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Merge branch 'master' into master
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@@ -1,7 +1,7 @@
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#include "configuration.h"
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#include "ReliableRouter.h"
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#include "MeshModule.h"
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#include "MeshTypes.h"
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#include "configuration.h"
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#include "mesh-pb-constants.h"
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// ReliableRouter::ReliableRouter() {}
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@@ -14,11 +14,11 @@ ErrorCode ReliableRouter::send(MeshPacket *p)
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{
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if (p->want_ack) {
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// If someone asks for acks on broadcast, we need the hop limit to be at least one, so that first node that receives our
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// message will rebroadcast. But asking for hop_limit 0 in that context means the client app has no preference on hop counts
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// and we want this message to get through the whole mesh, so use the default.
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// message will rebroadcast. But asking for hop_limit 0 in that context means the client app has no preference on hop
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// counts and we want this message to get through the whole mesh, so use the default.
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if (p->to == NODENUM_BROADCAST && p->hop_limit == 0) {
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if (radioConfig.preferences.hop_limit && radioConfig.preferences.hop_limit <= HOP_MAX) {
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p->hop_limit = (radioConfig.preferences.hop_limit >= HOP_MAX) ? HOP_MAX : radioConfig.preferences.hop_limit;
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if (config.payloadVariant.lora.hop_limit && config.payloadVariant.lora.hop_limit <= HOP_MAX) {
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p->hop_limit = (config.payloadVariant.lora.hop_limit >= HOP_MAX) ? HOP_MAX : config.payloadVariant.lora.hop_limit;
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} else {
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p->hop_limit = HOP_RELIABLE;
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}
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@@ -41,9 +41,9 @@ bool ReliableRouter::shouldFilterReceived(MeshPacket *p)
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// If this is the first time we saw this, cancel any retransmissions we have queued up and generate an internal ack for
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// the original sending process.
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// FIXME - we might want to turn off this "optimization", it does save lots of airtime but it assumes that once we've heard one
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// one adjacent node hear our packet that a) probably other adjacent nodes heard it and b) we can trust those nodes to reach
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// our destination. Both of which might be incorrect.
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// FIXME - we might want to turn off this "optimization", it does save lots of airtime but it assumes that once we've
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// heard one one adjacent node hear our packet that a) probably other adjacent nodes heard it and b) we can trust those
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// nodes to reach our destination. Both of which might be incorrect.
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auto key = GlobalPacketId(getFrom(p), p->id);
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auto old = findPendingPacket(key);
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if (old) {
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@@ -53,8 +53,7 @@ bool ReliableRouter::shouldFilterReceived(MeshPacket *p)
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sendAckNak(Routing_Error_NONE, getFrom(p), p->id, old->packet->channel);
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stopRetransmission(key);
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}
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else {
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} else {
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DEBUG_MSG("didn't find pending packet\n");
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}
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}
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