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Move loadProto and saveProto into FSCommon
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@@ -110,19 +110,6 @@ uint32_t sinceLastSeen(const meshtastic_NodeInfoLite *n);
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/// Given a packet, return how many seconds in the past (vs now) it was received
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uint32_t sinceReceived(const meshtastic_MeshPacket *p);
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enum LoadFileResult {
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// Successfully opened the file
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LOAD_SUCCESS = 1,
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// File does not exist
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NOT_FOUND = 2,
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// Device does not have a filesystem
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NO_FILESYSTEM = 3,
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// File exists, but could not decode protobufs
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DECODE_FAILED = 4,
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// File exists, but open failed for some reason
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OTHER_FAILURE = 5
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};
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enum UserLicenseStatus { NotKnown, NotLicensed, Licensed };
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class NodeDB
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@@ -233,11 +220,6 @@ class NodeDB
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bool factoryReset(bool eraseBleBonds = false);
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LoadFileResult loadProto(const char *filename, size_t protoSize, size_t objSize, const pb_msgdesc_t *fields,
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void *dest_struct);
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bool saveProto(const char *filename, size_t protoSize, const pb_msgdesc_t *fields, const void *dest_struct,
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bool fullAtomic = true);
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void installRoleDefaults(meshtastic_Config_DeviceConfig_Role role);
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const meshtastic_NodeInfoLite *readNextMeshNode(uint32_t &readIndex);
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