diff --git a/src/graphics/draw/MenuHandler.cpp b/src/graphics/draw/MenuHandler.cpp index ce48115b6..1b3639dca 100644 --- a/src/graphics/draw/MenuHandler.cpp +++ b/src/graphics/draw/MenuHandler.cpp @@ -1255,7 +1255,7 @@ void menuHandler::NodePicker() if (currentResolution == ScreenResolution::UltraLow) { NODE_PICKER_TITLE = "Pick Node"; } else { - NODE_PICKER_TITLE = "Node To Manage"; + NODE_PICKER_TITLE = "Pick A Node"; } screen->showNodePicker(NODE_PICKER_TITLE, 30000, [](uint32_t nodenum) -> void { LOG_INFO("Nodenum: %u", nodenum); diff --git a/src/graphics/draw/NodeListRenderer.cpp b/src/graphics/draw/NodeListRenderer.cpp index e7a04944a..15292f09c 100644 --- a/src/graphics/draw/NodeListRenderer.cpp +++ b/src/graphics/draw/NodeListRenderer.cpp @@ -599,6 +599,11 @@ void drawNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t // Draw column separator if (currentResolution != ScreenResolution::UltraLow && shownCount > 0) { const int firstNodeY = y + 3; + if (currentResolution == ScreenResolution::High) { + columnWidth -= 2; + } else if (currentResolution == ScreenResolution::Low) { + columnWidth -= 1; + } for (int horizontal_offset = 1; horizontal_offset < totalColumns; horizontal_offset++) { drawColumnSeparator(display, columnWidth * horizontal_offset, firstNodeY, lastNodeY); }