E-Ink Screensaver (#3477)

* fix Wireless Paper double-clear screen at boot

* log when flooded with "responsive" frames

* show the "resuming" screen when waking from deep-sleep

* rename drawDeepSleepScreen
avoid future confusion with "Screen Paused" screen

* show a screensaver frame when screen off
The frame shown during deep sleep is now also passed through showScreensaverFrames()

* Add macros for E-Ink color values.
OLEDDISPLAY_COLOR is inverted. Result of light-mode on E-Ink vs dark-mode on OLED?

* adapt drawDeepSleepScreen to new screensaver convention

* Mark Wireless Paper V1.1 as having problems with ghosting
Any other issues can be marked in a similar way, then handled in code where relevant

* Change screensaver from fullscreen logo to overlay

* identify "quirks" rather than "problems"

* move async refresh polling from display() to a NotifiedWorkerThread

* Prevent skipping of deep-sleep screen
(Hopefully)

* Redesign screensaver overlay
Now displays short name

* Optimize refresh for different displays

* Support older EInkDisplay class

* Don't assume text alignment

* fix spelling of a quirk macro
(No impact to code, but avoids future issues)

* Handle impossibly unlikely millis() overflow error
Should have just let it go, but here we are..

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
This commit is contained in:
todd-herbert
2024-03-29 12:31:11 +13:00
committed by GitHub
parent daa4d387c6
commit 8187fa7115
7 changed files with 204 additions and 43 deletions

View File

@@ -262,14 +262,65 @@ static void drawWelcomeScreen(OLEDDisplay *display, OLEDDisplayUiState *state, i
#ifdef USE_EINK
/// Used on eink displays while in deep sleep
static void drawSleepScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
static void drawDeepSleepScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
// Next frame should use full-refresh, and block while running, else device will sleep before async callback
EINK_ADD_FRAMEFLAG(display, COSMETIC);
EINK_ADD_FRAMEFLAG(display, BLOCKING);
LOG_DEBUG("Drawing deep sleep screen\n");
drawIconScreen("Sleeping...", display, state, x, y);
}
/// Used on eink displays when screen updates are paused
static void drawScreensaverOverlay(OLEDDisplay *display, OLEDDisplayUiState *state)
{
LOG_DEBUG("Drawing screensaver overlay\n");
EINK_ADD_FRAMEFLAG(display, COSMETIC); // Take the opportunity for a full-refresh
// Config
display->setFont(FONT_SMALL);
display->setTextAlignment(TEXT_ALIGN_LEFT);
const char *pauseText = "Screen Paused";
const char *idText = owner.short_name;
constexpr uint16_t padding = 5;
constexpr uint8_t dividerGap = 1;
constexpr uint8_t imprecision = 5; // How far the box origins can drift from center. Combat burn-in.
// Dimensions
const uint16_t idTextWidth = display->getStringWidth(idText, strlen(idText));
const uint16_t pauseTextWidth = display->getStringWidth(pauseText, strlen(pauseText));
const uint16_t boxWidth = padding + idTextWidth + padding + padding + pauseTextWidth + padding;
const uint16_t boxHeight = padding + FONT_HEIGHT_SMALL + padding;
// Position
const int16_t boxLeft = (display->width() / 2) - (boxWidth / 2) + random(-imprecision, imprecision + 1);
// const int16_t boxRight = boxLeft + boxWidth - 1;
const int16_t boxTop = (display->height() / 2) - (boxHeight / 2 + random(-imprecision, imprecision + 1));
const int16_t boxBottom = boxTop + boxHeight - 1;
const int16_t idTextLeft = boxLeft + padding;
const int16_t idTextTop = boxTop + padding;
const int16_t pauseTextLeft = boxLeft + padding + idTextWidth + padding + padding;
const int16_t pauseTextTop = boxTop + padding;
const int16_t dividerX = boxLeft + padding + idTextWidth + padding;
const int16_t dividerTop = boxTop + 1 + dividerGap;
const int16_t dividerBottom = boxBottom - 1 - dividerGap;
// Draw: box
display->setColor(EINK_WHITE);
display->fillRect(boxLeft - 1, boxTop - 1, boxWidth + 2, boxHeight + 2); // Clear a slightly oversized area for the box
display->setColor(EINK_BLACK);
display->drawRect(boxLeft, boxTop, boxWidth, boxHeight);
// Draw: Text
display->drawString(idTextLeft, idTextTop, idText);
display->drawString(pauseTextLeft, pauseTextTop, pauseText);
display->drawString(pauseTextLeft + 1, pauseTextTop, pauseText); // Faux bold
// Draw: divider
display->drawLine(dividerX, dividerTop, dividerX, dividerBottom);
}
#endif
static void drawModuleFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
@@ -948,18 +999,17 @@ Screen::~Screen()
void Screen::doDeepSleep()
{
#ifdef USE_EINK
static FrameCallback sleepFrames[] = {drawSleepScreen};
static const int sleepFrameCount = sizeof(sleepFrames) / sizeof(sleepFrames[0]);
ui->setFrames(sleepFrames, sleepFrameCount);
ui->update();
setOn(false, drawDeepSleepScreen);
#ifdef PIN_EINK_EN
digitalWrite(PIN_EINK_EN, LOW); // power off backlight
#endif
#endif
#else
// Without E-Ink display:
setOn(false);
#endif
}
void Screen::handleSetOn(bool on)
void Screen::handleSetOn(bool on, FrameCallback einkScreensaver)
{
if (!useDisplay)
return;
@@ -978,6 +1028,10 @@ void Screen::handleSetOn(bool on)
setInterval(0); // Draw ASAP
runASAP = true;
} else {
#ifdef USE_EINK
// eInkScreensaver parameter is usually NULL (default argument), default frame used instead
setScreensaverFrames(einkScreensaver);
#endif
LOG_INFO("Turning off screen\n");
dispdev->displayOff();
#ifdef T_WATCH_S3
@@ -1028,6 +1082,7 @@ void Screen::setup()
logo_timeout *= 2;
// Add frames.
EINK_ADD_FRAMEFLAG(dispdev, DEMAND_FAST);
static FrameCallback bootFrames[] = {drawBootScreen};
static const int bootFrameCount = sizeof(bootFrames) / sizeof(bootFrames[0]);
ui->setFrames(bootFrames, bootFrameCount);
@@ -1283,6 +1338,58 @@ void Screen::setWelcomeFrames()
}
}
#ifdef USE_EINK
/// Determine which screensaver frame to use, then set the FrameCallback
void Screen::setScreensaverFrames(FrameCallback einkScreensaver)
{
// Remember current frame, restore position at power-on
uint8_t frameNumber = ui->getUiState()->currentFrame;
// Retain specified frame / overlay callback beyond scope of this method
static FrameCallback screensaverFrame;
static OverlayCallback screensaverOverlay;
// If: one-off screensaver frame passed as argument. Handles doDeepSleep()
if (einkScreensaver != NULL) {
screensaverFrame = einkScreensaver;
ui->setFrames(&screensaverFrame, 1);
}
// Else, display the usual "overlay" screensaver
else {
screensaverOverlay = drawScreensaverOverlay;
ui->setOverlays(&screensaverOverlay, 1);
}
// Request new frame, ASAP
setFastFramerate();
uint64_t startUpdate;
do {
startUpdate = millis(); // Handle impossibly unlikely corner case of a millis() overflow..
delay(1);
ui->update();
} while (ui->getUiState()->lastUpdate < startUpdate);
#ifndef USE_EINK_DYNAMICDISPLAY
// Retrofit to EInkDisplay class
delay(10);
screen->forceDisplay();
#endif
// Prepare now for next frame, shown when display wakes
ui->setOverlays(NULL, 0); // Clear overlay
setFrames(); // Return to normal display updates
ui->switchToFrame(frameNumber); // Attempt to return to same frame after power-on
// Pick a refresh method, for when display wakes
#ifdef EINK_HASQUIRK_GHOSTING
EINK_ADD_FRAMEFLAG(dispdev, COSMETIC); // Really ugly to see ghosting from "screen paused"
#else
EINK_ADD_FRAMEFLAG(dispdev, RESPONSIVE); // Really nice to wake screen with a fast-refresh
#endif
}
#endif
// restore our regular frame list
void Screen::setFrames()
{
@@ -1383,7 +1490,8 @@ void Screen::handleShutdownScreen()
{
LOG_DEBUG("showing shutdown screen\n");
showingNormalScreen = false;
EINK_ADD_FRAMEFLAG(dispdev, DEMAND_FAST); // E-Ink: Explicitly use fast-refresh for next frame
EINK_ADD_FRAMEFLAG(dispdev, DEMAND_FAST); // E-Ink: Use fast-refresh for next frame, no skip please
EINK_ADD_FRAMEFLAG(dispdev, BLOCKING); // Edge case: if this frame is promoted to COSMETIC, wait for update
auto frame = [](OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y) -> void {
drawFrameText(display, state, x, y, "Shutting down...");
@@ -1391,6 +1499,7 @@ void Screen::handleShutdownScreen()
static FrameCallback frames[] = {frame};
setFrameImmediateDraw(frames);
forceDisplay();
}
void Screen::handleRebootScreen()