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refactor so I can track and ignore recent packets of any type
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@@ -2,15 +2,10 @@
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#include "configuration.h"
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#include "mesh-pb-constants.h"
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/// We clear our old flood record five minute after we see the last of it
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#define FLOOD_EXPIRE_TIME (5 * 60 * 1000L)
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static bool supportFlooding = true; // Sometimes to simplify debugging we want jusT simple broadcast only
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FloodingRouter::FloodingRouter() : toResend(MAX_NUM_NODES)
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{
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recentBroadcasts.reserve(MAX_NUM_NODES); // Prealloc the worst case # of records - to prevent heap fragmentation
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// setup our periodic task
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}
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/**
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@@ -101,47 +96,3 @@ void FloodingRouter::doTask()
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setPeriod(getRandomDelay());
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}
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}
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/**
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* Update recentBroadcasts and return true if we have already seen this packet
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*/
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bool FloodingRouter::wasSeenRecently(const MeshPacket *p)
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{
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if (p->to != NODENUM_BROADCAST)
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return false; // Not a broadcast, so we don't care
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if (p->id == 0) {
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DEBUG_MSG("Ignoring message with zero id\n");
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return false; // Not a floodable message ID, so we don't care
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}
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uint32_t now = millis();
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for (size_t i = 0; i < recentBroadcasts.size();) {
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BroadcastRecord &r = recentBroadcasts[i];
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if ((now - r.rxTimeMsec) >= FLOOD_EXPIRE_TIME) {
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// DEBUG_MSG("Deleting old broadcast record %d\n", i);
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recentBroadcasts.erase(recentBroadcasts.begin() + i); // delete old record
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} else {
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if (r.id == p->id && r.sender == p->from) {
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DEBUG_MSG("Found existing broadcast record for fr=0x%x,to=0x%x,id=%d\n", p->from, p->to, p->id);
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// Update the time on this record to now
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r.rxTimeMsec = now;
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return true;
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}
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i++;
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}
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}
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// Didn't find an existing record, make one
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BroadcastRecord r;
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r.id = p->id;
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r.sender = p->from;
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r.rxTimeMsec = now;
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recentBroadcasts.push_back(r);
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DEBUG_MSG("Adding broadcast record for fr=0x%x,to=0x%x,id=%d\n", p->from, p->to, p->id);
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return false;
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}
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