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https://github.com/meshtastic/firmware.git
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WIP on GPIO example
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@@ -1,5 +1,6 @@
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#include "MeshPlugin.h"
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#include "NodeDB.h"
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#include "MeshService.h"
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#include <assert.h>
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std::vector<MeshPlugin *> *MeshPlugin::plugins;
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@@ -31,7 +32,7 @@ void MeshPlugin::callPlugins(const MeshPacket &mp)
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// Possibly send replies (unless we are handling a locally generated message)
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if (mp.decoded.want_response && mp.from != nodeDB.getNodeNum())
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pi.sendResponse(mp.from);
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pi.sendResponse(mp);
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DEBUG_MSG("Plugin %s handled=%d\n", pi.name, handled);
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if (handled)
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@@ -41,4 +42,28 @@ void MeshPlugin::callPlugins(const MeshPacket &mp)
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DEBUG_MSG("Plugin %s not interested\n", pi.name);
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}
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}
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}
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/** Messages can be received that have the want_response bit set. If set, this callback will be invoked
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* so that subclasses can (optionally) send a response back to the original sender. Implementing this method
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* is optional
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*/
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void MeshPlugin::sendResponse(const MeshPacket &req) {
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auto r = allocReply();
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if(r) {
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DEBUG_MSG("Sending response\n");
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setReplyTo(r, req);
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service.sendToMesh(r);
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}
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else {
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DEBUG_MSG("WARNING: Client requested response but this plugin did not provide\n");
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}
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}
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/** set the destination and packet parameters of packet p intended as a reply to a particular "to" packet
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* This ensures that if the request packet was sent reliably, the reply is sent that way as well.
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*/
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void setReplyTo(MeshPacket *p, const MeshPacket &to) {
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p->to = to.from;
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p->want_ack = to.want_ack;
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}
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