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BaseUI Updates (#7787)
* Account for low resolution wide screen OLEDs * Allow picking of Device Role and new Display Formatter for Device Role * Add remainder of client roles to display formatter * Don't update the role unless you pick a value * Mascots are fun * Fix warnings during compile time * Improve some menus * Mascots need to work everywhere * Update Chirpy image * Fix Trunk * Update protobufs * Add date to Clock screen * Analog clocks love dates too * Finalize date moves for analog clock
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@@ -190,6 +190,7 @@ void drawDigitalClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int1
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const char *titleStr = "";
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// === Header ===
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graphics::drawCommonHeader(display, x, y, titleStr, true, true);
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int line = 0;
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#ifdef T_WATCH_S3
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if (nimbleBluetooth && nimbleBluetooth->isConnected()) {
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@@ -323,6 +324,7 @@ void drawAnalogClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
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const char *titleStr = "";
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// === Header ===
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graphics::drawCommonHeader(display, x, y, titleStr, true, true);
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int line = 0;
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#ifdef T_WATCH_S3
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if (nimbleBluetooth && nimbleBluetooth->isConnected()) {
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