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https://github.com/meshtastic/firmware.git
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refactor so I can track and ignore recent packets of any type
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33
src/mesh/PacketHistory.h
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33
src/mesh/PacketHistory.h
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#pragma once
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#include "Router.h"
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#include <vector>
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/**
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* A record of a recent message broadcast
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*/
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struct PacketRecord {
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NodeNum sender;
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PacketId id;
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uint32_t rxTimeMsec; // Unix time in msecs - the time we received it
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};
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/**
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* This is a mixin that adds a record of past packets we have seen
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*/
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class PacketHistory
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{
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private:
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/** FIXME: really should be a std::unordered_set with the key being sender,id.
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* This would make checking packets in wasSeenRecently faster.
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*/
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std::vector<PacketRecord> recentPackets;
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public:
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PacketHistory();
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/**
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* Update recentBroadcasts and return true if we have already seen this packet
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*/
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bool wasSeenRecently(const MeshPacket *p);
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};
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