BaseUI Updates (#7358)

* Calculate the length of the right string and use it

* Improve readability of Version Number

* Prevent negative message IDs and proactively favorite DM'd nodes

* Patch up Remove Favorite functionality

* Fix warnings for TFT_MESH_* and hasSupportBrightness

* Fix warning around casting variables

* Correct Favorite Node Behavior to rebuild favorite nodes when updated.

* Resolve bool kb_found issue not working for second discovery keyboards

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
This commit is contained in:
Jason P
2025-07-16 19:44:23 -05:00
committed by GitHub
parent 55fc4fcd90
commit 71b6508ad3
8 changed files with 52 additions and 37 deletions

View File

@@ -24,6 +24,23 @@ extern graphics::Screen *screen;
namespace graphics
{
NodeNum UIRenderer::currentFavoriteNodeNum = 0;
std::vector<meshtastic_NodeInfoLite *> graphics::UIRenderer::favoritedNodes;
void graphics::UIRenderer::rebuildFavoritedNodes()
{
favoritedNodes.clear();
size_t total = nodeDB->getNumMeshNodes();
for (size_t i = 0; i < total; i++) {
meshtastic_NodeInfoLite *n = nodeDB->getMeshNodeByIndex(i);
if (!n || n->num == nodeDB->getNodeNum())
continue;
if (n->is_favorite)
favoritedNodes.push_back(n);
}
std::sort(favoritedNodes.begin(), favoritedNodes.end(),
[](const meshtastic_NodeInfoLite *a, const meshtastic_NodeInfoLite *b) { return a->num < b->num; });
}
#if !MESHTASTIC_EXCLUDE_GPS
// GeoCoord object for coordinate conversions
@@ -201,27 +218,7 @@ void UIRenderer::drawNodes(OLEDDisplay *display, int16_t x, int16_t y, const mes
// **********************
void UIRenderer::drawNodeInfo(OLEDDisplay *display, const OLEDDisplayUiState *state, int16_t x, int16_t y)
{
// --- Cache favorite nodes for the current frame only, to save computation ---
static std::vector<meshtastic_NodeInfoLite *> favoritedNodes;
static int prevFrame = -1;
// --- Only rebuild favorites list if we're on a new frame ---
if (state->currentFrame != prevFrame) {
prevFrame = state->currentFrame;
favoritedNodes.clear();
size_t total = nodeDB->getNumMeshNodes();
for (size_t i = 0; i < total; i++) {
meshtastic_NodeInfoLite *n = nodeDB->getMeshNodeByIndex(i);
// Skip nulls and ourself
if (!n || n->num == nodeDB->getNodeNum())
continue;
if (n->is_favorite)
favoritedNodes.push_back(n);
}
// Keep a stable, consistent display order
std::sort(favoritedNodes.begin(), favoritedNodes.end(),
[](const meshtastic_NodeInfoLite *a, const meshtastic_NodeInfoLite *b) { return a->num < b->num; });
}
if (favoritedNodes.empty())
return;
@@ -657,7 +654,7 @@ void UIRenderer::drawDeviceFocused(OLEDDisplay *display, OLEDDisplayUiState *sta
char combinedName[50];
snprintf(combinedName, sizeof(combinedName), "%s (%s)", longNameStr.empty() ? "" : longNameStr.c_str(), shortnameble);
if (SCREEN_WIDTH - (display->getStringWidth(longName) + display->getStringWidth(shortnameble)) > 10) {
if (SCREEN_WIDTH - (display->getStringWidth(combinedName)) > 10) {
size_t len = strlen(combinedName);
if (len >= 3 && strcmp(combinedName + len - 3, " ()") == 0) {
combinedName[len - 3] = '\0'; // Remove the last three characters
@@ -668,7 +665,7 @@ void UIRenderer::drawDeviceFocused(OLEDDisplay *display, OLEDDisplayUiState *sta
nameX, ((rows == 4) ? getTextPositions(display)[line++] : getTextPositions(display)[line++]) + yOffset, combinedName);
} else {
// === LongName Centered ===
textWidth = display->getStringWidth(longName);
textWidth = display->getStringWidth(longNameStr.c_str());
nameX = (SCREEN_WIDTH - textWidth) / 2;
display->drawString(nameX, getTextPositions(display)[line++], longNameStr.c_str());