re-add namespacing in protobufs. Let's see what i missed. Portduino likely ...

Checking in generated on purpose.
This commit is contained in:
Thomas Göttgens
2023-01-21 18:22:19 +01:00
parent ab3446faed
commit 6fdb93cd16
157 changed files with 2770 additions and 2770 deletions

View File

@@ -4,7 +4,7 @@
/**
* A module that traces the route to a certain destination node
*/
class TraceRouteModule : public ProtobufModule<RouteDiscovery>
class TraceRouteModule : public ProtobufModule<meshtastic_RouteDiscovery>
{
public:
TraceRouteModule();
@@ -13,22 +13,22 @@ class TraceRouteModule : public ProtobufModule<RouteDiscovery>
friend class FloodingRouter;
protected:
bool handleReceivedProtobuf(const MeshPacket &mp, RouteDiscovery *r) override;
bool handleReceivedProtobuf(const meshtastic_MeshPacket &mp, meshtastic_RouteDiscovery *r) override;
virtual MeshPacket *allocReply() override;
virtual meshtastic_MeshPacket *allocReply() override;
/* Call before rebroadcasting a RouteDiscovery payload in order to update
the route array containing the IDs of nodes this packet went through */
void updateRoute(MeshPacket *p);
void updateRoute(meshtastic_MeshPacket *p);
private:
// Call to add your ID to the route array of a RouteDiscovery message
void appendMyID(RouteDiscovery *r);
void appendMyID(meshtastic_RouteDiscovery *r);
/* Call to print the route array of a RouteDiscovery message.
Set origin to where the request came from.
Set dest to the ID of its destination, or NODENUM_BROADCAST if it has not yet arrived there. */
void printRoute(RouteDiscovery *r, uint32_t origin, uint32_t dest);
void printRoute(meshtastic_RouteDiscovery *r, uint32_t origin, uint32_t dest);
};
extern TraceRouteModule *traceRouteModule;