Merge branch 'master' into develop

This commit is contained in:
Ben Meadors
2025-09-19 06:46:13 -05:00
6 changed files with 39 additions and 41 deletions

View File

@@ -954,15 +954,15 @@ void Screen::setFrames(FrameFocus focus)
#if defined(DISPLAY_CLOCK_FRAME)
if (!hiddenFrames.clock) {
if (!hiddenFrames.clock) {
fsi.positions.clock = numframes;
#if defined(M5STACK_UNITC6L)
normalFrames[numframes++] = graphics::ClockRenderer::drawAnalogClockFrame;
normalFrames[numframes++] = graphics::ClockRenderer::drawAnalogClockFrame;
#else
normalFrames[numframes++] = uiconfig.is_clockface_analog ? graphics::ClockRenderer::drawAnalogClockFrame
: graphics::ClockRenderer::drawDigitalClockFrame;
#endif
: graphics::ClockRenderer::drawDigitalClockFrame;
#endif
indicatorIcons.push_back(digital_icon_clock);
}
#endif
// Declare this early so its available in FOCUS_PRESERVE block

View File

@@ -33,7 +33,6 @@ void drawLoRaFocused(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x,
// System screen display
void drawSystemScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
// Chirpy screen display
void drawChirpy(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
} // namespace DebugRenderer

View File

@@ -85,6 +85,7 @@ class menuHandler
static void powerMenu();
static void FrameToggles_menu();
static void textMessageMenu();
static void FrameToggles_menu();
private:
static void saveUIConfig();