSM init, USB power=%d\n", hasPower);
powerFSM.add_timed_transition(&stateBOOT, hasPower ? &statePOWER : &stateON, 3 * 1000, NULL, "boot timeout");
powerFSM.add_transition(&stateLS, &stateDARK, EVENT_WAKE_TIMER, wakeForPing, "Wake timer");
// wake timer expired or a packet arrived
// if we are a router node, we go to NB (no need for bluetooth) otherwise we go to DARK (so we can send message to phone)
powerFSM.add_transition(&stateLS, isRouter ? &stateNB : &stateDARK, EVENT_WAKE_TIMER, NULL, "Wake timer");
// Note we don't really use this transition, because when we wake from light sleep we _always_ transition to NB and then
// it handles things powerFSM.add_transition(&stateLS, &stateNB, EVENT_RECEIVED_PACKET, NULL, "Received packet");
// Note we don't really use this transition, because when we wake from light sleep we _always_ transition to NB or dark and
// then it handles things powerFSM.add_transition(&stateLS, &stateNB, EVENT_RECEIVED_PACKET, NULL, "Received packet");
powerFSM.add_transition(&stateNB, &stateNB, EVENT_RECEIVED_PACKET, NULL, "Received packet, resetting win wake");
@@ -189,24 +198,31 @@ void PowerFSM_setup()
powerFSM.add_transition(&stateDARK, &stateON, EVENT_BLUETOOTH_PAIR, NULL, "Bluetooth pairing");
powerFSM.add_transition(&stateON, &stateON, EVENT_BLUETOOTH_PAIR, NULL, "Bluetooth pairing");
powerFSM.add_transition(&stateNB, &stateON, EVENT_NODEDB_UPDATED, NULL, "NodeDB update");
powerFSM.add_transition(&stateDARK, &stateON, EVENT_NODEDB_UPDATED, NULL, "NodeDB update");
powerFSM.add_transition(&stateON, &stateON, EVENT_NODEDB_UPDATED, NULL, "NodeDB update");
// if we are a router we don't turn the screen on for these things
if (!isRouter) {
// show the latest node when we get a new node db update
powerFSM.add_transition(&stateNB, &stateON, EVENT_NODEDB_UPDATED, NULL, "NodeDB update");
powerFSM.add_transition(&stateDARK, &stateON, EVENT_NODEDB_UPDATED, NULL, "NodeDB update");
powerFSM.add_transition(&stateON, &stateON, EVENT_NODEDB_UPDATED, NULL, "NodeDB update");
powerFSM.add_transition(&stateLS, &stateON, EVENT_RECEIVED_TEXT_MSG, NULL, "Received text");
powerFSM.add_transition(&stateNB, &stateON, EVENT_RECEIVED_TEXT_MSG, NULL, "Received text");
powerFSM.add_transition(&stateDARK, &stateON, EVENT_RECEIVED_TEXT_MSG, NULL, "Received text");
powerFSM.add_transition(&stateON, &stateON, EVENT_RECEIVED_TEXT_MSG, NULL, "Received text"); // restarts the sleep timer
// Show the received text message
powerFSM.add_transition(&stateLS, &stateON, EVENT_RECEIVED_TEXT_MSG, NULL, "Received text");
powerFSM.add_transition(&stateNB, &stateON, EVENT_RECEIVED_TEXT_MSG, NULL, "Received text");
powerFSM.add_transition(&stateDARK, &stateON, EVENT_RECEIVED_TEXT_MSG, NULL, "Received text");
powerFSM.add_transition(&stateON, &stateON, EVENT_RECEIVED_TEXT_MSG, NULL, "Received text"); // restarts the sleep timer
}
powerFSM.add_transition(&stateLS, &stateSERIAL, EVENT_SERIAL_CONNECTED, NULL, "serial API");
powerFSM.add_transition(&stateNB, &stateSERIAL, EVENT_SERIAL_CONNECTED, NULL, "serial API");
powerFSM.add_transition(&stateDARK, &stateSERIAL, EVENT_SERIAL_CONNECTED, NULL, "serial API");
powerFSM.add_transition(&stateON, &stateSERIAL, EVENT_SERIAL_CONNECTED, NULL, "serial API");
powerFSM.add_transition(&stateLS, &statePOWER, EVENT_POWER_CONNECTED, NULL, "power connect");
powerFSM.add_transition(&stateNB, &statePOWER, EVENT_POWER_CONNECTED, NULL, "power connect");
powerFSM.add_transition(&stateDARK, &statePOWER, EVENT_POWER_CONNECTED, NULL, "power connect");
powerFSM.add_transition(&stateON, &statePOWER, EVENT_POWER_CONNECTED, NULL, "power connect");
if (!isLowPower) {
powerFSM.add_transition(&stateLS, &statePOWER, EVENT_POWER_CONNECTED, NULL, "power connect");
powerFSM.add_transition(&stateNB, &statePOWER, EVENT_POWER_CONNECTED, NULL, "power connect");
powerFSM.add_transition(&stateDARK, &statePOWER, EVENT_POWER_CONNECTED, NULL, "power connect");
powerFSM.add_transition(&stateON, &statePOWER, EVENT_POWER_CONNECTED, NULL, "power connect");
}
powerFSM.add_transition(&statePOWER, &stateON, EVENT_POWER_DISCONNECTED, NULL, "power disconnected");
powerFSM.add_transition(&stateSERIAL, &stateON, EVENT_POWER_DISCONNECTED, NULL, "power disconnected");
@@ -228,7 +244,9 @@ void PowerFSM_setup()
powerFSM.add_timed_transition(&stateDARK, &stateLS, getPref_wait_bluetooth_secs() * 1000, NULL, "Bluetooth timeout");
#endif
powerFSM.add_timed_transition(&stateLS, &stateSDS, getPref_mesh_sds_timeout_secs() * 1000, NULL, "mesh timeout");
auto meshSds = getPref_mesh_sds_timeout_secs();
if (meshSds != UINT32_MAX)
powerFSM.add_timed_transition(&stateLS, &stateSDS, meshSds * 1000, NULL, "mesh timeout");
// removing for now, because some users don't even have phones
// powerFSM.add_timed_transition(&stateLS, &stateSDS, getPref_phone_sds_timeout_sec() * 1000, NULL, "phone
// timeout");