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cleanup directory structure
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28
src/mesh/PointerQueue.h
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28
src/mesh/PointerQueue.h
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#pragma once
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#include "TypedQueue.h"
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/**
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* A wrapper for freertos queues that assumes each element is a pointer
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*/
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template <class T> class PointerQueue : public TypedQueue<T *>
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{
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public:
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PointerQueue(int maxElements) : TypedQueue<T *>(maxElements) {}
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// returns a ptr or null if the queue was empty
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T *dequeuePtr(TickType_t maxWait = portMAX_DELAY)
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{
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T *p;
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return this->dequeue(&p, maxWait) ? p : nullptr;
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}
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// returns a ptr or null if the queue was empty
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T *dequeuePtrFromISR(BaseType_t *higherPriWoken)
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{
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T *p;
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return this->dequeueFromISR(&p, higherPriWoken) ? p : nullptr;
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}
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};
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