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Prepare to make MemoryDynamic
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@@ -5,12 +5,58 @@
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#include "PointerQueue.h"
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template <class T> class Allocator
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{
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public:
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virtual ~Allocator() {}
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/// Return a queable object which has been prefilled with zeros. Panic if no buffer is available
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/// Note: this method is safe to call from regular OR ISR code
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T *allocZeroed()
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{
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T *p = allocZeroed(0);
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assert(p); // FIXME panic instead
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return p;
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}
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/// Return a queable object which has been prefilled with zeros - allow timeout to wait for available buffers (you probably
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/// don't want this version).
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T *allocZeroed(TickType_t maxWait)
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{
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T *p = alloc(maxWait);
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assert(p);
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if (p)
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memset(p, 0, sizeof(T));
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return p;
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}
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/// Return a queable object which is a copy of some other object
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T *allocCopy(const T &src, TickType_t maxWait = portMAX_DELAY)
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{
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T *p = alloc(maxWait);
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assert(p);
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if (p)
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*p = src;
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return p;
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}
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/// Return a buffer for use by others
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virtual void release(T *p) = 0;
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protected:
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// Alloc some storage
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virtual T *alloc(TickType_t maxWait) = 0;
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};
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/**
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* A pool based allocator
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*
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* Eventually this routine will even be safe for ISR use...
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*/
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template <class T> class MemoryPool
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template <class T> class MemoryPool : public Allocator<T>
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{
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PointerQueue<T> dead;
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@@ -30,39 +76,8 @@ template <class T> class MemoryPool
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~MemoryPool() { delete[] buf; }
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/// Return a queable object which has been prefilled with zeros. Panic if no buffer is available
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/// Note: this method is safe to call from regular OR ISR code
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T *allocZeroed()
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{
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T *p = allocZeroed(0);
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assert(p); // FIXME panic instead
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return p;
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}
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/// Return a queable object which has been prefilled with zeros - allow timeout to wait for available buffers (you probably
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/// don't want this version).
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T *allocZeroed(TickType_t maxWait)
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{
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T *p = dead.dequeuePtr(maxWait);
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if (p)
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memset(p, 0, sizeof(T));
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return p;
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}
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/// Return a queable object which is a copy of some other object
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T *allocCopy(const T &src, TickType_t maxWait = portMAX_DELAY)
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{
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T *p = dead.dequeuePtr(maxWait);
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if (p)
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*p = src;
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return p;
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}
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/// Return a buffer for use by others
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void release(T *p)
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virtual void release(T *p)
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{
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assert(dead.enqueue(p, 0));
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assert(p >= buf &&
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@@ -78,4 +93,9 @@ template <class T> class MemoryPool
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(size_t)(p - buf) <
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maxElements); // sanity check to make sure a programmer didn't free something that didn't come from this pool
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}
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protected:
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/// Return a queable object which has been prefilled with zeros - allow timeout to wait for available buffers (you
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/// probably don't want this version).
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virtual T *alloc(TickType_t maxWait) { return dead.dequeuePtr(maxWait); }
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};
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